From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a04592.html | 184 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 184 insertions(+) create mode 100644 docs/doxygen/nel/a04592.html (limited to 'docs/doxygen/nel/a04592.html') diff --git a/docs/doxygen/nel/a04592.html b/docs/doxygen/nel/a04592.html new file mode 100644 index 00000000..504ffdd6 --- /dev/null +++ b/docs/doxygen/nel/a04592.html @@ -0,0 +1,184 @@ + + +NeL: mesh_mrm_skinned_template.cpp File Reference + + + +
+

mesh_mrm_skinned_template.cpp File Reference


Detailed Description

+File not compiled. Included from mesh_mrm_skinned.cpp. It is a "old school" template.

+

Id
mesh_mrm_skinned_template.cpp,v 1.1 2003/12/08 13:54:59 corvazier Exp
+ +

+Definition in file mesh_mrm_skinned_template.cpp. +

+ +

+Go to the source code of this file. + + + + + + + + + + + + + + +

Defines

#define NL3D_RAWSKIN_NORMAL_OFF   12
#define NL3D_RAWSKIN_NORMAL_OFF   12
#define NL3D_RAWSKIN_UV_OFF   24
#define NL3D_RAWSKIN_UV_OFF   24
#define NL3D_RAWSKIN_VERTEX_SIZE   32
#define NL3D_RAWSKIN_VERTEX_SIZE   32
+


Define Documentation

+

+ + + + +
+ + +
#define NL3D_RAWSKIN_NORMAL_OFF   12 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 33 of file mesh_mrm_skinned_template.cpp.

+

+ + + + +
+ + +
#define NL3D_RAWSKIN_NORMAL_OFF   12 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 33 of file mesh_mrm_skinned_template.cpp.

+

+ + + + +
+ + +
#define NL3D_RAWSKIN_UV_OFF   24 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 34 of file mesh_mrm_skinned_template.cpp.

+

+ + + + +
+ + +
#define NL3D_RAWSKIN_UV_OFF   24 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 34 of file mesh_mrm_skinned_template.cpp.

+

+ + + + +
+ + +
#define NL3D_RAWSKIN_VERTEX_SIZE   32 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 35 of file mesh_mrm_skinned_template.cpp.

+

+ + + + +
+ + +
#define NL3D_RAWSKIN_VERTEX_SIZE   32 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 35 of file mesh_mrm_skinned_template.cpp.

+


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