From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a04234.html | 173 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 173 insertions(+) create mode 100644 docs/doxygen/nel/a04234.html (limited to 'docs/doxygen/nel/a04234.html') diff --git a/docs/doxygen/nel/a04234.html b/docs/doxygen/nel/a04234.html new file mode 100644 index 00000000..d03a2b8b --- /dev/null +++ b/docs/doxygen/nel/a04234.html @@ -0,0 +1,173 @@ + + +NeL: driver_user.cpp File Reference + + + +
+

driver_user.cpp File Reference


Detailed Description

+
Id
driver_user.cpp,v 1.39 2004/02/19 09:57:52 vizerie Exp
+ +

+Definition in file driver_user.cpp. +

+#include "std3d.h"
+#include "3d/driver_user.h"
+#include "nel/3d/u_driver.h"
+#include "3d/dru.h"
+#include "3d/scene.h"
+#include "3d/text_context_user.h"
+#include "3d/texture_user.h"
+#include "3d/material_user.h"
+#include "3d/scene_user.h"
+#include "3d/init_3d.h"
+#include "3d/water_pool_manager.h"
+#include "nel/3d/u_camera.h"
+#include "nel/misc/hierarchical_timer.h"
+ +

+Go to the source code of this file. + + + + + + + + + + + + + + + +

Namespaces

namespace  NL3D

Defines

#define NL3D_HAUTO_CLEAR_DRIVER   H_AUTO_USE( NL3D_Render_DriverClearBuffer )
#define NL3D_HAUTO_DRAW_DRIVER   H_AUTO_USE( NL3D_Render_DriverDrawELT )
#define NL3D_HAUTO_SWAP_DRIVER   H_AUTO_USE( NL3D_Render_DriverSwapBuffer )
#define NL3D_HAUTO_TEX_DRIVER   H_AUTO_USE( NL3D_Texture_Driver )
#define NL3D_HAUTO_UI_DRIVER   H_AUTO_USE( NL3D_UI_Driver )
+


Define Documentation

+

+ + + + +
+ + +
#define NL3D_HAUTO_CLEAR_DRIVER   H_AUTO_USE( NL3D_Render_DriverClearBuffer ) +
+
+ + + + + +
+   + + +

+ +

+Referenced by NL3D::CDriverUser::clearBuffers(), NL3D::CDriverUser::clearRGBABuffer(), NL3D::CDriverUser::clearZBuffer(), and NL3D::H_AUTO_DECL().

+

+ + + + +
+ + +
#define NL3D_HAUTO_DRAW_DRIVER   H_AUTO_USE( NL3D_Render_DriverDrawELT ) +
+
+ + + + + +
+   + + +

+ +

+Referenced by NL3D::CDriverUser::drawBitmap(), NL3D::CDriverUser::drawLine(), NL3D::CDriverUser::drawQuad(), NL3D::CDriverUser::drawQuads(), NL3D::CDriverUser::drawTriangle(), NL3D::CDriverUser::drawWiredQuad(), and NL3D::H_AUTO_DECL().

+

+ + + + +
+ + +
#define NL3D_HAUTO_SWAP_DRIVER   H_AUTO_USE( NL3D_Render_DriverSwapBuffer ) +
+
+ + + + + +
+   + + +

+ +

+Referenced by NL3D::H_AUTO_DECL(), and NL3D::CDriverUser::swapBuffers().

+

+ + + + +
+ + +
#define NL3D_HAUTO_TEX_DRIVER   H_AUTO_USE( NL3D_Texture_Driver ) +
+
+ + + + + +
+   + + +

+ +

+Referenced by NL3D::CDriverUser::getLastAsyncTextureSizeGot(), NL3D::CDriverUser::getTotalAsyncTextureSizeAsked(), NL3D::H_AUTO_DECL(), NL3D::CDriverUser::loadHLSBank(), NL3D::CDriverUser::setupAsyncTextureLod(), NL3D::CDriverUser::setupAsyncTextureMaxUploadPerFrame(), NL3D::CDriverUser::setupMaxHLSColoringPerFrame(), NL3D::CDriverUser::setupMaxTotalAsyncTextureSize(), and NL3D::CDriverUser::updateAsyncTexture().

+

+ + + + +
+ + +
#define NL3D_HAUTO_UI_DRIVER   H_AUTO_USE( NL3D_UI_Driver ) +
+
+ + + + + +
+   + + +

+ +

+Referenced by NL3D::CDriverUser::activate(), NL3D::CDriverUser::create3dMouseListener(), NL3D::CDriverUser::delete3dMouseListener(), NL3D::CDriverUser::disableHardwareTextureShader(), NL3D::CDriverUser::disableHardwareVertexArrayAGP(), NL3D::CDriverUser::disableHardwareVertexProgram(), NL3D::CDriverUser::enableFog(), NL3D::CDriverUser::enableLight(), NL3D::CDriverUser::enableLowLevelKeyboard(), NL3D::CDriverUser::enableLowLevelMouse(), NL3D::CDriverUser::enumModes(), NL3D::CDriverUser::fillBuffer(), NL3D::CDriverUser::fogEnabled(), NL3D::CDriverUser::forceDXTCCompression(), NL3D::CDriverUser::forceTextureResize(), NL3D::CDriverUser::getBuffer(), NL3D::CDriverUser::getBufferPart(), NL3D::CDriverUser::getDisplay(), NL3D::CDriverUser::getDoubleClickDelay(), NL3D::CDriverUser::getDriverInformation(), NL3D::CDriverUser::getFrustum(), NL3D::CDriverUser::getImplementationVersion(), NL3D::CDriverUser::getLowLevelInputDeviceManager(), NL3D::CDriverUser::getModelMatrix(), NL3D::CDriverUser::getNbTextureStages(), NL3D::CDriverUser::getPolygonMode(), NL3D::CDriverUser::getScissor(), NL3D::CDriverUser::getSwapVBLInterval(), NL3D::CDriverUser::getVideocardInformation(), NL3D::CDriverUser::getViewMatrix(), NL3D::CDriverUser::getViewport(), NL3D::CDriverUser::getWindowHeight(), NL3D::CDriverUser::getWindowPos(), NL3D::CDriverUser::getWindowSize(), NL3D::CDriverUser::getWindowWidth(), NL3D::CDriverUser::getZBuffer(), NL3D::CDriverUser::getZBufferPart(), NL3D::H_AUTO_DECL(), NL3D::CDriverUser::isActive(), NL3D::CDriverUser::release(), NL3D::CDriverUser::restoreMatrixContextMatrixOnly(), NL3D::CDriverUser::setAmbientColor(), NL3D::CDriverUser::setCapture(), NL3D::CDriverUser::setDisplay(), NL3D::CDriverUser::setFrustum(), NL3D::CDriverUser::setLight(), NL3D::CDriverUser::setMatrixMode2D(), NL3D::CDriverUser::setMatrixMode3D(), NL3D::CDriverUser::setModelMatrix(), NL3D::CDriverUser::setMonitorColorProperties(), NL3D::CDriverUser::setMousePos(), NL3D::CDriverUser::setPolygonMode(), NL3D::CDriverUser::setScissor(), NL3D::CDriverUser::setSwapVBLInterval(), NL3D::CDriverUser::setupFog(), NL3D::CDriverUser::setupMatrixContext(), NL3D::CDriverUser::setViewMatrix(), NL3D::CDriverUser::setViewport(), and NL3D::CDriverUser::showCursor().

+


Generated on Tue Mar 16 06:42:34 2004 for NeL by + +doxygen +1.3.6
+ + -- cgit v1.2.1