From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a04974.html | 60 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 docs/doxygen/nel/a04974.html (limited to 'docs/doxygen/nel/a04974.html') diff --git a/docs/doxygen/nel/a04974.html b/docs/doxygen/nel/a04974.html new file mode 100644 index 00000000..fcb0cfe8 --- /dev/null +++ b/docs/doxygen/nel/a04974.html @@ -0,0 +1,60 @@ + + +NeL: skeleton_user.cpp File Reference + + + +
+

skeleton_user.cpp File Reference


Detailed Description

+
Id
skeleton_user.cpp,v 1.18 2003/11/06 14:53:11 vizerie Exp
+ +

+Definition in file skeleton_user.cpp. +

+#include "std3d.h"
+#include "3d/skeleton_user.h"
+#include "3d/play_list_user.h"
+#include "nel/misc/hierarchical_timer.h"
+ +

+Go to the source code of this file. + + + + + + + +

Namespaces

namespace  NL3D

Defines

#define NL3D_HAUTO_UI_SKELETON   H_AUTO_USE( NL3D_UI_Skeleton )
+


Define Documentation

+

+ + + + +
+ + +
#define NL3D_HAUTO_UI_SKELETON   H_AUTO_USE( NL3D_UI_Skeleton ) +
+
+ + + + + +
+   + + +

+ +

+Referenced by NL3D::CSkeletonUser::bindSkin(), NL3D::CSkeletonUser::changeMRMDistanceSetup(), NL3D::CSkeletonUser::computeCurrentBBox(), NL3D::CSkeletonUser::computeLodTexture(), NL3D::CSkeletonUser::computeRenderedBBox(), NL3D::CSkeletonUser::detachSkeletonSon(), NL3D::CSkeletonUser::forceComputeBone(), NL3D::CSkeletonUser::getBone(), NL3D::CSkeletonUser::getBoneAnimCtrl(), NL3D::CSkeletonUser::getBoneIdByName(), NL3D::CSkeletonUser::getInterpolationDistance(), NL3D::CSkeletonUser::getLodCharacterAnimId(), NL3D::CSkeletonUser::getLodCharacterAnimTime(), NL3D::CSkeletonUser::getLodCharacterDistance(), NL3D::CSkeletonUser::getLodCharacterShape(), NL3D::CSkeletonUser::getLodCharacterWrapMode(), NL3D::CSkeletonUser::getNumBones(), NL3D::CSkeletonUser::getShapeDistMax(), NL3D::H_AUTO_DECL(), NL3D::CSkeletonUser::isBoneComputed(), NL3D::CSkeletonUser::isDisplayedAsLodCharacter(), NL3D::CSkeletonUser::setBoneAnimCtrl(), NL3D::CSkeletonUser::setInterpolationDistance(), NL3D::CSkeletonUser::setLodCharacterAnimId(), NL3D::CSkeletonUser::setLodCharacterAnimTime(), NL3D::CSkeletonUser::setLodCharacterDistance(), NL3D::CSkeletonUser::setLodCharacterShape(), NL3D::CSkeletonUser::setLodCharacterWrapMode(), NL3D::CSkeletonUser::setShapeDistMax(), NL3D::CSkeletonUser::stickObject(), and NL3D::CSkeletonUser::stickObjectEx().

+


Generated on Tue Mar 16 06:43:18 2004 for NeL by + +doxygen +1.3.6
+ + -- cgit v1.2.1