From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a03536.html | 438 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 438 insertions(+) create mode 100644 docs/doxygen/nel/a03536.html (limited to 'docs/doxygen/nel/a03536.html') diff --git a/docs/doxygen/nel/a03536.html b/docs/doxygen/nel/a03536.html new file mode 100644 index 00000000..7d63309b --- /dev/null +++ b/docs/doxygen/nel/a03536.html @@ -0,0 +1,438 @@ + + +NeL: NL3D::CTileVegetableDesc class Reference + + + +
+

NL3D::CTileVegetableDesc Class Reference

#include <tile_vegetable_desc.h> +

+


Detailed Description

+A descriptor of vegetables for a tile.
Author:
Lionel Berenguier

+Nevrax France

+
Date:
2001
+ +

+ +

+Definition at line 50 of file tile_vegetable_desc.h. + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Public Member Functions

void build (const std::vector< CVegetable > &vegetables)
 Build the CTileVegetableDesc.

void clear ()
 clear lists.

 CTileVegetableDesc ()
 Constructor.

const std::vector< CVegetable > & getVegetableList (uint distType) const
 get the vegetable list for a specific distanceType

uint getVegetableSeed (uint distType) const
 get the vegetable seed for a specific distanceType

void registerToManager (CVegetableManager *vegetableManager)
 register all Vegetables in this to the manager.

void serial (NLMISC::IStream &f)
 serial.


Private Attributes

std::vector< CVegetable_VegetableList [NL3D_VEGETABLE_BLOCK_NUMDIST]
uint32 _VegetableSeed [NL3D_VEGETABLE_BLOCK_NUMDIST]
+


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + +
NL3D::CTileVegetableDesc::CTileVegetableDesc  ) 
+
+ + + + + +
+   + + +

+Constructor. +

+ +

+Definition at line 43 of file tile_vegetable_desc.cpp. +

+

00044 {
+00045 }
+
+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CTileVegetableDesc::build const std::vector< CVegetable > &  vegetables  ) 
+
+ + + + + +
+   + + +

+Build the CTileVegetableDesc. +

+ +

+Definition at line 57 of file tile_vegetable_desc.cpp. +

+References _VegetableList, _VegetableSeed, clear(), min, NL3D_VEGETABLE_BLOCK_NUMDIST, and uint. +

+

00058 {
+00059         uint    i;
+00060 
+00061         // first clear().
+00062         clear();
+00063 
+00064         // Parse all landscape vegetables, and store them in appropriate distance Type.
+00065         for(i=0;i<vegetables.size();i++)
+00066         {
+00067                 uint    distType= vegetables[i].DistType;
+00068                 distType= min(distType, (uint)(NL3D_VEGETABLE_BLOCK_NUMDIST-1));
+00069                 _VegetableList[distType].push_back(vegetables[i]);
+00070         }
+00071 
+00072         // Compute Seed such that creation of one vegetable for a tile will never receive same seed.
+00073         uint    sumVeget= 0;
+00074         for(i=0; i<NL3D_VEGETABLE_BLOCK_NUMDIST; i++)
+00075         {
+00076                 _VegetableSeed[i]= sumVeget;
+00077                 // add number of vegetable for next seed.
+00078                 sumVeget+= _VegetableList[i].size();
+00079         }
+00080 
+00081 }
+
+

+ + + + +
+ + + + + + + + + +
void NL3D::CTileVegetableDesc::clear  ) 
+
+ + + + + +
+   + + +

+clear lists. +

+ +

+Definition at line 48 of file tile_vegetable_desc.cpp. +

+References _VegetableList, NL3D_VEGETABLE_BLOCK_NUMDIST, and sint. +

+Referenced by build(). +

+

00049 {
+00050         for(sint i=0; i<NL3D_VEGETABLE_BLOCK_NUMDIST; i++)
+00051         {
+00052                 _VegetableList[i].clear();
+00053         }
+00054 }
+
+

+ + + + +
+ + + + + + + + + + +
const std::vector< CVegetable > & NL3D::CTileVegetableDesc::getVegetableList uint  distType  )  const
+
+ + + + + +
+   + + +

+get the vegetable list for a specific distanceType +

+ +

+Definition at line 112 of file tile_vegetable_desc.cpp. +

+References _VegetableList, NL3D_VEGETABLE_BLOCK_NUMDIST, nlassert, and uint. +

+Referenced by NL3D::CPatch::generateTileVegetable(). +

+

00113 {
+00114         nlassert(distType < NL3D_VEGETABLE_BLOCK_NUMDIST);
+00115 
+00116         return _VegetableList[distType];
+00117 }
+
+

+ + + + +
+ + + + + + + + + + +
uint NL3D::CTileVegetableDesc::getVegetableSeed uint  distType  )  const
+
+ + + + + +
+   + + +

+get the vegetable seed for a specific distanceType +

+ +

+Definition at line 120 of file tile_vegetable_desc.cpp. +

+References _VegetableSeed, NL3D_VEGETABLE_BLOCK_NUMDIST, nlassert, and uint. +

+Referenced by NL3D::CPatch::generateTileVegetable(). +

+

00121 {
+00122         nlassert(distType < NL3D_VEGETABLE_BLOCK_NUMDIST);
+00123 
+00124         return _VegetableSeed[distType];
+00125 }
+
+

+ + + + +
+ + + + + + + + + + +
void NL3D::CTileVegetableDesc::registerToManager CVegetableManager vegetableManager  ) 
+
+ + + + + +
+   + + +

+register all Vegetables in this to the manager. +

+ +

+Definition at line 84 of file tile_vegetable_desc.cpp. +

+References _VegetableList, NL3D_VEGETABLE_BLOCK_NUMDIST, and uint. +

+Referenced by NL3D::CTileBank::initTileVegetableDescs(). +

+

00085 {
+00086         // Pasre all distanceType.
+00087         for(uint i=0; i<NL3D_VEGETABLE_BLOCK_NUMDIST; i++)
+00088         {
+00089                 // Parse all vegetables of the list.
+00090                 for(uint j=0; j<_VegetableList[i].size(); j++)
+00091                 {
+00092                         // register the vegetable to the manager
+00093                         _VegetableList[i][j].registerToManager(vegetableManager);
+00094                 }
+00095         }
+00096 }
+
+

+ + + + +
+ + + + + + + + + + +
void NL3D::CTileVegetableDesc::serial NLMISC::IStream f  ) 
+
+ + + + + +
+   + + +

+serial. +

+ +

+Definition at line 99 of file tile_vegetable_desc.cpp. +

+References _VegetableList, _VegetableSeed, NL3D_VEGETABLE_BLOCK_NUMDIST, nlassert, NLMISC::IStream::serial(), NLMISC::IStream::serialCont(), NLMISC::IStream::serialVersion(), and uint. +

+

00100 {
+00101         (void)f.serialVersion(0);
+00102 
+00103         nlassert(NL3D_VEGETABLE_BLOCK_NUMDIST==5);
+00104         for(uint i=0; i<NL3D_VEGETABLE_BLOCK_NUMDIST; i++)
+00105         {
+00106                 f.serialCont(_VegetableList[i]);
+00107                 f.serial(_VegetableSeed[i]);
+00108         }
+00109 }
+
+


Field Documentation

+

+ + + + +
+ + +
std::vector<CVegetable> NL3D::CTileVegetableDesc::_VegetableList[NL3D_VEGETABLE_BLOCK_NUMDIST] [private] +
+
+ + + + + +
+   + + +

+List of vegetable to instanciate for a specific tile Grouped by distance Type. +

+Definition at line 81 of file tile_vegetable_desc.h. +

+Referenced by build(), clear(), getVegetableList(), registerToManager(), and serial().

+

+ + + + +
+ + +
uint32 NL3D::CTileVegetableDesc::_VegetableSeed[NL3D_VEGETABLE_BLOCK_NUMDIST] [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 83 of file tile_vegetable_desc.h. +

+Referenced by build(), getVegetableSeed(), and serial().

+


The documentation for this class was generated from the following files: +
Generated on Tue Mar 16 08:05:56 2004 for NeL by + +doxygen +1.3.6
+ + -- cgit v1.2.1