From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a04566.html | 127 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 127 insertions(+) create mode 100644 docs/doxygen/nel/a04566.html (limited to 'docs/doxygen/nel/a04566.html') diff --git a/docs/doxygen/nel/a04566.html b/docs/doxygen/nel/a04566.html new file mode 100644 index 00000000..4552e613 --- /dev/null +++ b/docs/doxygen/nel/a04566.html @@ -0,0 +1,127 @@ + + +NeL: mesh.cpp File Reference + + + +
+

mesh.cpp File Reference


Detailed Description

+
Id
mesh.cpp,v 1.79 2003/07/30 16:00:16 vizerie Exp
+ +

+Definition in file mesh.cpp. +

+#include "std3d.h"
+#include "3d/mesh.h"
+#include "3d/mesh_instance.h"
+#include "3d/scene.h"
+#include "3d/skeleton_model.h"
+#include "3d/mesh_morpher.h"
+#include "nel/misc/bsphere.h"
+#include "3d/stripifier.h"
+#include "nel/misc/fast_floor.h"
+#include "nel/misc/hierarchical_timer.h"
+#include "3d/mesh_blender.h"
+#include "3d/matrix_3x4.h"
+#include "3d/render_trav.h"
+ +

+Go to the source code of this file. + + + + + + + + + + + +

Namespaces

namespace  NL3D

Defines

#define NL3D_SOFTSKIN_VCOMPUTED   0
#define NL3D_SOFTSKIN_VMUSTCOMPUTE   1
#define NL3D_SOFTSKIN_VNEEDCOMPUTE   3
+


Define Documentation

+

+ + + + +
+ + +
#define NL3D_SOFTSKIN_VCOMPUTED   0 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 1708 of file mesh.cpp. +

+Referenced by NL3D::CMeshGeom::applySkin().

+

+ + + + +
+ + +
#define NL3D_SOFTSKIN_VMUSTCOMPUTE   1 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 1707 of file mesh.cpp. +

+Referenced by NL3D::CMeshGeom::applySkin(), and NL3D::CMeshGeom::flagSkinVerticesForMatrixBlock().

+

+ + + + +
+ + +
#define NL3D_SOFTSKIN_VNEEDCOMPUTE   3 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 1706 of file mesh.cpp. +

+Referenced by NL3D::CMeshGeom::applySkin().

+


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