From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a04816.html | 94 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 docs/doxygen/nel/a04816.html (limited to 'docs/doxygen/nel/a04816.html') diff --git a/docs/doxygen/nel/a04816.html b/docs/doxygen/nel/a04816.html new file mode 100644 index 00000000..835e13c7 --- /dev/null +++ b/docs/doxygen/nel/a04816.html @@ -0,0 +1,94 @@ + + +NeL: ps_force.cpp File Reference + + + +
+

ps_force.cpp File Reference


Detailed Description

+
Id
ps_force.cpp,v 1.34 2004/03/04 14:29:31 vizerie Exp
+ +

+Definition in file ps_force.cpp. +

+#include "std3d.h"
+#include "3d/ps_force.h"
+#include "3d/driver.h"
+#include "3d/primitive_block.h"
+#include "3d/material.h"
+#include "3d/vertex_buffer.h"
+#include "3d/computed_string.h"
+#include "3d/font_manager.h"
+#include "3d/particle_system.h"
+#include "nel/misc/common.h"
+#include "3d/ps_util.h"
+#include "3d/ps_misc.h"
+ +

+Go to the source code of this file. + + + + + + + + + +

Namespaces

namespace  NL3D

Defines

#define NEXT_POS   destPos = (NLMISC::CVector *) ((uint8 *) destPos + posStride);
#define NEXT_SPEED   destSpeed = (NLMISC::CVector *) ((uint8 *) destSpeed + speedStride);
+


Define Documentation

+

+ + + + +
+ + +
#define NEXT_POS   destPos = (NLMISC::CVector *) ((uint8 *) destPos + posStride); +
+
+ + + + + +
+   + + +

+ +

+Referenced by NL3D::CPSBrownianForce::integrate(), and NL3D::CPSGravity::integrate().

+

+ + + + +
+ + +
#define NEXT_SPEED   destSpeed = (NLMISC::CVector *) ((uint8 *) destSpeed + speedStride); +
+
+ + + + + +
+   + + +

+ +

+Referenced by NL3D::CPSBrownianForce::integrate(), and NL3D::CPSGravity::integrate().

+


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