From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a02704.html | 291 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 291 insertions(+) create mode 100644 docs/doxygen/nel/a02704.html (limited to 'docs/doxygen/nel/a02704.html') diff --git a/docs/doxygen/nel/a02704.html b/docs/doxygen/nel/a02704.html new file mode 100644 index 00000000..e3a2ddd8 --- /dev/null +++ b/docs/doxygen/nel/a02704.html @@ -0,0 +1,291 @@ + + +NeL: NL3D::CLandscape::CHeightField struct Reference + + + +
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NL3D::CLandscape::CHeightField Struct Reference

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Data Fields

uint Height
 The size of this array. Heights.size.

float OOSizeX
float OOSizeY
float OriginX
 The origin of the bottom-left corner of this heightmap.

float OriginY
 The origin of the bottom-left corner of this heightmap.

float SizeX
 The size of one Element ot this HeightMap (eg: 160x160 for a zone).

float SizeY
 The size of one Element ot this HeightMap (eg: 160x160 for a zone).

uint Width
 The size of this array. Heights.size.

std::vector< CBezierPatchZZPatchs
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Field Documentation

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uint NL3D::CLandscape::CHeightField::Height +
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+   + + +

+The size of this array. Heights.size. +

+ +

+Definition at line 851 of file landscape.h. +

+Referenced by NL3D::CLandscape::getHeightFieldDeltaZ(), and NL3D::CLandscape::setHeightField().

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float NL3D::CLandscape::CHeightField::OOSizeX +
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+   + + +

+ +

+Definition at line 849 of file landscape.h. +

+Referenced by NL3D::CLandscape::getHeightFieldDeltaZ(), and NL3D::CLandscape::setHeightField().

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float NL3D::CLandscape::CHeightField::OOSizeY +
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+   + + +

+ +

+Definition at line 849 of file landscape.h. +

+Referenced by NL3D::CLandscape::getHeightFieldDeltaZ(), and NL3D::CLandscape::setHeightField().

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float NL3D::CLandscape::CHeightField::OriginX +
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+   + + +

+The origin of the bottom-left corner of this heightmap. +

+ +

+Definition at line 846 of file landscape.h. +

+Referenced by NL3D::CLandscape::getHeightFieldDeltaZ(), and NL3D::CLandscape::setHeightField().

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float NL3D::CLandscape::CHeightField::OriginY +
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+   + + +

+The origin of the bottom-left corner of this heightmap. +

+ +

+Definition at line 846 of file landscape.h. +

+Referenced by NL3D::CLandscape::getHeightFieldDeltaZ(), and NL3D::CLandscape::setHeightField().

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float NL3D::CLandscape::CHeightField::SizeX +
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+   + + +

+The size of one Element ot this HeightMap (eg: 160x160 for a zone). +

+ +

+Definition at line 848 of file landscape.h. +

+Referenced by NL3D::CLandscape::setHeightField().

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float NL3D::CLandscape::CHeightField::SizeY +
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+   + + +

+The size of one Element ot this HeightMap (eg: 160x160 for a zone). +

+ +

+Definition at line 848 of file landscape.h. +

+Referenced by NL3D::CLandscape::setHeightField().

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uint NL3D::CLandscape::CHeightField::Width +
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+   + + +

+The size of this array. Heights.size. +

+ +

+Definition at line 851 of file landscape.h. +

+Referenced by NL3D::CLandscape::getHeightFieldDeltaZ(), and NL3D::CLandscape::setHeightField().

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std::vector<CBezierPatchZ> NL3D::CLandscape::CHeightField::ZPatchs +
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+   + + +

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+Definition at line 843 of file landscape.h. +

+Referenced by NL3D::CLandscape::getHeightFieldDeltaZ(), and NL3D::CLandscape::setHeightField().

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The documentation for this struct was generated from the following file: +
Generated on Tue Mar 16 06:48:37 2004 for NeL by + +doxygen +1.3.6
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