From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../code/nel/INSTALL?rev=1.27&sortby=log | 230 +++++++++++++++++++++ 1 file changed, 230 insertions(+) create mode 100644 cvs/cvsweb.cgi/~checkout~/code/nel/INSTALL?rev=1.27&sortby=log (limited to 'cvs/cvsweb.cgi/~checkout~/code/nel/INSTALL?rev=1.27&sortby=log') diff --git a/cvs/cvsweb.cgi/~checkout~/code/nel/INSTALL?rev=1.27&sortby=log b/cvs/cvsweb.cgi/~checkout~/code/nel/INSTALL?rev=1.27&sortby=log new file mode 100644 index 00000000..0baddf08 --- /dev/null +++ b/cvs/cvsweb.cgi/~checkout~/code/nel/INSTALL?rev=1.27&sortby=log @@ -0,0 +1,230 @@ + +Requirements +============ + + The NeL library needs the following libraries : + + - STLPort 4.5 (Mandatory) + - LibXML 2.4.13 (Mandatory) + - FreeType 2 (NeL 3D) + - OpenAL (NeL Sound) + - Python 1.5 (NeL AI) + - Direct Input 8 (NeL MISC, Windows version) + - EAX 2 (NeL Sound, Windows version) + + STLPort needs to be compiled. NeL is using the SGI iostreams and it require + the STLPort compilation and a linking of NeL with the STLPort library. + + On a GNU/Linux platform you will need the following libraries and + softwares : + + - Autoconf + - Automake + - Libtool + - Lex / Flex + - Yacc / Bison + + - Mesa 3.3 (NeL 3D) + + On some OpenGL implementations, you migth have some troubles, coming from + the file, to get NeL to compile. This file could be missing + or not up to date. You will find the latest version of this file on SGI's + website : + + - glext.h + + Most of our documentation is done using Doxygen, so you might need it + to read our prose and our code documentation. If you want have nice + graphs like dependency graphs, collaboration diagrams, or graphical + class hierarchy graphs you will need Graphviz : + + - Doxygen + - Graphviz + + Most of these softwares should be already installed on your system or + provided on your installation disk. + + The given sofware or library version numbers are the ones that we are + using. We don't know if NeL will work with other (older or more recent) + versions of these softwares or libraries. You are welcome to help us + to define more precisely these informations ;-) + + For windows users, note that you don't need to have the Direct Input (verion 8) dll + on your system for NeL to run, but in this case, there will be no joystick support, and + no low level access to keyboard and mouse. Anyway, you need dinput.lib to compile + + +Compilation +=========== + + 1. Windows compilation + ---------------------- + + The compilation on Windows has been done only with Visual C++ 6.0 SP5 + Processor Pack for SP5. + + SP5 and Processor Pack for SP5 can be found at: + + + + + You first need to compile STLport and FreeType libraries. It's a quite + long compilation process, and you should carefully read these libraries + documentation (at least the README and INSTALL files) before compiling + and installing them. + + STLport Compilation : + + - Open a Dos window and go in the STLPort's src directory. + + - Rename or copy the "vc6-unicode.mak" to "Makefile". + + - Execute `nmake clean all` followed by `nmake install`. + + FreeType compilation, by using GNU Make : + + - You need to intall GNU make and to place it in the PATH. + + + + - Open a Dos window and go in the FreeType's directory. + + - Execute `make setup visualc' followed by `make`. + + FreeType compilation, by using an IDE : + + - Compile every (base and optionnal) library components listed + at the end of the FreeType's INSTALL file. + + Set up Visual C++ to find the STLPort and FreeType libraries. This + is done in the [Tools -> Options -> Directories] menu : + + - Add the STLPort include directory to the "Library Files" category. + The STLPort include *must* be inserted before the microsoft one or + the compiler will take microsoft STL instead of STLPort STL. + (use the arrow button to put the STLPort include at the top) + ex: D:/stlport-4.5/stlport + + - Add the STLPort library directory to the "Library Files" category. + ex: D:/stlport-4.5/lib + + - Add the FreeType include directory to the "Include Files" category. + ex: D:/freetype-2.0/include + + - Add the FreeType library directory to the "Library Files" category. + ex: D:/freetype-2.0/obj + + + Requirements for Nel Misc: Direct Input 8 + + - Install the DirectX8 SDK + - Add mssdk/include to the "Include Files" category. + Add mssdk/lib to the "Library Files" category. + Make sure these appear before visual c++ includes, as an older + version of directX may be present in Visual C++ headers. + + Requirements for NeL Sound: OpenAL and EAX 2 + + - Add the include and library directories for OpenAL: + Add openaldir/win/ to the "Include Files" category. + Add openaldir/win/al/ to the "Include Files" category. + Add openaldir/win/openal32/release to the "Library Files" category. + Add openaldir/win/alut/release to the "Library Files" category. + (Please note the include directories are not located in + openaldir/include/ but in openaldir/win/ on the Windows platform) + + - Add the include and library directories for EAX: + Add eaxdir/include to the "Include Files" category. + Add eaxdir/libs to the "Library Files" category. + + - At runtime, you will need openal32.dll and eax.dll in your path. + + Open the workspace file "nel.dsw" (in the menu [File -> Workspace]). + + Setup Visual C++ to find the NeL include and library files : + + - Add the NEL include directory to the "Include Files" category. + ex: D:/test/code/nel/include + + - Add the NEL source directory to the "Include Files" category. + ex: D:/test/code/nel/src + + - Add the NeL library directory to the "Library Files" category. + ex: D:/test/code/nel/lib + + + 2. GNU/Linux compilation + ------------------------ + + In the NeL directory do : + + In the case (ex: after a cvs checkout) that you need to rebuild the + "configure" script and/or the "Makefile.in" files, execute the + "bootstrap" script in the NeL directory : + + % ./bootstrap + + % ./configure --with-stlport= + + % make + + The "configure" script must be call with the "--with-stlport". + The option "--with-stlport" allow to override the default STL headers + + It is possible to compile and install only the needed part of NeL. + So you may, by using --disable- and --enable- : + + - misc + default: Mandatory + - net + default: Enables + desativate with: --disable-net + - 3d + default: Enable + desativate with: --disable-3d + - pacs + default: Enable + desativate with: --disable-pacs + - sound + default: Disable + ativate with: --enable-sound + - ai + default: Disable + ativate with: --enable-ai + + To pass additional arguments to the C++ compiler, use the command line : + + % CXXFLAGS=-pipe ./configure --with-stlport= + + To get the complete list of arguments of the "configure" script use the + following command : + + % ./configure --help + + +Installation +============ + + 1. Windows installation + ----------------------- + + Not done yet. + + + 2. GNU/Linux installation + -------------------------- + + % make install + + +Contact us +========== + + If you find any bugs use the Nevrax Bug Tracking System : + + + + If you need any help contact us on the NeL mailing-list : + + + + -- cgit v1.2.1