From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a04586.html | 74 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) create mode 100644 docs/doxygen/nel/a04586.html (limited to 'docs/doxygen/nel/a04586.html') diff --git a/docs/doxygen/nel/a04586.html b/docs/doxygen/nel/a04586.html new file mode 100644 index 00000000..ac3b6b4f --- /dev/null +++ b/docs/doxygen/nel/a04586.html @@ -0,0 +1,74 @@ + + +NeL: mesh_mrm_skin.cpp File Reference + + + +
+

mesh_mrm_skin.cpp File Reference


Detailed Description

+Skin computation part for class CMeshMRM.

+

Id
mesh_mrm_skin.cpp,v 1.16 2003/11/28 15:07:48 berenguier Exp
+ +

+Definition in file mesh_mrm_skin.cpp. +

+#include "std3d.h"
+#include "nel/misc/bsphere.h"
+#include "nel/misc/fast_mem.h"
+#include "nel/misc/system_info.h"
+#include "nel/misc/hierarchical_timer.h"
+#include "3d/mesh_mrm.h"
+#include "3d/mrm_builder.h"
+#include "3d/mrm_parameters.h"
+#include "3d/mesh_mrm_instance.h"
+#include "3d/scene.h"
+#include "3d/skeleton_model.h"
+#include "3d/stripifier.h"
+#include "3d/matrix_3x4.h"
+#include "3d/raw_skin.h"
+#include "mesh_mrm_skin_template.cpp"
+ +

+Go to the source code of this file. + + + + + + + +

Namespaces

namespace  NL3D

Defines

#define NL3D_SSE_ALIGNEMENT   16
+


Define Documentation

+

+ + + + +
+ + +
#define NL3D_SSE_ALIGNEMENT   16 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 60 of file mesh_mrm_skin.cpp. +

+Referenced by NL3D::CMatrix3x4SSEArray::reserve().

+


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+ + -- cgit v1.2.1