From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a04720.html | 70 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 70 insertions(+) create mode 100644 docs/doxygen/nel/a04720.html (limited to 'docs/doxygen/nel/a04720.html') diff --git a/docs/doxygen/nel/a04720.html b/docs/doxygen/nel/a04720.html new file mode 100644 index 00000000..42a53fab --- /dev/null +++ b/docs/doxygen/nel/a04720.html @@ -0,0 +1,70 @@ + + +NeL: particle_system.h File Reference + + + +
+

particle_system.h File Reference


Detailed Description

+
Id
particle_system.h,v 1.48 2004/03/08 11:21:36 vizerie Exp
+ +

+Definition in file particle_system.h. +

+#include "nel/misc/types_nl.h"
+#include "nel/misc/matrix.h"
+#include "nel/misc/aabbox.h"
+#include "nel/misc/smart_ptr.h"
+#include "nel/misc/rgba.h"
+#include "nel/misc/object_arena_allocator.h"
+#include "nel/3d/animation_time.h"
+#include "3d/animated_value.h"
+#include "3d/particle_system_process.h"
+#include "3d/ps_lod.h"
+#include "3d/ps_attrib_maker.h"
+#include <map>
+ +

+Go to the source code of this file. + + + + + + + +

Namespaces

namespace  NL3D

Defines

#define new   NL_NEW
+


Define Documentation

+

+ + + + +
+ + +
#define new   NL_NEW +
+
+ + + + + +
+   + + +

+ +

+Definition at line 92 of file particle_system.h. +

+Referenced by NLAISCRIPT::CContextDebug::CContextDebug(), NLAIAGENT::CProxyAgentMail::CProxyAgentMail(), NLAIC::CRegistry::CRegistry(), NLAIC::CRegistry::CRegistryClass::CRegistryClass(), NLAIAGENT::CStringType::CStringType(), NL3D::CTextureFileUser::CTextureFileUser(), NLAIAGENT::CVectorGroupManager::CVectorGroupManager(), and NLAICHARACTER::IZone::IZone().

+


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+ + -- cgit v1.2.1