From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a02201.html | 200 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 200 insertions(+) create mode 100644 docs/doxygen/nel/a02201.html (limited to 'docs/doxygen/nel/a02201.html') diff --git a/docs/doxygen/nel/a02201.html b/docs/doxygen/nel/a02201.html new file mode 100644 index 00000000..1ba22880 --- /dev/null +++ b/docs/doxygen/nel/a02201.html @@ -0,0 +1,200 @@ + + +NeL: TemplateNL3D::CAnimatedValueBlendable< T > class Reference + + + +
+

NL3D::CAnimatedValueBlendable< T > Class Template Reference

#include <animated_value.h> +

+

Inheritance diagram for NL3D::CAnimatedValueBlendable< T >: +

+ +NL3D::IAnimatedValue + +

Detailed Description

+

template<class T>
+ class NL3D::CAnimatedValueBlendable< T >

+ +A template implementation of IAnimatedValue.

+

Author:
Cyril 'Hulud' Corvazier

+Nevrax France

+
Date:
2001
+ +

+ +

+Definition at line 77 of file animated_value.h. + + + + + + + + + + +

Public Member Functions

virtual void affect (const IAnimatedValue &value)
virtual void blend (const IAnimatedValue &value, float blendFactor)
 A default blend method. Doesn't work for all type.


Data Fields

Value
+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + + + + +
+template<class T>
virtual void NL3D::CAnimatedValueBlendable< T >::affect const IAnimatedValue value  )  [inline, virtual]
+
+ + + + + +
+   + + +

+An assignation method. This method assign a values in the object.

+

Parameters:
+ + +
value is the new value.
+
+ +

+Implements NL3D::IAnimatedValue. +

+Definition at line 101 of file animated_value.h. +

+Referenced by NL3D::CAnimatedLightmap::CAnimatedLightmap(), and NL3D::CAnimatedMaterial::CAnimatedMaterial(). +

+

00102         {
+00103                 // Check types of value. typeid is slow, assert only in debug
+00104 #ifdef NL_DEBUG
+00105                 nlassert (typeid (value)==typeid(*this));
+00106 #endif
+00107 
+00108                 // Cast
+00109                 CAnimatedValueBlendable<T>      *pValue=(CAnimatedValueBlendable<T>*)&value;
+00110 
+00111                 // Blend
+00112                 Value=pValue->Value;
+00113         }
+
+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + +
+template<class T>
virtual void NL3D::CAnimatedValueBlendable< T >::blend const IAnimatedValue value,
float  blendFactor
[inline, virtual]
+
+ + + + + +
+   + + +

+A default blend method. Doesn't work for all type. +

+ +

+Implements NL3D::IAnimatedValue. +

+Definition at line 82 of file animated_value.h. +

+

00083         {
+00084                 // Check types of value. typeid is slow, assert only in debug
+00085 #ifdef NL_DEBUG
+00086                 nlassert (typeid (value)==typeid(*this));
+00087 #endif
+00088 
+00089                 // Cast
+00090                 CAnimatedValueBlendable<T>      *pValue=(CAnimatedValueBlendable<T>*)&value;
+00091 
+00092                 // Blend
+00093                 Value=(T) (Value*blendFactor+pValue->Value*(1.f-blendFactor));
+00094         }
+
+


Field Documentation

+

+ + + + +
+ + + + + +
+template<class T>
T NL3D::CAnimatedValueBlendable< T >::Value +
+
+ + + + + +
+   + + +

+ +

+Definition at line 116 of file animated_value.h. +

+Referenced by NL3D::CAnimatedValueBlendable< NLMISC::CRGBA >::affect(), NL3D::CAnimatedValueBlendable< NLMISC::CQuat >::affect(), NL3D::CAnimatedValueBlendable< CVector >::affect(), NL3D::CAnimatedValueBlendable< NLMISC::CRGBA >::blend(), NL3D::CAnimatedValueBlendable< NLMISC::CQuat >::blend(), NL3D::CAnimatedValueBlendable< CVector >::blend(), NL3D::CCamera::CCamera(), NL3D::CTrackSampledVector::eval(), NL3D::CTrackSampledQuat::eval(), NL3D::CChannelMixer::evalSingleChannel(), NL3D::CAnimatedLightmap::getFactor(), NL3D::ITransformable::getPivot(), NL3D::ITransformable::getPos(), NL3D::ITransformable::getRotEuler(), NL3D::ITransformable::getRotQuat(), NL3D::ITransformable::getScale(), NL3D::CCamera::getTargetPos(), NL3D::ITransformable::ITransformable(), NL3D::ITransformable::setPivot(), NL3D::ITransformable::setPos(), NL3D::ITransformable::setRotEuler(), NL3D::ITransformable::setRotQuat(), NL3D::ITransformable::setScale(), NL3D::CCamera::setTargetPos(), NL3D::CCamera::update(), NL3D::CAnimatedMaterial::update(), NL3D::CAnimatedLightmap::updateGroupColors(), and NL3D::ITransformable::updateMatrix().

+


The documentation for this class was generated from the following file: +
Generated on Tue Mar 16 06:44:23 2004 for NeL by + +doxygen +1.3.6
+ + -- cgit v1.2.1