From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a02805.html | 154 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 154 insertions(+) create mode 100644 docs/doxygen/nel/a02805.html (limited to 'docs/doxygen/nel/a02805.html') diff --git a/docs/doxygen/nel/a02805.html b/docs/doxygen/nel/a02805.html new file mode 100644 index 00000000..c1af1587 --- /dev/null +++ b/docs/doxygen/nel/a02805.html @@ -0,0 +1,154 @@ + + +NeL: NL3D::CLodCharacterShape::CVector3s struct Reference + + + +
+

NL3D::CLodCharacterShape::CVector3s Struct Reference

#include <lod_character_shape.h> +

+


Detailed Description

+A compressed vector information. +

+ +

+Definition at line 149 of file lod_character_shape.h. + + + + + + + + + + + +

Public Member Functions

void serial (NLMISC::IStream &f)

Data Fields

sint16 x
sint16 y
sint16 z
+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CLodCharacterShape::CVector3s::serial NLMISC::IStream f  )  [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 153 of file lod_character_shape.h. +

+References NLMISC::IStream::serial(), x, y, and z. +

+

00154                 {
+00155                         f.serial(x,y,z);
+00156                 }
+
+


Field Documentation

+

+ + + + +
+ + +
sint16 NL3D::CLodCharacterShape::CVector3s::x +
+
+ + + + + +
+   + + +

+ +

+Definition at line 151 of file lod_character_shape.h. +

+Referenced by NL3D::CLodCharacterShape::addAnim(), and NL3D::CLodCharacterManager::addRenderCharacterKey().

+

+ + + + +
+ + +
sint16 NL3D::CLodCharacterShape::CVector3s::y +
+
+ + + + + +
+   + + +

+ +

+Definition at line 151 of file lod_character_shape.h. +

+Referenced by NL3D::CLodCharacterShape::addAnim(), and NL3D::CLodCharacterManager::addRenderCharacterKey().

+

+ + + + +
+ + +
sint16 NL3D::CLodCharacterShape::CVector3s::z +
+
+ + + + + +
+   + + +

+ +

+Definition at line 151 of file lod_character_shape.h. +

+Referenced by NL3D::CLodCharacterShape::addAnim(), and NL3D::CLodCharacterManager::addRenderCharacterKey().

+


The documentation for this struct was generated from the following file: +
Generated on Tue Mar 16 06:49:59 2004 for NeL by + +doxygen +1.3.6
+ + -- cgit v1.2.1