From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a04451.html | 114 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100644 docs/doxygen/nel/a04451.html (limited to 'docs/doxygen/nel/a04451.html') diff --git a/docs/doxygen/nel/a04451.html b/docs/doxygen/nel/a04451.html new file mode 100644 index 00000000..84286322 --- /dev/null +++ b/docs/doxygen/nel/a04451.html @@ -0,0 +1,114 @@ + + +NeL: landscape_user.cpp File Reference + + + +
+

landscape_user.cpp File Reference


Detailed Description

+
Id
landscape_user.cpp,v 1.41 2004/02/06 14:35:14 besson Exp
+ +

+Definition in file landscape_user.cpp. +

+#include "std3d.h"
+#include "3d/landscape_user.h"
+#include "nel/misc/file.h"
+#include "nel/misc/path.h"
+#include "nel/misc/hierarchical_timer.h"
+#include "nel/misc/progress_callback.h"
+ +

+Go to the source code of this file. + + + + + + + + + + + +

Namespaces

namespace  NL3D

Defines

#define NL3D_HAUTO_LANDSCAPE_UPDATE_LIGHTING_ALL   H_AUTO_USE( NL3D_Render_Landscape_updateLightingAll )
#define NL3D_HAUTO_LOAD_LANDSCAPE   H_AUTO_USE( NL3D_Load_Landscape )
#define NL3D_HAUTO_UI_LANDSCAPE   H_AUTO_USE( NL3D_UI_Landscape )
+


Define Documentation

+

+ + + + +
+ + +
#define NL3D_HAUTO_LANDSCAPE_UPDATE_LIGHTING_ALL   H_AUTO_USE( NL3D_Render_Landscape_updateLightingAll ) +
+
+ + + + + +
+   + + +

+ +

+Referenced by NL3D::H_AUTO_DECL(), NL3D::CLandscapeUser::postfixTileFilename(), NL3D::CLandscapeUser::postfixTileVegetableDesc(), and NL3D::CLandscapeUser::updateLightingAll().

+

+ + + + +
+ + +
#define NL3D_HAUTO_LOAD_LANDSCAPE   H_AUTO_USE( NL3D_Load_Landscape ) +
+
+ + + + + +
+   + + +

+ +

+Referenced by NL3D::H_AUTO_DECL(), NL3D::CLandscapeUser::loadAllZonesAround(), NL3D::CLandscapeUser::loadBankFiles(), NL3D::CLandscapeUser::loadVegetableTexture(), NL3D::CLandscapeUser::refreshAllZonesAround(), NL3D::CLandscapeUser::refreshZonesAround(), and NL3D::CLandscapeUser::removeAllZones().

+

+ + + + +
+ + +
#define NL3D_HAUTO_UI_LANDSCAPE   H_AUTO_USE( NL3D_UI_Landscape ) +
+
+ + + + + +
+   + + +

+ +

+Referenced by NL3D::CLandscapeUser::enableAdditive(), NL3D::CLandscapeUser::enableVegetable(), NL3D::CLandscapeUser::getDLMGlobalVegetableColor(), NL3D::CLandscapeUser::getHeightFieldDeltaZ(), NL3D::CLandscapeUser::getPointLightDiffuseMaterial(), NL3D::CLandscapeUser::getThreshold(), NL3D::CLandscapeUser::getTileMaxSubdivision(), NL3D::CLandscapeUser::getTileNear(), NL3D::CLandscapeUser::getZoneName(), NL3D::H_AUTO_DECL(), NL3D::CLandscapeUser::isAdditiveEnabled(), NL3D::CLandscapeUser::setDLMGlobalVegetableColor(), NL3D::CLandscapeUser::setHeightField(), NL3D::CLandscapeUser::setPointLightDiffuseMaterial(), NL3D::CLandscapeUser::setThreshold(), NL3D::CLandscapeUser::setTileMaxSubdivision(), NL3D::CLandscapeUser::setTileNear(), NL3D::CLandscapeUser::setUpdateLightingFrequency(), NL3D::CLandscapeUser::setupStaticLight(), NL3D::CLandscapeUser::setupVegetableLighting(), NL3D::CLandscapeUser::setVegetableUpdateLightingFrequency(), and NL3D::CLandscapeUser::setVegetableWind().

+


Generated on Tue Mar 16 06:42:38 2004 for NeL by + +doxygen +1.3.6
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