From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a04458.html | 230 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 230 insertions(+) create mode 100644 docs/doxygen/nel/a04458.html (limited to 'docs/doxygen/nel/a04458.html') diff --git a/docs/doxygen/nel/a04458.html b/docs/doxygen/nel/a04458.html new file mode 100644 index 00000000..4b08bb20 --- /dev/null +++ b/docs/doxygen/nel/a04458.html @@ -0,0 +1,230 @@ + + +NeL: landscapevb_allocator.h File Reference + + + +
+

landscapevb_allocator.h File Reference


Detailed Description

+
Id
landscapevb_allocator.h,v 1.6 2003/08/07 08:47:52 berenguier Exp
+ +

+Definition in file landscapevb_allocator.h. +

+#include "nel/misc/types_nl.h"
+#include "nel/misc/smart_ptr.h"
+#include "3d/tessellation.h"
+#include "3d/vertex_buffer.h"
+ +

+Go to the source code of this file. + + + + + + + + + + + + + + + + + + + +

Namespaces

namespace  NL3D

Defines

#define NL3D_LANDSCAPE_VPPOS_ALPHAINFO   (CVertexBuffer::TexCoord4)
#define NL3D_LANDSCAPE_VPPOS_DELTAPOS   (CVertexBuffer::TexCoord3)
#define NL3D_LANDSCAPE_VPPOS_GEOMINFO   (CVertexBuffer::TexCoord2)
#define NL3D_LANDSCAPE_VPPOS_STARTPOS   (CVertexBuffer::Position)
#define NL3D_LANDSCAPE_VPPOS_TEX0   (CVertexBuffer::TexCoord0)
#define NL3D_LANDSCAPE_VPPOS_TEX1   (CVertexBuffer::TexCoord1)
#define NL3D_LANDSCAPE_VPPOS_TEX2   (CVertexBuffer::TexCoord5)
+


Define Documentation

+

+ + + + +
+ + +
#define NL3D_LANDSCAPE_VPPOS_ALPHAINFO   (CVertexBuffer::TexCoord4) +
+
+ + + + + +
+   + + +

+ +

+Definition at line 51 of file landscapevb_allocator.h. +

+Referenced by NL3D::CLandscapeVBAllocator::setupVBFormatAndVertexProgram(), NL3D::CFarVertexBufferInfo::setupVertexBuffer(), and NL3D::CFarVertexBufferInfo::setupVertexBufferHard().

+

+ + + + +
+ + +
#define NL3D_LANDSCAPE_VPPOS_DELTAPOS   (CVertexBuffer::TexCoord3) +
+
+ + + + + +
+   + + +

+ +

+Definition at line 50 of file landscapevb_allocator.h. +

+Referenced by NL3D::CLandscapeVBAllocator::setupVBFormatAndVertexProgram(), NL3D::CNearVertexBufferInfo::setupVertexBuffer(), NL3D::CFarVertexBufferInfo::setupVertexBuffer(), NL3D::CNearVertexBufferInfo::setupVertexBufferHard(), and NL3D::CFarVertexBufferInfo::setupVertexBufferHard().

+

+ + + + +
+ + +
#define NL3D_LANDSCAPE_VPPOS_GEOMINFO   (CVertexBuffer::TexCoord2) +
+
+ + + + + +
+   + + +

+ +

+Definition at line 49 of file landscapevb_allocator.h. +

+Referenced by NL3D::CLandscapeVBAllocator::setupVBFormatAndVertexProgram(), NL3D::CNearVertexBufferInfo::setupVertexBuffer(), NL3D::CFarVertexBufferInfo::setupVertexBuffer(), NL3D::CNearVertexBufferInfo::setupVertexBufferHard(), and NL3D::CFarVertexBufferInfo::setupVertexBufferHard().

+

+ + + + +
+ + +
#define NL3D_LANDSCAPE_VPPOS_STARTPOS   (CVertexBuffer::Position) +
+
+ + + + + +
+   + + +

+ +

+Definition at line 45 of file landscapevb_allocator.h. +

+Referenced by NL3D::CLandscapeVBAllocator::setupVBFormatAndVertexProgram().

+

+ + + + +
+ + +
#define NL3D_LANDSCAPE_VPPOS_TEX0   (CVertexBuffer::TexCoord0) +
+
+ + + + + +
+   + + +

+ +

+Definition at line 46 of file landscapevb_allocator.h. +

+Referenced by NL3D::CLandscapeVBAllocator::setupVBFormatAndVertexProgram(), NL3D::CNearVertexBufferInfo::setupVertexBuffer(), NL3D::CFarVertexBufferInfo::setupVertexBuffer(), NL3D::CNearVertexBufferInfo::setupVertexBufferHard(), and NL3D::CFarVertexBufferInfo::setupVertexBufferHard().

+

+ + + + +
+ + +
#define NL3D_LANDSCAPE_VPPOS_TEX1   (CVertexBuffer::TexCoord1) +
+
+ + + + + +
+   + + +

+ +

+Definition at line 47 of file landscapevb_allocator.h. +

+Referenced by NL3D::CLandscapeVBAllocator::setupVBFormatAndVertexProgram(), NL3D::CNearVertexBufferInfo::setupVertexBuffer(), NL3D::CFarVertexBufferInfo::setupVertexBuffer(), NL3D::CNearVertexBufferInfo::setupVertexBufferHard(), and NL3D::CFarVertexBufferInfo::setupVertexBufferHard().

+

+ + + + +
+ + +
#define NL3D_LANDSCAPE_VPPOS_TEX2   (CVertexBuffer::TexCoord5) +
+
+ + + + + +
+   + + +

+ +

+Definition at line 48 of file landscapevb_allocator.h. +

+Referenced by NL3D::CLandscapeVBAllocator::setupVBFormatAndVertexProgram(), NL3D::CNearVertexBufferInfo::setupVertexBuffer(), and NL3D::CNearVertexBufferInfo::setupVertexBufferHard().

+


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