From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../x-cvsweb-markup/index.html | 227 +++++++++++++++++++++ 1 file changed, 227 insertions(+) create mode 100644 cvs/cvsweb.cgi/code/snowballs2/client/client.cfg?rev=1.32&content-type=text/x-cvsweb-markup/index.html (limited to 'cvs/cvsweb.cgi/code/snowballs2/client/client.cfg?rev=1.32&content-type=text') diff --git a/cvs/cvsweb.cgi/code/snowballs2/client/client.cfg?rev=1.32&content-type=text/x-cvsweb-markup/index.html b/cvs/cvsweb.cgi/code/snowballs2/client/client.cfg?rev=1.32&content-type=text/x-cvsweb-markup/index.html new file mode 100644 index 00000000..84485954 --- /dev/null +++ b/cvs/cvsweb.cgi/code/snowballs2/client/client.cfg?rev=1.32&content-type=text/x-cvsweb-markup/index.html @@ -0,0 +1,227 @@ + + + +code/snowballs2/client/client.cfg - view - 1.32 + +
[BACK] Return to client.cfg + CVS log [TXT][DIR] Up to Nevrax / code / snowballs2 / client

File: Nevrax / code / snowballs2 / client / client.cfg (download)
+Revision 1.32, Wed Apr 10 07:32:46 2002 UTC (2 months, 3 weeks ago) by lecroart +
Branch: MAIN +
CVS Tags: HEAD
Changes since 1.31: +1 -3 + lines
+CHANGED: update makefile to manage log and cfg dir (thanks to loic dachary)
+
+

//////////////////////////////////////////////////////////////////////////////
+// Config file for Snowballs 2 client ////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+
+//
+// This file is used to setup the client.
+//
+// You can modify almost all variables dynamically (when the client is launched)
+// and the new values will be reloaded automatically in the client.
+//
+
+// Font name used for all text in the client (it can be a .ttf, .fon, .pfb)
+FontName = "n019003l.pfb";
+
+// Root directory where we can find the client datas (zones, tiles, maps, ...)
+DataPath = "data/";
+
+//////////////////////////////////////////////////////////////////////////////
+// Screen Variables //////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+
+// Resolution of the screen
+ScreenWidth = 800;
+ScreenHeight = 600;
+ScreenDepth = 32;
+
+// If 1, run in fullscreen mode, 0 for windowed
+ScreenFull = 0;
+
+// Start position of the player (the z is always 0)
+StartPoint = { 1840.0, -970.0, 0.0 };
+
+//////////////////////////////////////////////////////////////////////////////
+// Mouse Variables ///////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+
+// 1 to inverse the mouse vertical direction
+MouseInvert = 0;
+
+// Zoom step for the mouse wheel
+MouseZoomStep = 3.0;
+
+// Initial distance of the camera to the main character
+ViewLagBehind = 6.0;
+
+// Initial height of the camera relative to the character
+ViewHeight = 4.5;
+
+// Initial height of the target relative to the character
+ViewTargetHeight = 4.0;
+
+//////////////////////////////////////////////////////////////////////////////
+// Entities Variables ////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+
+// Color of the entity name on top of entities
+EntityNameColor = { 255, 255, 255, 255 };
+
+// Font size of the entity name
+EntityNameSize = 16;
+
+//////////////////////////////////////////////////////////////////////////////
+// Commands interface Variables //////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+
+// If 1, display the command (chat) interface
+ShowCommands = 1;
+
+// If 1, display graph
+ShowGraph = 0;
+
+// Position & size of the command interface
+CommandsBoxX = 0.02;
+CommandsBoxY = 0.025;
+CommandsBoxWidth = 0.76;
+CommandsBoxBorder = 0.009;
+
+// Number of lines to display in the command interface
+CommandsNbLines = 5;
+
+// Space between 2 lines
+CommandsLineHeight = 0.025;
+
+// Color of the backgound interface
+CommandsBackColor = { 0, 0, 128, 128 };
+
+// Color of the text interface
+CommandsFrontColor = { 255, 255, 255, 255 };
+
+// Font size for the command lines
+CommandsFontSize = 14;
+
+//////////////////////////////////////////////////////////////////////////////
+// Radar interface Variables /////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+
+// If 0, no radar, if 1, big radar, if 2, small radar
+RadarState = 2;         // 0 = no, 1 = big, 2 = little
+
+// Position & size of the radar interface
+RadarPosX = 0.2;
+RadarPosY = 0.22;
+RadarWidth = 0.6;
+RadarHeight = 0.7;
+
+// Radar colors
+RadarBackColor = { 0, 255, 0, 50 };
+RadarFrontColor = { 0, 255, 0, 100 };
+RadarSelfColor = { 0, 255, 0, 255 };
+RadarOtherColor = { 255, 100, 0, 255 };
+RadarPlaceColor = { 0, 0, 255, 255 };
+
+// Size of the entity displayed in the radar
+RadarEntitySize = 0.006;
+RadarDistance = 500;
+RadarMinDistance = 100;
+RadarMaxDistance = 1000;
+RadarFontSize = 14;
+
+// Position & size of the small radar
+RadarLittlePosX = 0.915;
+RadarLittlePosY = 0.83;
+RadarLittleRadius = 0.1;
+
+// Position of particular places in the world (point of reference)
+RadarParticularPlaces = {
+        "2300.0", "-776.0",  "Vagimount",
+        "770.0",  "-640.0",  "Manhatan",
+        "1135.0", "-840.0",  "ThePill",
+        "1033.0", "-944.0",  "End WuDoor",
+        "564.0",  "-1033.0", "Start WuDoor",
+        "2125.0", "-764.0",  "BigHole",
+        "2169.0", "-1258.0", "GapCave",
+        "1840.0", "-970.0",  "StartPosition",
+        "2350.0", "-1158.0", "BackWay",
+        "2440.0", "-1302.0", "WorldRoof",
+        "2228.0", "-1045.0", "DeepForest",
+        "2133.0", "-471.0", "PingooVillage",
+};
+
+//////////////////////////////////////////////////////////////////////////////
+// Login Variables ///////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+
+// Address of the login system (should be itsalive.nevrax.org)
+LoginSystemAddress = "itsalive.nevrax.org";
+
+// Your login
+Login = "";
+
+// Your password
+Password = "";
+
+// The shard number index
+ShardNumber = 0;
+
+// If 1, display the login procedure at the beginning of the game
+AutoLogin = 0;
+
+//////////////////////////////////////////////////////////////////////////////
+// Landscape Variables ///////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+
+// Landscape color (can't be modified in real time)
+LandscapeAmbiantColor = { 17, 54, 100 };
+LandscapeDiffuseColor = { 241, 226, 244 };
+LandscapeMultiplyFactor = 1.1;
+
+// Landscape tesselation
+LandscapeTileNear = 50.0;       // more is bigger more is faster
+LandscapeThresold = 0.001;      // more is bigger more is faster
+
+SunAmbientColor = { 255, 255, 255 };
+SunDiffuseColor = { 255, 255, 255 };
+SunSpecularColor = { 255, 255, 255};
+SunDirection = { -2.935, +0.107, -1.22 };
+
+//////////////////////////////////////////////////////////////////////////////
+// Fog Variables /////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+
+// 1 if you want to see the fog
+FogEnable = 0;
+FogStart = 200;                         // in meter
+FogEnd = 500;                           // in meter
+FogColor = { 80, 77, 118 };
+
+// Name of the landscape data
+BankName = "bank.bank";
+FarBankName = "bank.farbank";
+RetrieverBankName = "snowballs.rbank";
+GlobalRetrieverName = "snowballs.gr";
+
+//////////////////////////////////////////////////////////////////////////////
+// Compass interface Variables ///////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+
+// Position & size of the compass interface
+CompassPosX = 1.2;
+CompassPosY = 0.13;
+CompassRadius = 0.020;
+
+// Color of the compass
+CompassColor = { 150, 50, 255, 150 };
+
+//////////////////////////////////////////////////////////////////////////////
+// Instance groups ///////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+
+InstanceGroups = {
+"3_AN.ig", "4_AP.ig", "5_AD.ig", "5_AK.ig", "5_AL.ig", "5_AP.ig", "5_AQ.ig", "6_AG.ig", "6_AI.ig", "6_AL.ig", "6_AN.ig", "6_AO.ig", "6_AQ.ig", "7_AJ.ig", "7_AN.ig", "7_AO.ig", "8_AL.ig", "8_AN.ig", "3_AF.ig", "8_AR.ig", "3_AG.ig", "3_AI.ig", "3_AJ.ig", "3_AL.ig", "3_AO.ig", "3_AQ.ig", "3_AR.ig", "4_AH.ig", "4_AI.ig", "4_AJ.ig", "4_AK.ig", "4_AM.ig", "4_AN.ig", "4_AQ.ig", "4_AR.ig", "5_AF.ig", "5_AI.ig", "5_AJ.ig", "5_AN.ig", "5_AO.ig", 
+"6_AH.ig", "6_AJ.ig", "6_AR.ig", "7_AK.ig", "7_AM.ig", "7_AR.ig", "8_AG.ig", "8_AJ.ig", "8_AK.ig"
+};
+
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