From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a03427.html | 1764 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1764 insertions(+) create mode 100644 docs/doxygen/nel/a03427.html (limited to 'docs/doxygen/nel/a03427.html') diff --git a/docs/doxygen/nel/a03427.html b/docs/doxygen/nel/a03427.html new file mode 100644 index 00000000..69bf9902 --- /dev/null +++ b/docs/doxygen/nel/a03427.html @@ -0,0 +1,1764 @@ + + +NeL: NLSOUND::CSourceAL class Reference + + + +
+

NLSOUND::CSourceAL Class Reference

#include <source_al.h> +

+

Inheritance diagram for NLSOUND::CSourceAL: +

+ +NLSOUND::ISource + +

Detailed Description

+OpenAL sound source

+Note: the creation/deletion of sources and the setting of their rolloff factor are done in CSoundDriverAL.

+The EAX extensions are not available on all sound cards, and currently not at all on Linux.

+For arguments as 3D vectors, use the NeL vector coordinate system (not OpenAL/OpenGL's one).

+

Author:
Olivier Cado

+Nevrax France

+
Date:
2001
+ +

+ +

+Definition at line 53 of file source_al.h. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Public Member Functions

 CSourceAL (ALuint sourcename=AL_NONE)
 Constructor.

virtual IBuffergetStaticBuffer ()
 Set the next source that is to be played immediately after the present source.

ALuint sourceName ()
 Return the OpenAL source name.

virtual ~CSourceAL ()
 Destructor.

Source properties
virtual void getCone (float &innerAngle, float &outerAngle, float &outerGain) const
 Get the cone angles (in radian).

virtual void getDirection (NLMISC::CVector &dir) const
 Get the direction vector.

virtual float getGain () const
 Get the gain.

virtual void getMinMaxDistances (float &mindist, float &maxdist) const
 Get the min and max distances.

virtual float getPitch () const
 Get the pitch.

virtual const NLMISC::CVectorgetPos () const
virtual bool getSourceRelativeMode () const
 Get the source relative mode.

virtual void getVelocity (NLMISC::CVector &vel) const
 Get the velocity vector.

virtual void setCone (float innerAngle, float outerAngle, float outerGain)
 Set the cone angles (in radian) and gain (in [0 , 1]) (default: 2PI, 2PI, 0) (3D mode only).

virtual void setDirection (const NLMISC::CVector &dir)
 Set the direction vector (3D mode only) (default: (0,0,0) as non-directional).

virtual void setEAXProperty (uint prop, void *value, uint valuesize)
 Set any EAX source property if EAX available.

virtual void setGain (float gain)
virtual void setMinMaxDistances (float mindist, float maxdist, bool deferred)
 Set the min and max distances (default: 1, MAX_FLOAT) (3D mode only).

virtual void setPitch (float pitch)
virtual void setPos (const NLMISC::CVector &pos, bool deffered=true)
virtual void setSourceRelativeMode (bool mode)
 Set the source relative mode. If true, positions are interpreted relative to the listener position (default: false).

virtual void setVelocity (const NLMISC::CVector &vel, bool deferred)
 Set the velocity vector (3D mode only) (default: (0,0,0)).

Playback control
virtual bool getLooping () const
 Return the looping state.

virtual bool isPlaying () const
 Return the playing state.

virtual bool isStopped () const
 Return true if playing is finished or stop() has been called.

virtual void pause ()
 Pause. Call play() to resume.

virtual bool play ()
 Play the static buffer (or stream in and play).

virtual void setLooping (bool l)
 Set looping on/off for future playbacks (default: off).

virtual void stop ()
 Stop playing.

virtual bool update ()
 Update the source (e.g. continue to stream the data in).

Playback control
virtual uint32 getTime ()
 Returns the number of milliseconds the source has been playing.

Source properties
virtual void setAlpha (double a)
 Testing.

Initialization
virtual void setStaticBuffer (IBuffer *buffer)

Protected Attributes

ILoader_Loader

Private Attributes

NLMISC::CVector _Pos
ALuint _SourceName
+


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + + +
NLSOUND::CSourceAL::CSourceAL ALuint  sourcename = AL_NONE  ) 
+
+ + + + + +
+   + + +

+Constructor. +

+ +

+Definition at line 47 of file source_al.cpp. +

+

00047                                         : ISource(), _SourceName(sourcename)
+00048 {}
+
+

+ + + + +
+ + + + + + + + + +
NLSOUND::CSourceAL::~CSourceAL  )  [virtual]
+
+ + + + + +
+   + + +

+Destructor. +

+ +

+Definition at line 54 of file source_al.cpp. +

+References NLSOUND::CSoundDriverAL::removeSource(). +

+

00055 {
+00056         CSoundDriverAL *sdal = CSoundDriverAL::instance();
+00057         sdal->removeSource( this );
+00058 }
+
+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
void NLSOUND::CSourceAL::getCone float &  innerAngle,
float &  outerAngle,
float &  outerGain
const [virtual]
+
+ + + + + +
+   + + +

+Get the cone angles (in radian). +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 400 of file source_al.cpp. +

+References NLMISC::degToRad(), and TestALError. +

+

00401 {
+00402         float ina, outa;
+00403         alGetSourcef( _SourceName, AL_CONE_INNER_ANGLE, &ina );
+00404         innerAngle = degToRad(ina);
+00405         alGetSourcef( _SourceName, AL_CONE_OUTER_ANGLE, &outa );
+00406         outerAngle = degToRad(outa);
+00407         alGetSourcef( _SourceName, AL_CONE_OUTER_GAIN, &outerGain );
+00408         TestALError();
+00409 }
+
+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CSourceAL::getDirection NLMISC::CVector dir  )  const [virtual]
+
+ + + + + +
+   + + +

+Get the direction vector. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 280 of file source_al.cpp. +

+References NLMISC::CVector::set(), TestALError, and v. +

+

00281 {
+00282         ALfloat v[3];
+00283         alGetSourcefv( _SourceName, AL_DIRECTION, v );
+00284         TestALError();
+00285         // Coordsys conversion
+00286         dir.set( v[0], -v[2], v[1] );
+00287 }
+
+

+ + + + +
+ + + + + + + + + +
float NLSOUND::CSourceAL::getGain  )  const [virtual]
+
+ + + + + +
+   + + +

+Get the gain. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 307 of file source_al.cpp. +

+References TestALError. +

+

00308 {
+00309         ALfloat gain;
+00310         alGetSourcef( _SourceName, AL_GAIN, &gain );
+00311         TestALError();
+00312         return gain;
+00313 }
+
+

+ + + + +
+ + + + + + + + + +
bool NLSOUND::CSourceAL::getLooping  )  const [virtual]
+
+ + + + + +
+   + + +

+Return the looping state. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 104 of file source_al.cpp. +

+References TestALError. +

+

00105 {
+00106         ALint b;
+00107         alGetSourcei( _SourceName, AL_LOOPING, &b );
+00108         TestALError();
+00109         return ( b == AL_TRUE );
+00110 }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
void NLSOUND::CSourceAL::getMinMaxDistances float &  mindist,
float &  maxdist
const [virtual]
+
+ + + + + +
+   + + +

+Get the min and max distances. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 376 of file source_al.cpp. +

+References TestALError. +

+

00377 {
+00378         alGetSourcef( _SourceName, AL_REFERENCE_DISTANCE, &mindist );
+00379         alGetSourcef( _SourceName, AL_MAX_DISTANCE, &maxdist );
+00380         TestALError();
+00381 }
+
+

+ + + + +
+ + + + + + + + + +
float NLSOUND::CSourceAL::getPitch  )  const [virtual]
+
+ + + + + +
+   + + +

+Get the pitch. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 330 of file source_al.cpp. +

+References TestALError. +

+

00331 {
+00332         ALfloat pitch;
+00333         alGetSourcef( _SourceName, AL_PITCH, &pitch );
+00334         TestALError();
+00335         return pitch;
+00336 }
+
+

+ + + + +
+ + + + + + + + + +
const NLMISC::CVector & NLSOUND::CSourceAL::getPos  )  const [virtual]
+
+ + + + + +
+   + + +

+Get the position vector. See setPos() for details. +

+Implements NLSOUND::ISource. +

+Definition at line 229 of file source_al.cpp. +

+

00230 {
+00231         return _Pos;
+00232 /*
+00233         ALfloat v[3];
+00234         alGetSourcefv( _SourceName, AL_POSITION, v );
+00235         TestALError();
+00236         // Coordsys conversion
+00237         pos.set( v[0], -v[2], v[1] );
+00238 */
+00239 }
+
+

+ + + + +
+ + + + + + + + + +
bool NLSOUND::CSourceAL::getSourceRelativeMode  )  const [virtual]
+
+ + + + + +
+   + + +

+Get the source relative mode. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 352 of file source_al.cpp. +

+References TestALError. +

+

00353 {
+00354         ALint b;
+00355         alGetSourcei( _SourceName, AL_SOURCE_RELATIVE, &b );
+00356         TestALError();
+00357         return (b==AL_TRUE);
+00358 }
+
+

+ + + + +
+ + + + + + + + + +
virtual IBuffer* NLSOUND::CSourceAL::getStaticBuffer  )  [inline, virtual]
+
+ + + + + +
+   + + +

+Set the next source that is to be played immediately after the present source. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 75 of file source_al.h. +

+

00075 { /* TODO */ return NULL; }
+
+

+ + + + +
+ + + + + + + + + + +
virtual uint32 NLSOUND::ISource::getTime void   )  [inline, virtual, inherited]
+
+ + + + + +
+   + + +

+Returns the number of milliseconds the source has been playing. +

+ +

+Reimplemented in NLSOUND::CSourceDSound. +

+Definition at line 101 of file source.h. +

+References uint32. +

+Referenced by NLSOUND::CSimpleSource::getTime(). +

+

00101 { return 0; }
+
+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CSourceAL::getVelocity NLMISC::CVector vel  )  const [virtual]
+
+ + + + + +
+   + + +

+Get the velocity vector. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 256 of file source_al.cpp. +

+References NLMISC::CVector::set(), TestALError, and v. +

+

00257 {
+00258         ALfloat v[3];
+00259         alGetSourcefv( _SourceName, AL_VELOCITY, v );
+00260         TestALError();
+00261         // Coordsys conversion
+00262         vel.set( v[0], -v[2], v[1] );
+00263 }
+
+

+ + + + +
+ + + + + + + + + +
bool NLSOUND::CSourceAL::isPlaying  )  const [virtual]
+
+ + + + + +
+   + + +

+Return the playing state. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 181 of file source_al.cpp. +

+References TestALError. +

+

00182 {
+00183         ALint srcstate;
+00184         alGetSourcei( _SourceName, AL_SOURCE_STATE, &srcstate );
+00185         TestALError();
+00186         return (srcstate == AL_PLAYING);
+00187 }
+
+

+ + + + +
+ + + + + + + + + +
bool NLSOUND::CSourceAL::isStopped  )  const [virtual]
+
+ + + + + +
+   + + +

+Return true if playing is finished or stop() has been called. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 193 of file source_al.cpp. +

+References TestALError. +

+

00194 {
+00195         ALint srcstate;
+00196         alGetSourcei( _SourceName, AL_SOURCE_STATE, &srcstate );
+00197         TestALError();
+00198         return (srcstate == AL_STOPPED);
+00199 }
+
+

+ + + + +
+ + + + + + + + + +
void NLSOUND::CSourceAL::pause  )  [virtual]
+
+ + + + + +
+   + + +

+Pause. Call play() to resume. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 160 of file source_al.cpp. +

+

00161 {
+00162 /* TODO if ( _Buffer != NULL )
+00163         {
+00164                 // Static playing mode
+00165                 alSourcePause( _SourceName );
+00166                 TestALError();
+00167         }
+00168         else
+00169         {
+00170                 // Streaming mode
+00171                 nlwarning( "AM: Cannot pause null buffer; streaming not implemented" );
+00172                 nlstop;
+00173         }
+00174 */
+00175 }
+
+

+ + + + +
+ + + + + + + + + +
bool NLSOUND::CSourceAL::play  )  [virtual]
+
+ + + + + +
+   + + +

+Play the static buffer (or stream in and play). +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 116 of file source_al.cpp. +

+

00117 {
+00118 /* TODO if ( _Buffer != NULL )
+00119         {
+00120                 // Static playing mode
+00121                 alSourcePlay( _SourceName );
+00122                 TestALError();
+00123         }
+00124         else
+00125         {
+00126                 // Streaming mode
+00127                 nlwarning( "AM: Cannot play null buffer; streaming not implemented" );
+00128                 nlstop;
+00129         }
+00130 */
+00131         // TODO : return a correct value, depending on alSourcePlay result.
+00132         return true;
+00133 }
+
+

+ + + + +
+ + + + + + + + + + +
virtual void NLSOUND::ISource::setAlpha double  a  )  [inline, virtual, inherited]
+
+ + + + + +
+   + + +

+Testing. +

+ +

+Reimplemented in NLSOUND::CSourceDSound. +

+Definition at line 154 of file source.h. +

+Referenced by NLSOUND::CSimpleSource::play(). +

+

00154 {  }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
void NLSOUND::CSourceAL::setCone float  innerAngle,
float  outerAngle,
float  outerGain
[virtual]
+
+ + + + + +
+   + + +

+Set the cone angles (in radian) and gain (in [0 , 1]) (default: 2PI, 2PI, 0) (3D mode only). +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 387 of file source_al.cpp. +

+References nlassert, NLMISC::radToDeg(), and TestALError. +

+

00388 {
+00389         nlassert( (outerGain >= 0.0f) && (outerGain <= 1.0f ) );
+00390         alSourcef( _SourceName, AL_CONE_INNER_ANGLE, radToDeg(innerAngle) );
+00391         alSourcef( _SourceName, AL_CONE_OUTER_ANGLE, radToDeg(outerAngle) );
+00392         alSourcef( _SourceName, AL_CONE_OUTER_GAIN, outerGain );
+00393         TestALError();
+00394 }
+
+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CSourceAL::setDirection const NLMISC::CVector dir  )  [virtual]
+
+ + + + + +
+   + + +

+Set the direction vector (3D mode only) (default: (0,0,0) as non-directional). +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 269 of file source_al.cpp. +

+References TestALError, NLMISC::CVector::x, NLMISC::CVector::y, and NLMISC::CVector::z. +

+

00270 {
+00271         // Coordsys conversion
+00272         alSource3f( _SourceName, AL_DIRECTION, dir.x, dir.z, -dir.y );
+00273         TestALError();
+00274 }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
void NLSOUND::CSourceAL::setEAXProperty uint  prop,
void *  value,
uint  valuesize
[virtual]
+
+ + + + + +
+   + + +

+Set any EAX source property if EAX available. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 415 of file source_al.cpp. +

+References uint, and value. +

+

00416 {
+00417 #if EAX_AVAILABLE == 1
+00418         if ( EAXSetProp != NULL )
+00419         {
+00420                 EAXSetProp( &DSPROPSETID_EAX_SourceProperties, prop, _SourceName, value, valuesize );
+00421         }
+00422 #endif
+00423 }
+
+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CSourceAL::setGain float  gain  )  [virtual]
+
+ + + + + +
+   + + +

+Set the gain (volume value inside [0 , 1]) (default: 1) 0.0 -> silence 0.5 -> -6dB 1.0 -> no attenuation values > 1 (amplification) not supported by most drivers +

+Implements NLSOUND::ISource. +

+Definition at line 296 of file source_al.cpp. +

+References nlassert, and TestALError. +

+

00297 {
+00298         nlassert( (gain >= 0.0f) && (gain <= 1.0f ) );
+00299         alSourcef( _SourceName, AL_GAIN, gain );
+00300         TestALError();
+00301 }
+
+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CSourceAL::setLooping bool  l  )  [virtual]
+
+ + + + + +
+   + + +

+Set looping on/off for future playbacks (default: off). +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 94 of file source_al.cpp. +

+References TestALError. +

+

00095 {
+00096         alSourcei( _SourceName, AL_LOOPING, l?AL_TRUE:AL_FALSE );
+00097         TestALError();
+00098 }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
void NLSOUND::CSourceAL::setMinMaxDistances float  mindist,
float  maxdist,
bool  deferred
[virtual]
+
+ + + + + +
+   + + +

+Set the min and max distances (default: 1, MAX_FLOAT) (3D mode only). +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 364 of file source_al.cpp. +

+References nlassert, and TestALError. +

+

00365 {
+00366         nlassert( (mindist >= 0.0f) && (maxdist >= 0.0f) );
+00367         alSourcef( _SourceName, AL_REFERENCE_DISTANCE, mindist );
+00368         alSourcef( _SourceName, AL_MAX_DISTANCE, maxdist );
+00369         TestALError();
+00370 }
+
+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CSourceAL::setPitch float  pitch  )  [virtual]
+
+ + + + + +
+   + + +

+Shift the frequency. 1.0f equals identity, each reduction of 50% equals a pitch shift of one octave. 0 is not a legal value. +

+Implements NLSOUND::ISource. +

+Definition at line 319 of file source_al.cpp. +

+References nlassert, and TestALError. +

+

00320 {
+00321         nlassert( (pitch > 0) && (pitch <= 1.0f ) );
+00322         alSourcef( _SourceName, AL_PITCH, pitch );
+00323         TestALError();
+00324 }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
void NLSOUND::CSourceAL::setPos const NLMISC::CVector pos,
bool  deffered = true
[virtual]
+
+ + + + + +
+   + + +

+Set the position vector (default: (0,0,0)). 3D mode -> 3D position st mode -> x is the pan value (from left (-1) to right (1)), set y and z to 0 +

+Implements NLSOUND::ISource. +

+Definition at line 217 of file source_al.cpp. +

+References TestALError. +

+

00218 {
+00219         _Pos = pos;
+00220         // Coordinate system: conversion from NeL to OpenAL/GL:
+00221         alSource3f( _SourceName, AL_POSITION, pos.x, pos.z, -pos.y );
+00222         TestALError();
+00223 }
+
+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CSourceAL::setSourceRelativeMode bool  mode  )  [virtual]
+
+ + + + + +
+   + + +

+Set the source relative mode. If true, positions are interpreted relative to the listener position (default: false). +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 342 of file source_al.cpp. +

+References TestALError. +

+Referenced by setStaticBuffer(). +

+

00343 {
+00344         alSourcei( _SourceName, AL_SOURCE_RELATIVE, mode?AL_TRUE:AL_FALSE );
+00345         TestALError();
+00346 }
+
+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CSourceAL::setStaticBuffer IBuffer buffer  )  [virtual]
+
+ + + + + +
+   + + +

+Set the buffer that will be played (no streaming) If the buffer is stereo, the source mode becomes stereo and the source relative mode is on, otherwise the source is considered as a 3D source. Set NULL to set "no buffer" +

+Implements NLSOUND::ISource. +

+Definition at line 65 of file source_al.cpp. +

+References buffer, NLSOUND::CBufferAL::bufferName(), NLSOUND::CBufferAL::isStereo(), setSourceRelativeMode(), and TestALError. +

+

00066 {
+00067         ISource::setStaticBuffer( buffer );
+00068 
+00069         // Stop source
+00070         alSourceStop( _SourceName );
+00071         TestALError();
+00072 
+00073         // Set buffer
+00074         if ( buffer == NULL )
+00075         {
+00076                 alSourcei( _SourceName, AL_BUFFER, AL_NONE );
+00077                 TestALError();
+00078         }
+00079         else
+00080         {
+00081                 CBufferAL *bufferAL = dynamic_cast<CBufferAL*>(buffer);
+00082                 alSourcei( _SourceName, AL_BUFFER, bufferAL->bufferName() );
+00083                 TestALError();
+00084 
+00085                 // Set relative mode if the buffer is stereo
+00086                 setSourceRelativeMode( bufferAL->isStereo() );
+00087         }
+00088 }
+
+

+ + + + +
+ + + + + + + + + + +
virtual void NLSOUND::ISource::setStreamLoader ILoader loader  )  [inline, virtual, inherited]
+
+ + + + + +
+   + + +

+Set the sound loader that will be used to stream in the data to play If the buffer is stereo, the source mode becomes stereo and the source relative mode is on, otherwise the source is considered as a 3D source. +

+Definition at line 76 of file source.h. +

+References NLSOUND::ISource::_Loader. +

+

00076 { _Loader = loader; }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
void NLSOUND::CSourceAL::setVelocity const NLMISC::CVector vel,
bool  deferred
[virtual]
+
+ + + + + +
+   + + +

+Set the velocity vector (3D mode only) (default: (0,0,0)). +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 245 of file source_al.cpp. +

+References TestALError, NLMISC::CVector::x, NLMISC::CVector::y, and NLMISC::CVector::z. +

+

00246 {
+00247         // Coordsys conversion
+00248         alSource3f( _SourceName, AL_VELOCITY, vel.x, vel.z, -vel.y );
+00249         TestALError();
+00250 }
+
+

+ + + + +
+ + + + + + + + + +
ALuint NLSOUND::CSourceAL::sourceName  )  [inline]
+
+ + + + + +
+   + + +

+Return the OpenAL source name. +

+ +

+Definition at line 150 of file source_al.h. +

+Referenced by NLSOUND::CSoundDriverAL::createSource(), and NLSOUND::CSoundDriverAL::removeSource(). +

+

00150 { return _SourceName; }
+
+

+ + + + +
+ + + + + + + + + +
void NLSOUND::CSourceAL::stop  )  [virtual]
+
+ + + + + +
+   + + +

+Stop playing. +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 139 of file source_al.cpp. +

+

00140 {
+00141 /* TODO if ( _Buffer != NULL )
+00142         {
+00143                 // Static playing mode
+00144                 alSourceStop( _SourceName );
+00145                 TestALError();
+00146         }
+00147         else
+00148         {
+00149                 // Streaming mode
+00150                 nlwarning( "AM: Cannot stop null buffer; streaming not implemented" );
+00151                 //nlstop;
+00152         }
+00153 */
+00154 }
+
+

+ + + + +
+ + + + + + + + + +
bool NLSOUND::CSourceAL::update  )  [virtual]
+
+ + + + + +
+   + + +

+Update the source (e.g. continue to stream the data in). +

+ +

+Implements NLSOUND::ISource. +

+Definition at line 205 of file source_al.cpp. +

+

00206 {
+00207         // Streaming not implemented
+00208         return false;
+00209 }
+
+


Field Documentation

+

+ + + + +
+ + +
ILoader* NLSOUND::ISource::_Loader [protected, inherited] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 170 of file source.h. +

+Referenced by NLSOUND::ISource::ISource(), NLSOUND::ISource::setStreamLoader(), and NLSOUND::ISource::~ISource().

+

+ + + + +
+ + +
NLMISC::CVector NLSOUND::CSourceAL::_Pos [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 157 of file source_al.h.

+

+ + + + +
+ + +
ALuint NLSOUND::CSourceAL::_SourceName [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 155 of file source_al.h.

+


The documentation for this class was generated from the following files: +
Generated on Tue Mar 16 14:46:21 2004 for NeL by + +doxygen +1.3.6
+ + -- cgit v1.2.1