From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a02340.html | 2908 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 2908 insertions(+) create mode 100644 docs/doxygen/nel/a02340.html (limited to 'docs/doxygen/nel/a02340.html') diff --git a/docs/doxygen/nel/a02340.html b/docs/doxygen/nel/a02340.html new file mode 100644 index 00000000..880a8607 --- /dev/null +++ b/docs/doxygen/nel/a02340.html @@ -0,0 +1,2908 @@ + + +NeL: NLAICHARACTER::CCharacterNoeud class Reference + + + +
+

NLAICHARACTER::CCharacterNoeud Class Reference

#include <character.h> +

+

Inheritance diagram for NLAICHARACTER::CCharacterNoeud: +

+ +NLAICHARACTER::CCharacterChild +NLAICHARACTER::ICharacter +NLAIAGENT::IRefrence +NLAIAGENT::IObjectIA +NLAIAGENT::IBasicObjectIA +NLAIC::IBasicInterface +NLAIC::IBasicType +NLAIC::IPointerGestion +NLMISC::IStreamable +NLMISC::IClassable + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Public Member Functions

virtual bool addCharacter (const ICharacter &)
virtual bool canAddCharacter () const
virtual TQueue canProcessMessage (const IVarName &)
 CCharacterNoeud (const CCharacterNoeud &name)
 CCharacterNoeud (const std::string &name)
virtual const NLAIC::IBasicTypeclone () const
sint32 decRef ()
 Decrement the reference of an object.

virtual void getDebugString (std::string &) const
virtual void getDebugString (char *text) const
virtual const CIdent getIdentType () const
virtual const std::string getInfo ()
virtual std::string getMethodeMemberDebugString (sint32, sint32) const
virtual sint32 getMethodIndexSize () const
virtual const std::string & getName () const
virtual const IRefrence * getOwner () const
 To get the top level parent of this agent.

IRefrence * getParent () const
 to get the agent parents

const sint32getRef () const
 get the refence count.

const IObjectIA * getStaticMember (const IVarName &compName) const
virtual const IObjectIA * getStaticMember (sint32) const
virtual sint32 getStaticMemberIndex (const IVarName &) const
virtual sint32 getStaticMemberSize () const
virtual const NLAIC::CIdentTypegetType () const
const ICharacterhaveCharacter (const ICharacter &c) const
virtual const ICharacterhaveCharacter (const std::string &) const
void incRef ()
 Inc a reference. We use this when we have to conserve a pointer memeory for exemple in a list.

virtual void init (IObjectIA *)
virtual sint32 isClassInheritedFrom (const IVarName &) const
virtual bool isEqual (const IBasicObjectIA &a) const=0
virtual bool isEqual (const NLAIAGENT::IBasicObjectIA &a) const
virtual bool isLocal ()
 If the result is true the object is loclal else its a representation of an object on the server. By the method return true.

virtual TQueue isMember (const IVarName *, const IVarName *, const IObjectIA &) const
virtual void load (NLMISC::IStream &is)
virtual const NLAIC::IBasicTypenewInstance () const
 operator const IWordNumRef & () const
 to get a word num ref of the agents.

 operator const IWordNumRef * () const
 to get a word num ref pointer of the agents.

bool operator== (const IBasicObjectIA &classType) const
virtual void release ()
 Release allow to release the pointer. The last release when the _Ref is nul delete the object.

virtual const NLAIAGENT::IObjectIA::CProcessResultrun ()
virtual CProcessResult runMethodeMember (sint32 index, IObjectIA *)
virtual CProcessResult runMethodeMember (sint32, sint32, IObjectIA *)
virtual const CProcessResult & runStep ()
virtual void save (NLMISC::IStream &os)
virtual CProcessResult sendMessage (const IVarName &, IObjectIA *)
virtual CProcessResult sendMessage (IObjectIA *)
virtual void serial (NLMISC::IStream &f) throw (NLMISC::EStream)
virtual void setName (const std::string &name)
virtual void setParent (const IWordNumRef *parent)
 to set the parent of the agents.

virtual bool setStaticMember (sint32, IObjectIA *)
bool setStaticMember (const IVarName &compName, IObjectIA *change)
void setTypeAt (uint64 t)
 That function allow user to change the 7 bit of the type field in the sid agent number;.

virtual ~CCharacterNoeud ()

Static Public Member Functions

void initClass ()
void releaseClass ()

Static Public Attributes

const NLAIC::CIdentTypeIDCharacterChild = NULL
const NLAIC::CIdentTypeIDCharacterNoeud = NULL
TProcessStatement ProcessBuzzy = processBuzzy
TProcessStatement ProcessEnd = processEnd
TProcessStatement ProcessError = processError
TProcessStatement ProcessIdle = processIdle
TProcessStatement ProcessLocked = processLocked
CProcessResult ProcessNotComplit = IObjectIA::CProcessResult(processNotComplete)
CProcessResult ProcessRun = IObjectIA::CProcessResult()

Protected Member Functions

void refLoadStream (NLMISC::IStream &is)
 the loader of the class.

void setNumRef (const IWordNumRef &ref)

Private Attributes

std::list< ICharacter * > _Character
+

Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + + +
NLAICHARACTER::CCharacterNoeud::CCharacterNoeud const std::string &  name  )  [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 108 of file character.h. +

+Referenced by clone(), and newInstance(). +

+

00108 :CCharacterChild(name) {}
+
+

+ + + + +
+ + + + + + + + + + +
NLAICHARACTER::CCharacterNoeud::CCharacterNoeud const CCharacterNoeud name  ) 
+
+ + + + + +
+   + + +

+ +

+Definition at line 149 of file character.cpp. +

+References _Character. +

+

00149                                                                 :CCharacterChild(c)
+00150         {
+00151                 std::list<ICharacter *>::const_iterator i = c._Character.begin();
+00152                 while(i != c._Character.end())
+00153                 {
+00154                         _Character.push_back(*i);
+00155                         (*i)->incRef();
+00156                         i++;
+00157                 }
+00158         }
+
+

+ + + + +
+ + + + + + + + + +
NLAICHARACTER::CCharacterNoeud::~CCharacterNoeud  )  [virtual]
+
+ + + + + +
+   + + +

+ +

+Definition at line 159 of file character.cpp. +

+

00160         {
+00161         }
+
+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + +
bool NLAICHARACTER::CCharacterNoeud::addCharacter const ICharacter  )  [virtual]
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NLAICHARACTER::CCharacterChild. +

+Definition at line 178 of file character.cpp. +

+References NLAIC::IBasicType::clone(). +

+

00179         {
+00180                 _Character.push_back((ICharacter *)c.clone());
+00181                 return true;
+00182         }
+
+

+ + + + +
+ + + + + + + + + +
bool NLAICHARACTER::CCharacterNoeud::canAddCharacter  )  const [virtual]
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NLAICHARACTER::CCharacterChild. +

+Definition at line 184 of file character.cpp. +

+

00185         {
+00186                 return true;
+00187         }
+
+

+ + + + +
+ + + + + + + + + + +
TQueue NLAIAGENT::IObjectIA::canProcessMessage const IVarName  )  [virtual, inherited]
+
+ + + + + +
+   + + +

+The method canProcessMessage(const IVarName &msgName) allow us to know if agent can preocess given by msgName.

+TQueue contain the liste of method (same as a run(msg)) that coud process the msg. +

+Reimplemented in NLAIAGENT::CLocalAgentMail. +

+Definition at line 350 of file baseai.cpp. +

+References NLAIAGENT::TQueue. +

+Referenced by NLAIAGENT::CLocalAgentMail::canProcessMessage(). +

+

00351         {
+00352                 return TQueue();
+00353         }
+
+

+ + + + +
+ + + + + + + + + +
const NLAIC::IBasicType * NLAICHARACTER::CCharacterNoeud::clone  )  const [virtual]
+
+ + + + + +
+   + + +

+This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne. +

+Reimplemented from NLAICHARACTER::CCharacterChild. +

+Definition at line 210 of file character.cpp. +

+References CCharacterNoeud(). +

+

00211         {
+00212                 return new CCharacterNoeud(*this);
+00213         }
+
+

+ + + + +
+ + + + + + + + + +
sint32 NLAIC::IPointerGestion::decRef  )  [inline, inherited]
+
+ + + + + +
+   + + +

+Decrement the reference of an object. +

+ +

+Definition at line 93 of file abstract_interface.h. +

+References NLAIC::IPointerGestion::_Ref, and sint32. +

+Referenced by NLAIC::IPointerGestion::release(), and NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle(). +

+

00094                 {
+00095                         return --_Ref;
+00096                 }
+
+

+ + + + +
+ + + + + + + + + +
virtual std::string NLAIC::IPointerGestion::getClassName  )  [inline, virtual, inherited]
+
+ + + + + +
+   + + +

+ +

+Implements NLMISC::IClassable. +

+Reimplemented in NLAIC::CIdentType. +

+Definition at line 116 of file abstract_interface.h. +

+Referenced by NLAISCRIPT::CAgentClass::isClassInheritedFrom(). +

+

00117                 {
+00118                         return std::string("<unnamed>");
+00119                 }
+
+

+ + + + +
+ + + + + + + + + + +
void NLAICHARACTER::CCharacterChild::getDebugString std::string &   )  const [virtual, inherited]
+
+ + + + + +
+   + + +

+This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user. +

+Implements NLAIC::IBasicType. +

+Definition at line 104 of file character.cpp. +

+

00105         {
+00106         }
+
+

+ + + + +
+ + + + + + + + + + +
void NLAICHARACTER::CCharacterNoeud::getDebugString char *  text  )  const [virtual]
+
+ + + + + +
+   + + +

+ +

+Definition at line 206 of file character.cpp. +

+

00207         {
+00208         }
+
+

+ + + + +
+ + + + + + + + + +
const CIdent NLAIAGENT::IRefrence::getIdentType  )  const [virtual, inherited]
+
+ + + + + +
+   + + +

+ +

+Definition at line 480 of file baseai.cpp. +

+References NLAIAGENT::IRefrence::_NumRef, NLAIAGENT::CNumericIndex::getId(), and NLAIAGENT::IWordNumRef::getNumIdent(). +

+

00481         {
+00482                 return CIdent(0,_NumRef->getNumIdent().getId());
+00483         }
+
+

+ + + + +
+ + + + + + + + + +
virtual const std::string NLAIC::IBasicType::getInfo  )  [inline, virtual, inherited]
+
+ + + + + +
+   + + +

+ +

+Definition at line 292 of file abstract_interface.h. +

+References NLAIC::IBasicType::getDebugString(), and s. +

+

00293                 {
+00294                         std::string s;
+00295                         getDebugString(s);
+00296                         return s;
+00297                 }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
std::string NLAIAGENT::IObjectIA::getMethodeMemberDebugString sint32 ,
sint32 
const [virtual, inherited]
+
+ + + + + +
+   + + +

+The methode getMethodeMemberDebugString(sint32 heritance, sint32 index) return a string that define the name and the argument of the method +

+Reimplemented in NLAIAGENT::CAgentScript. +

+Definition at line 311 of file baseai.cpp. +

+References sint32. +

+Referenced by NLAISCRIPT::CCallHeapMethodi::getDebugResult(), NLAISCRIPT::CCallStackMethodi::getDebugResult(), NLAISCRIPT::CCallMethodi::getDebugResult(), NLAISCRIPT::CLibHeapMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackNewMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackMemberMethod::getDebugResult(), NLAISCRIPT::CLibCallMethodi::getDebugResult(), NLAISCRIPT::CLibCallInheritedMethod::getDebugResult(), NLAISCRIPT::CLibCallMethod::getDebugResult(), NLAISCRIPT::CLibMemberMethodi::getDebugResult(), NLAISCRIPT::CLibMemberInheritedMethod::getDebugResult(), and NLAISCRIPT::CLibMemberMethod::getDebugResult(). +

+

00312         {
+00313                 switch(id)
+00314                 {
+00315                 case 0:
+00316                         {
+00317                                 return std::string("IObjectIA::sendMessage(IMessage)");
+00318                         }                       
+00319                         break;
+00320                 case 1:                 
+00321                         break;
+00322                 case 2:                 
+00323                         return std::string("IObjectIA::run()");
+00324                         break;
+00325 
+00326                 case 3:
+00327                         {                               
+00328                                 return std::string("IObjectIA::getStaticMember(Integer)");                              
+00329                         }
+00330                 }
+00331                 return std::string("Mathod_?????(Param_?????)");
+00332         }
+
+

+ + + + +
+ + + + + + + + + +
sint32 NLAIAGENT::IObjectIA::getMethodIndexSize  )  const [virtual, inherited]
+
+ + + + + +
+   + + +

+getMethodIndexSize define the nomber of method define in the class. +

+Reimplemented in NLAIAGENT::CActor, NLAIAGENT::CActorScript, NLAIAGENT::IBasicAgent, NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::CPairType, NLAIAGENT::IBaseGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::IObjetOp, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CLibTimerManager, NLAIAGENT::CAgentWatchTimer, NLAIAGENT::CAgentTimerHandle, NLAILOGIC::CGoalStack, NLAIAGENT::IListBasicManager, NLAIAGENT::CMessageScript, NLAIAGENT::IMessageBase, NLAIAGENT::CAgentOperation, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CFact, NLAIAGENT::CFsmScript, NLAILOGIC::CGoal, NLAILOGIC::CInternalGoal, NLAILOGIC::CGoalPath, NLAILOGIC::CGoalStack, NLAIAGENT::COperatorScript, NLAILOGIC::IBaseVar, NLAISCRIPT::CAgentClass, and NLAISCRIPT::CLibTest. +

+Definition at line 251 of file baseai.cpp. +

+References sint32. +

+

00252         {
+00253                 return 4;
+00254         }
+
+

+ + + + +
+ + + + + + + + + + +
virtual const std::string& NLAICHARACTER::CCharacterChild::getName void   )  const [inline, virtual, inherited]
+
+ + + + + +
+   + + +

+ +

+Implements NLAICHARACTER::ICharacter. +

+Definition at line 73 of file character.h. +

+Referenced by haveCharacter(), and newInstance(). +

+

00074                 {
+00075                         return _Name;
+00076                 }
+
+

+ + + + +
+ + + + + + + + + +
const IRefrence * NLAIAGENT::IRefrence::getOwner  )  const [virtual, inherited]
+
+ + + + + +
+   + + +

+To get the top level parent of this agent. +

+ +

+Definition at line 402 of file baseai.cpp. +

+References NLAIAGENT::IRefrence::getParent(). +

+

00403         {
+00404                 const IRefrence *p = getParent();
+00405 
+00406                 if(p == NULL) return this;
+00407 
+00408                 while( true )
+00409                 {
+00410                         if(p->getParent() == NULL) return p;
+00411                 }
+00412         }
+
+

+ + + + +
+ + + + + + + + + +
IRefrence * NLAIAGENT::IRefrence::getParent  )  const [inherited]
+
+ + + + + +
+   + + +

+to get the agent parents +

+ +

+Reimplemented in NLAIAGENT::IConnectIA. +

+Definition at line 390 of file baseai.cpp. +

+Referenced by NLAIAGENT::IRefrence::getOwner(), and NLAICHARACTER::CCharacterChild::haveCharacter(). +

+

00391         {
+00392                 return _Parent != NULL ? (IRefrence *)((const IRefrence *)*_Parent) : NULL;
+00393         }
+
+

+ + + + +
+ + + + + + + + + +
const sint32& NLAIC::IPointerGestion::getRef  )  const [inline, inherited]
+
+ + + + + +
+   + + +

+get the refence count. +

+ +

+Definition at line 99 of file abstract_interface.h. +

+References NLAIC::IPointerGestion::_Ref, and sint32. +

+Referenced by NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle(). +

+

00100                 {
+00101                         return _Ref;
+00102                 }
+
+

+ + + + +
+ + + + + + + + + + +
const IObjectIA* NLAIAGENT::IObjectIA::getStaticMember const IVarName compName  )  const [inline, inherited]
+
+ + + + + +
+   + + +

+to get the pointer of a given components referened by an string. +

+Definition at line 261 of file baseai.h. +

+References NLAIAGENT::IObjectIA::getStaticMember(), and NLAIAGENT::IObjectIA::getStaticMemberIndex(). +

+

00262                 {
+00263                         return getStaticMember(getStaticMemberIndex(compName));
+00264                 }
+
+

+ + + + +
+ + + + + + + + + + +
const IObjectIA * NLAIAGENT::IObjectIA::getStaticMember sint32   )  const [virtual, inherited]
+
+ + + + + +
+   + + +

+to get the pointer of a given components referened by an index. +

+Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, and NLAISCRIPT::CAgentClass. +

+Definition at line 193 of file baseai.cpp. +

+References sint32. +

+Referenced by NLAISCRIPT::CCompilateur::affectationMember(), NLAIAGENT::CComponentHandle::getComponent(), NLAISCRIPT::CLdbMemberiOpCode::getDebugResult(), NLAISCRIPT::CLdbHeapMemberiOpCode::getDebugResult(), NLAISCRIPT::CLdbStackMemberiOpCode::getDebugResult(), NLAISCRIPT::CCallStackNewMethodi::getDebugResult(), NLAISCRIPT::CCallHeapMethodi::getDebugResult(), NLAISCRIPT::CCallStackMethodi::getDebugResult(), NLAISCRIPT::CCallMethodi::getDebugResult(), NLAISCRIPT::CLibHeapMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackNewMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackMemberMethod::getDebugResult(), NLAISCRIPT::CLibCallMethodi::getDebugResult(), NLAISCRIPT::CLibMemberMethodi::getDebugResult(), NLAISCRIPT::CLoadHeapObject::getObject(), NLAISCRIPT::CLoadStackObject::getObject(), NLAISCRIPT::CLoadSelfObject::getObject(), NLAIAGENT::IObjectIA::getStaticMember(), NLAIAGENT::CLocalAgentMail::getStaticMember(), NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAISCRIPT::CCompilateur::isValidateVarName(), NLAISCRIPT::CCodeBrancheRunDebug::printVariable(), NLAIAGENT::IObjectIA::runMethodeMember(), NLAISCRIPT::CLdbMemberiOpCode::runOpCode(), NLAISCRIPT::CLdbHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CLdbStackMemberiOpCode::runOpCode(), NLAISCRIPT::CCallHeapMethodi::runOpCode(), NLAISCRIPT::CCallStackMethodi::runOpCode(), NLAISCRIPT::CCallStackNewMethodi::runOpCode(), NLAISCRIPT::CCallMethodi::runOpCode(), NLAISCRIPT::CLibHeapMemberMethod::runOpCode(), NLAISCRIPT::CLibStackNewMemberMethod::runOpCode(), NLAISCRIPT::CLibStackMemberMethod::runOpCode(), NLAISCRIPT::CLibCallMethodi::runOpCode(), NLAISCRIPT::CLibMemberMethodi::runOpCode(), NLAISCRIPT::CAffHeapMemberiOpCode::runOpCode(), and NLAISCRIPT::CAffMemberiOpCode::runOpCode(). +

+

00194         {
+00195                 return NULL;
+00196         }
+
+

+ + + + +
+ + + + + + + + + + +
sint32 NLAIAGENT::IObjectIA::getStaticMemberIndex const IVarName  )  const [virtual, inherited]
+
+ + + + + +
+   + + +

+to get the index of a given components name. +

+Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::CMessageScript. +

+Definition at line 188 of file baseai.cpp. +

+References sint32. +

+Referenced by NLAISCRIPT::CCompilateur::affectation(), NLAIAGENT::CComponentHandle::getComponent(), NLAIAGENT::IObjectIA::getStaticMember(), NLAIAGENT::CLocalAgentMail::getStaticMemberIndex(), NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAISCRIPT::CCompilateur::isValidateVarName(), NLAISCRIPT::CCodeBrancheRunDebug::printVariable(), NLAISCRIPT::CCompilateur::processingVar(), NLAISCRIPT::CConstraintStackComp::run(), and NLAIAGENT::IObjectIA::setStaticMember(). +

+

00189         {
+00190                 return -1;
+00191         }
+
+

+ + + + +
+ + + + + + + + + +
sint32 NLAIAGENT::IObjectIA::getStaticMemberSize  )  const [virtual, inherited]
+
+ + + + + +
+   + + +

+Static member is the component that the agent is create and die with. getStaticMemberSize to get the size of the static member components +

+Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, NLAISCRIPT::IClassInterpret, and NLAISCRIPT::CAgentClass. +

+Definition at line 180 of file baseai.cpp. +

+References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild(). +

+Referenced by NLAIAGENT::CLocalAgentMail::getStaticMemberSize(). +

+

00181         {
+00182                 std::string text;
+00183                 text = NLAIC::stringGetBuild("sint32 IObjectIA::getStaticMemberSize() note implementaited for the '%s' interface",(const char *)getType());
+00184                 throw NLAIE::CExceptionNotImplemented(text.c_str());
+00185                 return 0;       
+00186         }
+
+

+ + + + +
+ + + + + + + + + +
virtual const NLAIC::CIdentType& NLAICHARACTER::CCharacterNoeud::getType  )  const [inline, virtual]
+
+ + + + + +
+   + + +

+getType return a unique string how represente the class, it can be the name of the class. This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry). +

+Reimplemented from NLAICHARACTER::CCharacterChild. +

+Definition at line 122 of file character.h. +

+Referenced by save(). +

+

00123                 {
+00124                         return *IDCharacterChild;
+00125                 }
+
+

+ + + + +
+ + + + + + + + + + +
const ICharacter* NLAICHARACTER::ICharacter::haveCharacter const ICharacter c  )  const [inline, inherited]
+
+ + + + + +
+   + + +

+ +

+Definition at line 45 of file character.h. +

+References NLAICHARACTER::ICharacter::getName(), and NLAICHARACTER::ICharacter::haveCharacter(). +

+

00046                 {
+00047                         return haveCharacter(c.getName());
+00048                 }
+
+

+ + + + +
+ + + + + + + + + + +
const ICharacter * NLAICHARACTER::CCharacterNoeud::haveCharacter const std::string &   )  const [virtual]
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NLAICHARACTER::CCharacterChild. +

+Definition at line 163 of file character.cpp. +

+References NLAICHARACTER::CCharacterChild::getName(), and s. +

+

00164         {
+00165                 if(s == getName()) return this;
+00166                 else
+00167                 {
+00168                         std::list<ICharacter *>::const_iterator i = _Character.begin();
+00169                         while(i != _Character.end())
+00170                         {
+00171                                 const ICharacter *c = (*i++)->haveCharacter(s);
+00172                                 if(c != NULL) return c;
+00173                         }
+00174                 }
+00175                 return NULL;
+00176         }
+
+

+ + + + +
+ + + + + + + + + +
void NLAIC::IPointerGestion::incRef  )  [inline, inherited]
+
+ + + + + +
+   + + +

+Inc a reference. We use this when we have to conserve a pointer memeory for exemple in a list. +

+ +

+Definition at line 80 of file abstract_interface.h. +

+References NLAIC::IPointerGestion::_Ref. +

+Referenced by NLAIAGENT::CSeqFsmScript::activate(), NLAILOGIC::CFactBase::addAssert(), NLAIAGENT::IAgentComposite::addChild(), NLAILOGIC::IBaseAssert::addInput(), NLAILOGIC::CBoolOperator::addPostcondition(), NLAILOGIC::CBoolOperator::addPrecondition(), NLAILOGIC::CInternalGoal::addPredecessor(), NLAILOGIC::CGoal::addPredecessor(), NLAIFUZZY::CFuzzyVar::addSet(), NLAISCRIPT::CCompilateur::affectation(), NLAILOGIC::CFact::asValueSet(), NLAIAGENT::CAgentWatchTimer::attach(), NLAISCRIPT::CCompilateur::buildObject(), NLAISCRIPT::CAgentClass::buildVMethode(), NLAIAGENT::CAgentOperation::CAgentOperation(), NLAIAGENT::CAgentTimerHandle::CAgentTimerHandle(), NLAISCRIPT::CCompilateur::callFunction(), NLAISCRIPT::CClassInterpretFactory::CClassInterpretFactory(), NLAISCRIPT::CCodeBrancheRunDebug::CCodeBrancheRunDebug(), NLAISCRIPT::CCompilateur::CCompilateur(), NLAISCRIPT::CFactorType::CFactorType(), NLAISCRIPT::CFunctionTag::CFunctionTag(), NLAIAGENT::COperatorScript::checkTrigMsg(), NLAIC::CIdentType::CIdentType(), NLAIAGENT::CIdMethod::CIdMethod(), NLAIAGENT::CKeyObject::CKeyObject(), NLAISCRIPT::CFindRunMsg::clone(), NLAISCRIPT::CObjectUnknown::clone(), NLAISCRIPT::CConstraintStackComp::clone(), NLAISCRIPT::CConstraintFindRun::clone(), NLAISCRIPT::CConstraintMethode::clone(), NLAILINK::IOTrace::clone(), NLAISCRIPT::CMethodeName::CMethodeName(), NLAISCRIPT::CAgentClass::CMethodType::CMethodType(), NLAISCRIPT::CObjectUnknown::CObjectUnknown(), NLAIAGENT::CPairType::CPairType(), NLAISCRIPT::CAgentClass::createComponents(), NLAILOGIC::CValueSet::CValueSet(), NLAILOGIC::CVar::CVar(), NLAILOGIC::CValueSet::forward(), NLAIAGENT::IMessageBase::IMessageBase(), NLAIAGENT::CAgentScript::initAgentScript(), NLAISCRIPT::CCompilateur::initMessageManager(), NLAISCRIPT::COperatorClass::isValidFonc(), NLAILOGIC::CValueSet::load(), NLAILOGIC::IBaseOperator::load(), NLAISCRIPT::CAgentClass::load(), NLAISCRIPT::CComponent::load(), NLAISCRIPT::CMethodeName::load(), NLAIAGENT::CVectorGroupType::operator+(), NLAIAGENT::CGroupType::operator+(), NLAISCRIPT::CPramContainer::operator+=(), NLAIAGENT::IMessageBase::operator=(), NLAIAGENT::CKeyObject::operator=(), NLAISCRIPT::CAgentClass::CMethodType::operator=(), NLAISCRIPT::CFunctionTag::operator=(), NLAIAGENT::CIdMethod::operator=(), NLAISCRIPT::CCompilateur::processingVar(), NLAIAGENT::CAgentScript::processMessages(), NLAISCRIPT::CCompilateur::pushParamExpression(), NLAISCRIPT::CConstraintFindRun::run(), NLAIAGENT::IBasicAgent::run(), NLAIAGENT::CAgentScript::runAskGetValue(), NLAIAGENT::IAgent::runChildren(), NLAIAGENT::CMainAgentScript::runExec(), NLAIAGENT::CAgentScript::runInitComponent(), NLAIAGENT::CAgentOperation::runMethodBase(), NLAIAGENT::CAgentWatchTimer::runMethodBase(), NLAIAGENT::CAgentScript::runMethodBase(), NLAIAGENT::CActorScript::runMethodBase(), NLAIAGENT::IMessageBase::runMethodeMember(), NLAIAGENT::IBaseGroupType::runMethodeMember(), NLAIAGENT::IBasicAgent::runMethodeMember(), NLAISCRIPT::CLdbRefOpCode::runOpCode(), NLAISCRIPT::CLdbMemberiOpCode::runOpCode(), NLAISCRIPT::CLdbHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CLdbStackMemberiOpCode::runOpCode(), NLAISCRIPT::CCallStackMethodi::runOpCode(), NLAISCRIPT::CCallStackNewMethodi::runOpCode(), NLAISCRIPT::CLibStackNewMemberMethod::runOpCode(), NLAISCRIPT::CLibStackMemberMethod::runOpCode(), NLAISCRIPT::CAffOpCode::runOpCode(), NLAISCRIPT::CAddParamNameDebug::runOpCode(), NLAISCRIPT::CAffOpCodeDebug::runOpCode(), NLAISCRIPT::CAffHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CAffMemberOpCode::runOpCode(), NLAISCRIPT::CAffMemberiOpCode::runOpCode(), NLAIAGENT::CAgentScript::runTellComponent(), NLAIAGENT::CAgentScript::runTellSetValue(), NLAISCRIPT::CMethodContextDebug::saveContext(), NLAISCRIPT::CMethodContext::saveContext(), NLAIAGENT::CAgentScript::sendBroadCast(), NLAIAGENT::IListManager::sendMessage(), NLAIAGENT::CAgentScript::sendMethodCompoment(), NLAIAGENT::CVolatilMemmory::sendUpdateMessage(), NLAISCRIPT::CFactorType::set(), NLAILOGIC::IBaseOperator::setGoal(), NLAISCRIPT::CCompilateur::setImediateVarNill(), NLAISCRIPT::CCompilateur::setMethodVar(), NLAISCRIPT::CCompilateur::setParamVarName(), NLAISCRIPT::CFunctionTag::setTypeObject(), NLAILOGIC::CVar::setValue(), NLAILOGIC::CValueSet::setValue(), NLAIAGENT::CAgentWatchTimer::tellBroker(), NLAISCRIPT::CCompilateur::typeOfMethod(), NLAILOGIC::CVar::unify(), NLAILOGIC::CValueSet::unify(), and NLAIAGENT::CAgentOperation::update(). +

+

00081                 {
+00082                         _Ref ++;
+00083                 }
+
+

+ + + + +
+ + + + + + + + + + +
void NLAIAGENT::IObjectIA::init IObjectIA  )  [virtual, inherited]
+
+ + + + + +
+   + + +

+Init method alows to init the attribut of an object. the maparmetre is in more time a list of IObjectIA. +

+Reimplemented in NLAIFUZZY::CSimpleFuzzyCond, NLAIFUZZY::CFuzzyRule, NLAIFUZZY::CFuzzyRuleSet, NLAIFUZZY::CFuzzyInterval, NLAIFUZZY::CRightFuzzySet, NLAIFUZZY::CTriangleFuzzySet, NLAIFUZZY::CTrapezeFuzzySet, NLAIFUZZY::CLeftFuzzySet, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CFirstOrderAssert, NLAILOGIC::CRule, and NLAILOGIC::CFactPattern. +

+Definition at line 116 of file baseai.cpp. +

+Referenced by NLAIFUZZY::IFuzzySet::runMethodeMember(), and NLAISCRIPT::CLdbNewOpCode::runOpCode(). +

+

00117         {
+00118                 
+00119         }
+
+

+ + + + +
+ + + + + + + + + +
void NLAICHARACTER::CCharacterNoeud::initClass  )  [static]
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NLAICHARACTER::CCharacterChild. +

+Definition at line 235 of file character.cpp. +

+References IDCharacterNoeud. +

+Referenced by NLAILINK::initIALib(). +

+

00236         {
+00237                 CCharacterNoeud n("TrucNoeud");
+00238                 IDCharacterNoeud = new NLAIC::CIdentType("CharacterNoeud",NLAIC::CSelfClassFactory(n),
+00239                                                                                                                 NLAIC::CTypeOfObject(NLAIC::CTypeOfObject::tObject),
+00240                                                                                                                 NLAIC::CTypeOfOperator(NLAIC::CTypeOfOperator::opNone));
+00241         }
+
+

+ + + + +
+ + + + + + + + + + +
sint32 NLAIAGENT::IObjectIA::isClassInheritedFrom const IVarName  )  const [virtual, inherited]
+
+ + + + + +
+   + + +

+isClassInheritedFrom(className) allow us to known if this class have a base class with the name className.

+If true the method return the range of the base class, this range is an arbitrary reference id define by the programmer or bay the scrypt. the false return is define by -1. +

+Reimplemented in NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::IBaseGroupType, and NLAIAGENT::CMessageScript. +

+Definition at line 246 of file baseai.cpp. +

+References sint32. +

+Referenced by NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAIAGENT::CLocalAgentMail::isClassInheritedFrom(), NLAIAGENT::CActorScript::Launch(), NLAIAGENT::CFsmScript::setTopLevel(), and NLAIAGENT::CActorScript::setTopLevel(). +

+

00247         {
+00248                 return -1;
+00249         }       
+
+

+ + + + +
+ + + + + + + + + + +
virtual bool NLAIAGENT::IBasicObjectIA::isEqual const IBasicObjectIA a  )  const [pure virtual, inherited]
+
+ + + + + +
+   + + +

+The bool operator == (const IBasicObjectIA &a) const member method call this function when class 'classType' have the same type of this class, programme have to assume the equality between the memebers of this class and the memeber of the class 'classType'. +

+Implemented in NLAIAGENT::CActor, NLAIAGENT::CActorScript, NLAIAGENT::IAgent, NLAIAGENT::IVector, NLAIAGENT::IAgentInput, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIAGENT::CPairType, NLAIAGENT::CGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::IListBasicManager, NLAIAGENT::IListManager, NLAIAGENT::CLocalMailBox, NLAIAGENT::CMessageScript, NLAIAGENT::IMessageBase, NLAIAGENT::CObjectIdent, NLAIAGENT::CObjectType, NLAIAGENT::CAgentOperation, NLAIAGENT::CHashTimerManager, NLAIAGENT::CVolatilMemmory, NLAIAGENT::CFsmScript, NLAIAGENT::CSeqFsmScript, NLAIAGENT::COperatorScript, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. +

+Referenced by NLAIAGENT::CAgentOperation::isEqual(), NLAIAGENT::IMessageBase::isEqual(), NLAIAGENT::IListBasicManager::isEqual(), NLAIAGENT::CLocalAgentMail::isEqual(), NLAIAGENT::IAgentInput::isEqual(), and NLAIAGENT::IBasicObjectIA::operator==().

+

+ + + + +
+ + + + + + + + + + +
bool NLAICHARACTER::CCharacterNoeud::isEqual const NLAIAGENT::IBasicObjectIA a  )  const [virtual]
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NLAICHARACTER::CCharacterChild. +

+Definition at line 220 of file character.cpp. +

+References _Character, and isEqual(). +

+

00221         {
+00222 
+00223                 const CCharacterNoeud &c = (const CCharacterNoeud &)a;
+00224                 if(c._Character.size() != _Character.size()) return false;
+00225 
+00226                 std::list<ICharacter *>::const_iterator i = _Character.begin();
+00227                 std::list<ICharacter *>::const_iterator j = c._Character.begin();
+00228                 while(i != _Character.end())
+00229                 {
+00230                         if(!((*i++)->getName() == (*j++)->getName())) return false;                     
+00231                 }
+00232                 return CCharacterChild::isEqual(a);
+00233         }
+
+

+ + + + +
+ + + + + + + + + +
bool NLAIAGENT::IObjectIA::isLocal  )  [virtual, inherited]
+
+ + + + + +
+   + + +

+If the result is true the object is loclal else its a representation of an object on the server. By the method return true. +

+ +

+Definition at line 356 of file baseai.cpp. +

+

00357         {
+00358                 return true;
+00359         }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
TQueue NLAIAGENT::IObjectIA::isMember const IVarName,
const IVarName,
const IObjectIA
const [virtual, inherited]
+
+ + + + + +
+   + + +

+The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search. remember we use the overloadind method.

+NameSubClass: if this pointer is not NULL then NameSubClass is the name of the base class were the method are defined.

+methodName: is the name of the class.

+param: is an IObjectIA where it defined the parametre of the method. lot of method use a IObjectIA vector object with an NLAIC::CIdentType as the the template argm. +

+Reimplemented in NLAIAGENT::IBasicAgent, NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::CPairType, NLAIAGENT::IBaseGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentTimerHandle, NLAIAGENT::IListBasicManager, NLAIAGENT::CMessageScript, and NLAIAGENT::IMessageBase. +

+Definition at line 206 of file baseai.cpp. +

+References _CONSTRUCTOR_, _RUN_, _SEND_, param, r, NLAIAGENT::IObjectIA::run(), and NLAIAGENT::TQueue. +

+Referenced by NLAIAGENT::CAgentWatchTimer::addAttrib(), NLAISCRIPT::CCompilateur::findMethode(), NLAISCRIPT::CAgentClass::isMember(), NLAIAGENT::CLocalAgentMail::isMember(), and NLAISCRIPT::CFindRunMsg::runOpCode(). +

+

00207         {               
+00208                 static CStringVarName send(_SEND_);
+00209                 static CStringVarName constructor(_CONSTRUCTOR_);
+00210                 static CStringVarName run(_RUN_);
+00211                 static CStringVarName statM("GetStaticMember");
+00212 
+00213                 if(*methodName == send)
+00214                 {
+00215                         TQueue r;                       
+00216                         CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType));
+00217                         r.push(CIdMethod(0,0.0,NULL,c));
+00218                         return r;
+00219                 }
+00220                 else
+00221                 if(*methodName == constructor && !((const NLAISCRIPT::CParam &)param).size())
+00222                 {
+00223                         TQueue r;
+00224                         CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType));
+00225                         r.push(CIdMethod(1,0.0,NULL,c));
+00226                         return r;
+00227                 }
+00228                 else
+00229                 if(*methodName == run && !((const NLAISCRIPT::CParam &)param).size())
+00230                 {
+00231                         TQueue r;
+00232                         CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType));
+00233                         r.push(CIdMethod(2,0.0,NULL,c));
+00234                         return r;                       
+00235                 }
+00236                 if(*methodName == statM && ((const NLAISCRIPT::CParam &)param).size())
+00237                 {
+00238                         TQueue r;
+00239                         CObjectType *c = new CObjectType(new NLAIC::CIdentType(*IAgent::IdAgent));
+00240                         r.push(CIdMethod(3,0.0,NULL,c));
+00241                         return r;                       
+00242                 }
+00243                 return TQueue();
+00244         }
+
+

+ + + + +
+ + + + + + + + + + +
void NLAICHARACTER::CCharacterNoeud::load NLMISC::IStream is  )  [virtual]
+
+ + + + + +
+   + + +

+Load the class from a stream. +

+Reimplemented from NLAICHARACTER::CCharacterChild. +

+Definition at line 201 of file character.cpp. +

+

00202         {
+00203                 CCharacterChild::load(is);
+00204         }
+
+

+ + + + +
+ + + + + + + + + +
const NLAIC::IBasicType * NLAICHARACTER::CCharacterNoeud::newInstance  )  const [virtual]
+
+ + + + + +
+   + + +

+This function allow a new instance, that mean that the class is a class factory. +

+Reimplemented from NLAICHARACTER::CCharacterChild. +

+Definition at line 215 of file character.cpp. +

+References CCharacterNoeud(), and NLAICHARACTER::CCharacterChild::getName(). +

+

00216         {
+00217                 return new CCharacterNoeud(getName());
+00218         }
+
+

+ + + + +
+ + + + + + + + + +
NLAIAGENT::IRefrence::operator const IWordNumRef &  )  const [inherited]
+
+ + + + + +
+   + + +

+to get a word num ref of the agents. +

+ +

+Definition at line 380 of file baseai.cpp. +

+References NLAIAGENT::IRefrence::_NumRef. +

+

00381         {
+00382                 return *_NumRef;
+00383         }
+
+

+ + + + +
+ + + + + + + + + +
NLAIAGENT::IRefrence::operator const IWordNumRef *  )  const [inherited]
+
+ + + + + +
+   + + +

+to get a word num ref pointer of the agents. +

+ +

+Definition at line 385 of file baseai.cpp. +

+References NLAIAGENT::IRefrence::_NumRef. +

+

00386         {
+00387                 return _NumRef;
+00388         }
+
+

+ + + + +
+ + + + + + + + + + +
bool NLAIAGENT::IBasicObjectIA::operator== const IBasicObjectIA classType  )  const [inherited]
+
+ + + + + +
+   + + +

+Lot of algo use this function to determine the equality between 2 class, in particular the extraction from stl list. the == operator call the bool isEqual(const IBasicObjectIA &a) const member method to determine the equality between tow class. +

+Definition at line 134 of file baseai.cpp. +

+References NLAIC::IBasicType::getType(), and NLAIAGENT::IBasicObjectIA::isEqual(). +

+

00135         {                                               
+00136                 if(a.getType() == getType() ) return isEqual(a);                        
+00137                 return false;
+00138         }               
+
+

+ + + + +
+ + + + + + + + + + +
void NLAIAGENT::IRefrence::refLoadStream NLMISC::IStream is  )  [protected, inherited]
+
+ + + + + +
+   + + +

+the loader of the class. +

+ +

+Definition at line 433 of file baseai.cpp. +

+References NLAIAGENT::IRefrence::_NumRef, NLAIC::IBasicInterface::load(), NLAIC::IPointerGestion::release(), and NLMISC::IStream::serial(). +

+Referenced by NLAIAGENT::IRefrence::IRefrence(), and NLAIAGENT::IRefrence::load(). +

+

00434         {
+00435                 IObjectIA::load(is);
+00436                 _NumRef->release();
+00437                 NLAIC::CIdentTypeAlloc id;
+00438                 is >> id;
+00439                 _NumRef = (IWordNumRef *)id.allocClass();
+00440                 _NumRef->load(is);
+00441                 bool k;
+00442                 is.serial( k );
+00443                 if ( k ) 
+00444                 {
+00445                         if(_Parent) _Parent->release();
+00446                         is >> id;
+00447                         _Parent = (IWordNumRef *)id.allocClass();
+00448                         _Parent->load(is);
+00449                 }
+00450                 else 
+00451                 {
+00452                         _Parent = NULL;
+00453                 }
+00454         }
+
+

+ + + + +
+ + + + + + + + + + +
virtual void NLAIC::IPointerGestion::release void   )  [inline, virtual, inherited]
+
+ + + + + +
+   + + +

+Release allow to release the pointer. The last release when the _Ref is nul delete the object. +

+ +

+Definition at line 86 of file abstract_interface.h. +

+References NLAIC::IPointerGestion::decRef(). +

+Referenced by NLAIAGENT::CSeqFsmScript::activate(), NLAISCRIPT::CAgentClass::addBrancheCode(), NLAISCRIPT::CConstraintDebug::addIndex(), NLAISCRIPT::CCompilateur::affectation(), NLAISCRIPT::CCompilateur::affectationMember(), NLAISCRIPT::COperatorClass::backward(), NLAILOGIC::CFirstOrderOperator::backward(), NLAILOGIC::CFirstOrderAssert::backward(), NLAISCRIPT::CCompilateur::buildObject(), NLAILINK::buildScript(), NLAISCRIPT::CCompilateur::callFunction(), NLAIC::CIdentType::CIdentType(), NLAISCRIPT::CCompilateur::clean(), NLAISCRIPT::CParam::clear(), NLAIAGENT::CVectorGroupType::clear(), NLAIAGENT::CGroupType::clear(), NLAIAGENT::CVolatilMemmory::CVolatilMemmory(), NLAISCRIPT::CFactorType::del(), NLAIAGENT::IAgentComposite::deleteListe(), NLAIPYSERVER::endPythonInterface(), NLAIAGENT::CVectorGroupType::erase(), NLAIAGENT::CGroupType::erase(), NLAIAGENT::CVectorGroupType::eraseAll(), NLAIAGENT::CGroupType::eraseAll(), NLAISCRIPT::CCompilateur::errorMethodConstraint(), NLAISCRIPT::CCompilateur::errorTypeConstraint(), NLAISCRIPT::CCompilateur::findMethode(), NLAISCRIPT::COperatorClass::forward(), NLAILOGIC::CFirstOrderOperator::forward(), NLAIAGENT::CComponentHandle::getComponent(), NLAIAGENT::COperatorScript::getDebugString(), NLAIAGENT::CAgentScript::getDebugString(), NLAILOGIC::IBaseOperator::IBaseOperator(), NLAISCRIPT::CCompilateur::ifInterrogation(), NLAISCRIPT::CCompilateur::ifInterrogationEnd(), NLAILOGIC::CFactPattern::init(), NLAILOGIC::CRule::init(), NLAIFUZZY::CTrapezeFuzzySet::init(), NLAIFUZZY::CLeftFuzzySet::init(), NLAIFUZZY::CTriangleFuzzySet::init(), NLAIFUZZY::CRightFuzzySet::init(), NLAIFUZZY::CFuzzyInterval::init(), NLAIFUZZY::CFuzzyRule::init(), NLAIFUZZY::CSimpleFuzzyCond::init(), NLAISCRIPT::CCompilateur::interrogationEnd(), NLAISCRIPT::COperatorClass::isValidFonc(), NLAIAGENT::IAgent::Kill(), NLAILOGIC::CVar::load(), NLAILOGIC::CValueSet::load(), NLAISCRIPT::CLdbOpCode::load(), NLAISCRIPT::CLibCallMethodi::load(), NLAISCRIPT::CLibCallInheritedMethod::load(), NLAISCRIPT::CLibCallMethod::load(), NLAISCRIPT::CLdbNewOpCode::load(), NLAISCRIPT::CAddParamNameDebug::load(), NLAISCRIPT::CFindRunMsg::load(), NLAIAGENT::IListBasicManager::load(), NLAIAGENT::CVectorGroupType::load(), NLAIAGENT::CGroupType::load(), NLAIAGENT::CAgentScript::load(), NLAIAGENT::CStringType::load(), NLAIAGENT::CLocalAgentMail::load(), NLAISCRIPT::CMethodContextDebug::loadContext(), NLAISCRIPT::CCompilateur::onEndClass(), NLAIAGENT::CLocalMailBox::onKill(), NLAIAGENT::IAgent::onKill(), NLAIAGENT::CLocalAgentMail::onKill(), NLAIAGENT::CVectorGroupType::operator-(), NLAIAGENT::CGroupType::operator-(), NLAIAGENT::CKeyObject::operator=(), NLAISCRIPT::CFunctionTag::operator=(), NLAIAGENT::CIdMethod::operator=(), NLAISCRIPT::CCompilateur::PrivateError(), NLAISCRIPT::CCompilateur::processingVar(), NLAIAGENT::CAgentScript::processMessages(), NLAIAGENT::IRefrence::refLoadStream(), NLAISCRIPT::CCompilateur::registerMethod(), NLAIAGENT::IAgentComposite::removeChild(), NLAILOGIC::CFirstOrderAssert::removeFact(), NLAISCRIPT::CConstraintStackComp::run(), NLAISCRIPT::CConstraintFindRun::run(), NLAISCRIPT::CConstraintMethode::run(), NLAIAGENT::IBasicAgent::run(), NLAIAGENT::CAgentScript::runInitComponent(), NLAIAGENT::CVolatilMemmory::runMessage(), NLAIAGENT::CAgentOperation::runMethodBase(), NLAISCRIPT::CCompilateur::runMethodConstraint(), NLAILOGIC::CInternalGoal::runMethodeMember(), NLAILOGIC::CGoal::runMethodeMember(), NLAILOGIC::CFact::runMethodeMember(), NLAIAGENT::IObjectIA::runMethodeMember(), NLAISCRIPT::CLdbStackMemberiOpCode::runOpCode(), NLAISCRIPT::CCallStackMethodi::runOpCode(), NLAISCRIPT::CLibHeapMemberMethod::runOpCode(), NLAISCRIPT::CAffOpCode::runOpCode(), NLAISCRIPT::CJFalseOpCode::runOpCode(), NLAISCRIPT::CAffOpCodeDebug::runOpCode(), NLAISCRIPT::CDiffOpCode::runOpCode(), NLAISCRIPT::CInfEqOpCode::runOpCode(), NLAISCRIPT::CSupEqOpCode::runOpCode(), NLAISCRIPT::CEqOpCode::runOpCode(), NLAISCRIPT::CInfOpCode::runOpCode(), NLAISCRIPT::CSupOpCode::runOpCode(), NLAISCRIPT::CMulOpCode::runOpCode(), NLAISCRIPT::CDivOpCode::runOpCode(), NLAISCRIPT::CSubOpCode::runOpCode(), NLAISCRIPT::CAddOpCode::runOpCode(), NLAISCRIPT::CNegOpCode::runOpCode(), NLAIAGENT::CAgentScript::runTellParentNotify(), NLAISCRIPT::CCompilateur::runTypeConstraint(), NLAIAGENT::CHashTimerManager::sendMessage(), NLAIAGENT::CVolatilMemmory::sendMessage(), NLAIAGENT::CLocalMailBox::sendMessage(), NLAIAGENT::IListManager::sendMessage(), NLAIAGENT::CAgentTimerHandle::sendMessage(), NLAIAGENT::CAgentScript::sendMessage(), NLAIAGENT::CAgentScript::sendMethod(), NLAISCRIPT::COperandSimple::serial(), NLAISCRIPT::CObjectUnknown::setBaseType(), NLAISCRIPT::CCompilateur::setChaineVar(), NLAISCRIPT::CClassInterpretFactory::setClass(), NLAIC::CSelfClassFactory::setClass(), NLAISCRIPT::IClassInterpret::setClassName(), NLAISCRIPT::CObjectUnknown::setClassType(), NLAIAGENT::IMessageBase::setContinuation(), NLAILOGIC::IBaseOperator::setGoal(), NLAISCRIPT::COperatorClass::setGoal(), NLAISCRIPT::CCompilateur::setImediateVar(), NLAISCRIPT::CCompilateur::setImediateVarNill(), NLAISCRIPT::CParam::setInfo(), NLAISCRIPT::CAgentClass::setInheritanceName(), NLAISCRIPT::CCompilateur::setListVar(), NLAIAGENT::IMessageBase::setMessageGroup(), NLAISCRIPT::CCompilateur::setMethodVar(), NLAILOGIC::IBaseVar::setName(), NLAIAGENT::CAgentOperation::setName(), NLAISCRIPT::CMethodeName::setName(), NLAIAGENT::IRefrence::setNumRef(), NLAISCRIPT::CConstraintFindRun::setOpCode(), NLAISCRIPT::CConstraintMethode::setOpCode(), NLAISCRIPT::CCompilateur::setPerformative(), NLAILOGIC::CInternalGoal::setProperty(), NLAIAGENT::IMessageBase::setReceiver(), NLAIAGENT::IMessageBase::setSender(), NLAILOGIC::CValueSet::setSize(), NLAISCRIPT::CCompilateur::setStackVar(), NLAIAGENT::CMessageScript::setStaticMember(), NLAIAGENT::CAgentScript::setStaticMember(), NLAISCRIPT::IClassInterpret::setType(), NLAISCRIPT::CFunctionTag::setTypeObject(), NLAISCRIPT::CMethodeName::setTypeOfMethode(), NLAILOGIC::CVar::setValue(), NLAIAGENT::CAgentOperation::setValue(), NLAIAGENT::IAgentInput::setValue(), NLAILOGIC::CValueSet::unify(), NLAISCRIPT::COperatorClass::unifyBackward(), NLAILOGIC::CFirstOrderOperator::unifyBackward(), NLAISCRIPT::COperatorClass::unifyForward(), NLAILOGIC::CFirstOrderOperator::unifyForward(), NLAILOGIC::CRule::unifyLiaisonBack(), NLAISCRIPT::CAddParamNameDebug::~CAddParamNameDebug(), NLAISCRIPT::CAgentClass::~CAgentClass(), NLAIAGENT::CAgentOperation::~CAgentOperation(), NLAIAGENT::CAgentScript::~CAgentScript(), NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle(), NLAIAGENT::CAgentWatchTimer::~CAgentWatchTimer(), NLAISCRIPT::CClassInterpretFactory::~CClassInterpretFactory(), NLAISCRIPT::CCodeBrancheRunDebug::~CCodeBrancheRunDebug(), NLAISCRIPT::CCompilateur::~CCompilateur(), NLAIAGENT::CComponentHandle::~CComponentHandle(), NLAISCRIPT::CConstraintChkMethodeType::~CConstraintChkMethodeType(), NLAISCRIPT::CConstraintMethode::~CConstraintMethode(), NLAISCRIPT::CConstraintStackComp::~CConstraintStackComp(), NLAILOGIC::CFact::~CFact(), NLAISCRIPT::CFindRunMsg::~CFindRunMsg(), NLAILOGIC::CFirstOrderAssert::~CFirstOrderAssert(), NLAISCRIPT::CFunctionTag::~CFunctionTag(), NLAIC::CIdentType::~CIdentType(), NLAIAGENT::CIdMethod::~CIdMethod(), NLAILOGIC::CInternalGoal::~CInternalGoal(), NLAIAGENT::CKeyObject::~CKeyObject(), NLAISCRIPT::CLdbNewOpCode::~CLdbNewOpCode(), NLAISCRIPT::CLdbOpCode::~CLdbOpCode(), NLAISCRIPT::CLibCallInheritedMethod::~CLibCallInheritedMethod(), NLAISCRIPT::CLibCallMethod::~CLibCallMethod(), NLAISCRIPT::CLibCallMethodi::~CLibCallMethodi(), NLAIAGENT::CLocalMailBox::~CLocalMailBox(), NLAIAGENT::CMainAgentScript::~CMainAgentScript(), NLAISCRIPT::CLibTest::CMethodCall::~CMethodCall(), NLAIAGENT::CAgentScript::CMethodCall::~CMethodCall(), NLAISCRIPT::CMethodeName::~CMethodeName(), NLAISCRIPT::CAgentClass::CMethodType::~CMethodType(), NLAISCRIPT::CObjectUnknown::~CObjectUnknown(), NLAISCRIPT::COperandSimple::~COperandSimple(), NLAISCRIPT::COperandUnknown::~COperandUnknown(), NLAISCRIPT::COperationType::~COperationType(), NLAISCRIPT::COperationTypeGD::~COperationTypeGD(), NLAISCRIPT::COperatorClass::~COperatorClass(), NLAIAGENT::CPairType::~CPairType(), NLAIC::CSelfClassFactory::~CSelfClassFactory(), NLAIAGENT::CStringType::~CStringType(), NLAILOGIC::CValueSet::~CValueSet(), NLAILOGIC::CVar::~CVar(), NLAIAGENT::CVolatilMemmory::~CVolatilMemmory(), NLAIAGENT::IAgentInput::~IAgentInput(), NLAILOGIC::IBaseAssert::~IBaseAssert(), NLAILOGIC::IBaseOperator::~IBaseOperator(), NLAILOGIC::IBaseVar::~IBaseVar(), NLAIAGENT::IBasicAgent::~IBasicAgent(), NLAISCRIPT::IBlock::~IBlock(), NLAISCRIPT::IClassInterpret::~IClassInterpret(), NLAILOGIC::IGoal::~IGoal(), NLAIAGENT::IListBasicManager::~IListBasicManager(), NLAIAGENT::IMessageBase::~IMessageBase(), NLAIAGENT::IRefrence::~IRefrence(), and NLAICHARACTER::IZone::~IZone(). +

+

00087                 {
+00088                         if(decRef() == 0) 
+00089                                         delete this;
+00090                 }
+
+

+ + + + +
+ + + + + + + + + +
void NLAICHARACTER::CCharacterNoeud::releaseClass  )  [static]
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NLAICHARACTER::CCharacterChild. +

+Definition at line 243 of file character.cpp. +

+References IDCharacterNoeud. +

+Referenced by NLAILINK::releaseIALib(). +

+

00244         {       
+00245                 delete IDCharacterNoeud;
+00246         }
+
+

+ + + + +
+ + + + + + + + + +
const NLAIAGENT::IObjectIA::CProcessResult & NLAICHARACTER::CCharacterChild::run  )  [virtual, inherited]
+
+ + + + + +
+   + + +

+Some where Run method define the process of the agen. +

+Implements NLAIAGENT::IObjectIA. +

+Definition at line 124 of file character.cpp. +

+

00125         {
+00126                 return NLAIAGENT::IObjectIA::ProcessRun;
+00127         }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
IObjectIA::CProcessResult NLAIAGENT::IObjectIA::runMethodeMember sint32  index,
IObjectIA
[virtual, inherited]
+
+ + + + + +
+   + + +

+The methode runMethodeMember(sint32 index,IObjectIA *param) allow us to run a own member method.

+index: is the method id return by the isMember(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method. +

+Reimplemented in NLAIAGENT::CActor, NLAIAGENT::IBasicAgent, NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CPairType, NLAIAGENT::IBaseGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CLibTimerManager, NLAIAGENT::CAgentWatchTimer, NLAIAGENT::CAgentTimerHandle, NLAILOGIC::CGoalStack, NLAIAGENT::IListBasicManager, NLAIAGENT::CMessageScript, NLAIAGENT::IMessageBase, NLAIAGENT::CSuccessMsg, NLAIAGENT::CFailureMsg, NLAIAGENT::CFactMsg, NLAIAGENT::CGetValueMsg, NLAIAGENT::CGoalMsg, NLAIAGENT::CCancelGoalMsg, NLAIAGENT::CSetValueMsg, NLAIFUZZY::IFuzzySet, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CFact, NLAILOGIC::CGoal, NLAILOGIC::CInternalGoal, NLAILOGIC::CGoalStack, NLAILOGIC::IBaseVar, NLAISCRIPT::CCallPrint, NLAISCRIPT::CLibTest, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. +

+Definition at line 266 of file baseai.cpp. +

+References NLAIAGENT::IDigital< sint32 >::getNumber(), NLAIAGENT::IObjectIA::getStaticMember(), NLAIAGENT::CStringType::getStr(), param, NLAIAGENT::IListBasicManager::pop(), r, NLAIC::IPointerGestion::release(), NLAIAGENT::IObjectIA::run(), NLAIAGENT::IObjectIA::sendMessage(), NLAIAGENT::IMessageBase::setPerformatif(), NLAIAGENT::IMessageBase::setReceiver(), sint, and sint32. +

+

00267         {
+00268                 
+00269                 switch(id)
+00270                 {
+00271                 case 0:
+00272                         {
+00273                                 IMessageBase *msg;
+00274 
+00275                                 IPerformative *p;
+00276                                 msg = (IMessageBase *)((IBaseGroupType *)a)->pop();
+00277                                 //this->incRef();
+00278                                 msg->setReceiver(this);
+00279                                 p = (IPerformative *)((IBaseGroupType *)a)->pop();
+00280                                 msg->setPerformatif((IMessageBase::TPerformatif)(sint)p->getNumber());
+00281                                 p->release();
+00282                                 if(((IBaseGroupType *)a)->size())
+00283                                 {                                       
+00284                                         CStringType *name = (CStringType *)((IBaseGroupType *)a)->pop();
+00285                                         IObjectIA::CProcessResult r = sendMessage(name->getStr(),msg);
+00286                                         name->release();
+00287                                         return r;
+00288                                         
+00289                                 }                               
+00290                                 return sendMessage(msg);
+00291                         }                       
+00292                         break;
+00293                 case 1:                 
+00294                         break;
+00295                 case 2:
+00296                         return run();
+00297                         break;
+00298 
+00299                 case 3:
+00300                         {
+00301                                 CProcessResult r;
+00302                                 NLAIAGENT::IBaseGroupType *param = (NLAIAGENT::IBaseGroupType *)a;
+00303                                 r.Result =      (IObjectIA *)getStaticMember((sint)((NLAIAGENT::INombreDefine *)param->get())->getNumber());
+00304                                 r.Result->incRef();
+00305                                 return r;
+00306                         }
+00307                 }
+00308                 return CProcessResult();
+00309         }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
IObjectIA::CProcessResult NLAIAGENT::IObjectIA::runMethodeMember sint32 ,
sint32 ,
IObjectIA
[virtual, inherited]
+
+ + + + + +
+   + + +

+The methode runMethodeMember(sint32 heritance, sint32 index, IObjectIA *param) allow us to run a member method.

+heritance: is the id returned by the methodisClassInheritedFrom(const IVarName &). index: is the method id return by the isMember(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method. +

+Reimplemented in NLAIAGENT::IBasicAgent, NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CPairType, NLAIAGENT::IBaseGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CAgentTimerHandle, NLAILOGIC::CGoalStack, NLAIAGENT::IListBasicManager, NLAIAGENT::CMessageScript, NLAIAGENT::IMessageBase, NLAIAGENT::CSuccessMsg, NLAIAGENT::CFailureMsg, NLAIAGENT::CFactMsg, NLAIAGENT::CGetValueMsg, NLAIAGENT::CGoalMsg, NLAIAGENT::CCancelGoalMsg, NLAIAGENT::CSetValueMsg, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CFact, NLAILOGIC::CGoal, NLAILOGIC::CInternalGoal, NLAILOGIC::CGoalStack, NLAISCRIPT::CCallPrint, NLAISCRIPT::CLibTest, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. +

+Definition at line 257 of file baseai.cpp. +

+References sint32. +

+Referenced by NLAISCRIPT::CLibHeapMemberMethod::runOpCode(), NLAISCRIPT::CLibStackNewMemberMethod::runOpCode(), NLAISCRIPT::CLibStackMemberMethod::runOpCode(), NLAISCRIPT::CLibCallMethodi::runOpCode(), NLAISCRIPT::CLibCallInheritedMethod::runOpCode(), NLAISCRIPT::CLibCallMethod::runOpCode(), and NLAISCRIPT::CLibMemberMethodi::runOpCode(). +

+

00258         {
+00259                 /*char text[2048*8];
+00260                 sprintf(text,"method  runMethodeMember(sint32 h, sint32 id,const IObjectIA &) not implemented for the '%s' interface",(const char *)getType());
+00261                 throw NLAIE::CExceptionNotImplemented(text);
+00262                 return CProcessResult();*/
+00263                 return IObjectIA::runMethodeMember(id,a);
+00264         }
+
+

+ + + + +
+ + + + + + + + + +
const IObjectIA::CProcessResult & NLAIAGENT::IObjectIA::runStep  )  [virtual, inherited]
+
+ + + + + +
+   + + +

+Some where Run method define the process of the agen. +

+Reimplemented in NLAIAGENT::IAgent, and NLAIAGENT::CAgentScript. +

+Definition at line 163 of file baseai.cpp. +

+References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). +

+Referenced by NLAIAGENT::IAgent::runChildrenStepByStep(). +

+

00164         {
+00165                 std::string text;
+00166                 text = NLAIC::stringGetBuild("const CProcessResult &IObjectIA::runStep() note implementaited for the '%s' interface",(const char *)getType());
+00167                 throw NLAIE::CExceptionNotImplemented(text.c_str());
+00168                 return IObjectIA::ProcessNotComplit;
+00169         }
+
+

+ + + + +
+ + + + + + + + + + +
void NLAICHARACTER::CCharacterNoeud::save NLMISC::IStream os  )  [virtual]
+
+ + + + + +
+   + + +

+We have to force programmer to implement the save and load method, but class have to save own attributs. +

+Reimplemented from NLAICHARACTER::CCharacterChild. +

+Definition at line 189 of file character.cpp. +

+References getType(), and NLMISC::IStream::serial(). +

+

00190         {
+00191                 CCharacterChild::save(os);
+00192                 std::list<ICharacter *>::const_iterator i = _Character.begin();
+00193                 while(i != _Character.end())
+00194                 {                       
+00195                         os.serial( (NLAIC::CIdentType &) (getType()) );
+00196                         (*i)->save(os);
+00197                         i++;
+00198                 }
+00199         }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
IObjectIA::CProcessResult NLAIAGENT::IObjectIA::sendMessage const IVarName,
IObjectIA
[virtual, inherited]
+
+ + + + + +
+   + + +

+This method allow to send a message to an compoment given by an string IVarName. +

+Reimplemented in NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::IMessageBase. +

+Definition at line 334 of file baseai.cpp. +

+References NLAIAGENT::IVarName::getString(), NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). +

+

00335         {
+00336                 std::string text;
+00337                 text = NLAIC::stringGetBuild("method 'sendMessage(%s,const IObjectIA &)' '%s' interface",name.getString(), (const char *)getType());
+00338                 throw NLAIE::CExceptionNotImplemented(text.c_str());
+00339                 return CProcessResult();
+00340         }
+
+

+ + + + +
+ + + + + + + + + + +
IObjectIA::CProcessResult NLAIAGENT::IObjectIA::sendMessage IObjectIA  )  [virtual, inherited]
+
+ + + + + +
+   + + +

+The method sendMessage(const IObjectIA &msg) allow us to achive a message defined in msg. +

+Reimplemented in NLAIAGENT::CActorScript, NLAIAGENT::CLocalAgentMail, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CAgentTimerHandle, NLAIAGENT::IConnectIA, NLAIAGENT::IListManager, NLAIAGENT::CMainAgentScript, and NLAIAGENT::IMessageBase. +

+Definition at line 342 of file baseai.cpp. +

+References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). +

+Referenced by NLAIAGENT::IObjectIA::runMethodeMember(), NLAIAGENT::CAgentScript::sendBroadCast(), NLAIAGENT::IMessageBase::sendMessage(), NLAIAGENT::IListManager::sendMessage(), and NLAIAGENT::CAgentScript::sendMessage(). +

+

00343         {
+00344                 std::string text;
+00345                 text = NLAIC::stringGetBuild("method 'sendMessage(const IObjectIA &)' '%s' interface", (const char *)getType());
+00346                 throw NLAIE::CExceptionNotImplemented(text.c_str());
+00347                 return CProcessResult();
+00348         }
+
+

+ + + + +
+ + + + + + + + + + +
virtual void NLAIC::IBasicInterface::serial NLMISC::IStream f  )  throw (NLMISC::EStream) [inline, virtual, inherited]
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NLAIC::IPointerGestion. +

+Definition at line 328 of file abstract_interface.h. +

+References NLAIC::IBasicInterface::load(), and NLAIC::IBasicInterface::save(). +

+

00329                 {
+00330                         if ( f.isReading() )
+00331                                 load( f );
+00332                         else
+00333                                 save( f );
+00334                 }
+
+

+ + + + +
+ + + + + + + + + + +
virtual void NLAICHARACTER::CCharacterChild::setName const std::string &  name  )  [inline, virtual, inherited]
+
+ + + + + +
+   + + +

+ +

+Implements NLAICHARACTER::ICharacter. +

+Definition at line 68 of file character.h. +

+

00069                 {
+00070                         _Name = name;
+00071                 }
+
+

+ + + + +
+ + + + + + + + + + +
void NLAIAGENT::IRefrence::setNumRef const IWordNumRef ref  )  [protected, inherited]
+
+ + + + + +
+   + + +

+ +

+Definition at line 461 of file baseai.cpp. +

+References NLAIAGENT::IRefrence::_NumRef, NLAIAGENT::IWordNumRef::getNumIdent(), and NLAIC::IPointerGestion::release(). +

+

00462         {
+00463                 if(_NumRef != NULL) _NumRef->release();
+00464                 _NumRef = new CLocWordNumRef(ref.getNumIdent(),this);
+00465         }
+
+

+ + + + +
+ + + + + + + + + + +
void NLAIAGENT::IRefrence::setParent const IWordNumRef parent  )  [virtual, inherited]
+
+ + + + + +
+   + + +

+to set the parent of the agents. +

+ +

+Reimplemented in NLAIAGENT::IConnectIA. +

+Definition at line 395 of file baseai.cpp. +

+

00396         {
+00397                 //if(_Parent != NULL) _Parent->release();
+00398                 _Parent = (IWordNumRef *)parent;
+00399                 //if(_Parent != NULL) _Parent->incRef();                
+00400         }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
bool NLAIAGENT::IObjectIA::setStaticMember sint32 ,
IObjectIA
[virtual, inherited]
+
+ + + + + +
+   + + +

+to cahnge a given components given by a string. +

+Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, and NLAISCRIPT::CAgentClass. +

+Definition at line 198 of file baseai.cpp. +

+References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild(). +

+

00199         {
+00200                 std::string text;
+00201                 text = NLAIC::stringGetBuild("Function void IObjectIA::setStaticMember(sint32,IObjectIA *) note implementaited for the '%s' interface",(const char *)getType());
+00202                 throw NLAIE::CExceptionNotImplemented(text.c_str());
+00203                 return false;
+00204         }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
bool NLAIAGENT::IObjectIA::setStaticMember const IVarName compName,
IObjectIA change
[inline, inherited]
+
+ + + + + +
+   + + +

+to cahnge a given components given by an index. +

+Definition at line 268 of file baseai.h. +

+References NLAIAGENT::IObjectIA::getStaticMemberIndex(). +

+Referenced by NLAISCRIPT::CAffHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CAffMemberiOpCode::runOpCode(), and NLAIAGENT::CLocalAgentMail::setStaticMember(). +

+

00269                 {
+00270                         return setStaticMember(getStaticMemberIndex(compName),change);
+00271                 }
+
+

+ + + + +
+ + + + + + + + + + +
void NLAIAGENT::IRefrence::setTypeAt uint64  t  )  [inherited]
+
+ + + + + +
+   + + +

+That function allow user to change the 7 bit of the type field in the sid agent number;. +

+ +

+Definition at line 485 of file baseai.cpp. +

+References NLAIAGENT::IRefrence::_NumRef, NLAIAGENT::CNumericIndex::getId(), NLAIAGENT::IWordNumRef::getNumIdent(), t, and uint64. +

+Referenced by NLAIAGENT::IRefrence::IRefrence(). +

+

00486         {
+00487                 ((CAgentNumber &)(_NumRef->getNumIdent().getId())).setTypeAt(t);
+00488         }
+
+


Field Documentation

+

+ + + + +
+ + +
std::list<ICharacter *> NLAICHARACTER::CCharacterNoeud::_Character [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 102 of file character.h. +

+Referenced by CCharacterNoeud(), and isEqual().

+

+ + + + +
+ + +
const NLAIC::CIdentType * NLAICHARACTER::CCharacterChild::IDCharacterChild = NULL [static, inherited] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 67 of file character.cpp. +

+Referenced by NLAICHARACTER::CCharacterChild::getType(), NLAICHARACTER::CCharacterChild::initClass(), and NLAICHARACTER::CCharacterChild::releaseClass().

+

+ + + + +
+ + +
const NLAIC::CIdentType * NLAICHARACTER::CCharacterNoeud::IDCharacterNoeud = NULL [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 148 of file character.cpp. +

+Referenced by initClass(), and releaseClass().

+

+ + + + +
+ + +
TProcessStatement NLAIAGENT::IObjectIA::ProcessBuzzy = processBuzzy [static, inherited] +
+
+ + + + + +
+   + + +

+Define the an buzzy state for an agent all time in this state. +

+Definition at line 147 of file baseai.cpp.

+

+ + + + +
+ + +
TProcessStatement NLAIAGENT::IObjectIA::ProcessEnd = processEnd [static, inherited] +
+
+ + + + + +
+   + + +

+Define the an end state for an agent all time in this state. +

+Definition at line 148 of file baseai.cpp.

+

+ + + + +
+ + +
TProcessStatement NLAIAGENT::IObjectIA::ProcessError = processError [static, inherited] +
+
+ + + + + +
+   + + +

+Define the an error state for an agent all time in this state. +

+Definition at line 149 of file baseai.cpp.

+

+ + + + +
+ + +
TProcessStatement NLAIAGENT::IObjectIA::ProcessIdle = processIdle [static, inherited] +
+
+ + + + + +
+   + + +

+Define the an idle state for an agent all time in this state. +

+Definition at line 145 of file baseai.cpp.

+

+ + + + +
+ + +
TProcessStatement NLAIAGENT::IObjectIA::ProcessLocked = processLocked [static, inherited] +
+
+ + + + + +
+   + + +

+Define the an locked state for an agent all time in this state. +

+Definition at line 146 of file baseai.cpp.

+

+ + + + +
+ + +
IObjectIA::CProcessResult NLAIAGENT::IObjectIA::ProcessNotComplit = IObjectIA::CProcessResult(processNotComplete) [static, inherited] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 144 of file baseai.cpp.

+

+ + + + +
+ + +
IObjectIA::CProcessResult NLAIAGENT::IObjectIA::ProcessRun = IObjectIA::CProcessResult() [static, inherited] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 143 of file baseai.cpp.

+


The documentation for this class was generated from the following files: +
Generated on Tue Mar 16 10:26:34 2004 for NeL by + +doxygen +1.3.6
+ + -- cgit v1.2.1