From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a02518.html | 463 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 463 insertions(+) create mode 100644 docs/doxygen/nel/a02518.html (limited to 'docs/doxygen/nel/a02518.html') diff --git a/docs/doxygen/nel/a02518.html b/docs/doxygen/nel/a02518.html new file mode 100644 index 00000000..1bec299a --- /dev/null +++ b/docs/doxygen/nel/a02518.html @@ -0,0 +1,463 @@ + + +NeL: TemplateNL3D::CFastPtrList< T > class Reference + + + +
+

NL3D::CFastPtrList< T > Class Template Reference

#include <fast_ptr_list.h> +

+

Inheritance diagram for NL3D::CFastPtrList< T >: +

+ +NL3D::CFastPtrListBase + +

Detailed Description

+

template<class T>
+ class NL3D::CFastPtrList< T >

+ +Type Safe version of CFastPtrListBase
Author:
Lionel Berenguier

+Nevrax France

+
Date:
2002
+ +

+ +

+Definition at line 120 of file fast_ptr_list.h. + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Public Member Functions

T ** begin ()
 Get the head on the array of elements. NULL if none.

 CFastPtrList ()
 Constructor.

void clear ()
 clear the list

bool empty () const
void erase (CFastPtrListNode *node)
 erase an element in the list through its Node, unlinking older if necessary

void insert (void *element, CFastPtrListNode *node)
 insert an element in the list through its Node, unlinking older if necessary

void insert (T *element, CFastPtrListNode *node)
 insert an element in the list through its Node, unlinking older if necessary

uint size () const
 get the number of elements

 ~CFastPtrList ()
+


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + + + + +
+template<class T>
NL3D::CFastPtrList< T >::CFastPtrList  )  [inline]
+
+ + + + + +
+   + + +

+Constructor. +

+ +

+Definition at line 124 of file fast_ptr_list.h. +

+

00124 {}
+
+

+ + + + +
+ + + + + + + + + + + + +
+template<class T>
NL3D::CFastPtrList< T >::~CFastPtrList  )  [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 125 of file fast_ptr_list.h. +

+

00125 {}
+
+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + + + +
+template<class T>
T** NL3D::CFastPtrList< T >::begin  )  [inline]
+
+ + + + + +
+   + + +

+Get the head on the array of elements. NULL if none. +

+ +

+Reimplemented from NL3D::CFastPtrListBase. +

+Definition at line 133 of file fast_ptr_list.h. +

+Referenced by NL3D::CQuadGridClipManager::traverseClip(). +

+

00133 {return (T**)CFastPtrListBase::begin();}
+
+

+ + + + +
+ + + + + + + + + + + + +
+template<class T>
void NL3D::CFastPtrList< T >::clear  )  [inline]
+
+ + + + + +
+   + + +

+clear the list +

+ +

+Reimplemented from NL3D::CFastPtrListBase. +

+Definition at line 139 of file fast_ptr_list.h. +

+

00139 {CFastPtrListBase::clear();}
+
+

+ + + + +
+ + + + + + + + + + + + +
+template<class T>
bool NL3D::CFastPtrList< T >::empty  )  const [inline]
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NL3D::CFastPtrListBase. +

+Definition at line 136 of file fast_ptr_list.h. +

+

00136 {return CFastPtrListBase::empty();}
+
+

+ + + + +
+ + + + + + + + + + + + + +
+template<class T>
void NL3D::CFastPtrList< T >::erase CFastPtrListNode node  )  [inline]
+
+ + + + + +
+   + + +

+erase an element in the list through its Node, unlinking older if necessary +

+ +

+Reimplemented from NL3D::CFastPtrListBase. +

+Definition at line 130 of file fast_ptr_list.h. +

+

00130 {CFastPtrListBase::erase(node);}
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
void NL3D::CFastPtrListBase::insert void *  element,
CFastPtrListNode node
[inherited]
+
+ + + + + +
+   + + +

+insert an element in the list through its Node, unlinking older if necessary +

+ +

+Definition at line 67 of file fast_ptr_list.cpp. +

+References NL3D::CFastPtrListBase::_Elements, NL3D::CFastPtrListNode::_IndexInOwner, NL3D::CFastPtrListBase::_Nodes, NL3D::CFastPtrListNode::_Owner, nlassert, and NL3D::CFastPtrListNode::unlink(). +

+

00068 {
+00069         nlassert(element);
+00070         nlassert(node);
+00071 
+00072         // if this node is already linked to me, no-op!
+00073         if(node->_Owner==this)
+00074                 return;
+00075 
+00076         // first unlink the node from its older list if any.
+00077         node->unlink();
+00078 
+00079         // then add the elements to the list, and update node info
+00080         _Elements.push_back(element);
+00081         _Nodes.push_back(node);
+00082         node->_Owner= this;
+00083         node->_IndexInOwner= _Nodes.size()-1;
+00084 }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + +
+template<class T>
void NL3D::CFastPtrList< T >::insert T *  element,
CFastPtrListNode node
[inline]
+
+ + + + + +
+   + + +

+insert an element in the list through its Node, unlinking older if necessary +

+ +

+Definition at line 128 of file fast_ptr_list.h. +

+Referenced by NL3D::CQuadGridClipManager::linkModel(). +

+

00128 {CFastPtrListBase::insert(element, node);}
+
+

+ + + + +
+ + + + + + + + + + + + +
+template<class T>
uint NL3D::CFastPtrList< T >::size  )  const [inline]
+
+ + + + + +
+   + + +

+get the number of elements +

+ +

+Reimplemented from NL3D::CFastPtrListBase. +

+Definition at line 135 of file fast_ptr_list.h. +

+Referenced by NL3D::CQuadGridClipManager::traverseClip(). +

+

00135 {return CFastPtrListBase::size();}
+
+


The documentation for this class was generated from the following file: +
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