From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../code/nel/samples/3d/?sortby=date/index.html | 90 ++++++ .../nel/samples/3d/CVS/?sortby=date/index.html | 75 +++++ .../nel/samples/?hideattic=0&sortby=rev/index.html | 173 ++++++++++ .../code/nel/samples/?sortby=author/index.html | 172 ++++++++++ .../code/nel/samples/?sortby=date/index.html | 172 ++++++++++ .../code/nel/samples/?sortby=log/index.html | 172 ++++++++++ .../code/nel/samples/CVS/?sortby=author/index.html | 75 +++++ .../code/nel/samples/CVS/?sortby=date/index.html | 75 +++++ .../code/nel/samples/CVS/?sortby=log/index.html | 75 +++++ .../code/nel/samples/CVS/?sortby=rev/index.html | 75 +++++ .../code/nel/samples/Jamfile?r1=1.1&sortby=log | 139 ++++++++ .../x-cvsweb-markup&sortby=date/index.html | 21 ++ .../index.html | 142 ++++++++ .../index.html | 142 ++++++++ .../nel/samples/Jamfile?sortby=date/index.html | 140 ++++++++ .../index.html | 142 ++++++++ .../index.html | 142 ++++++++ .../code/nel/samples/Jamfile?sortby=log/index.html | 140 ++++++++ .../code/nel/samples/ai/?sortby=rev/index.html | 82 +++++ .../class_transport/?sortby=date/index.html | 78 +++++ .../class_transport/Attic/?sortby=date/index.html | 119 +++++++ .../nel/samples/command/?sortby=log/index.html | 78 +++++ .../?hideattic=0&sortby=author/index.html | 106 ++++++ .../samples/configfile/?sortby=author/index.html | 78 +++++ .../nel/samples/configfile/?sortby=log/index.html | 78 +++++ .../configfile/Attic/?sortby=date/index.html | 105 ++++++ .../configfile/Attic/?sortby=log/index.html | 105 ++++++ .../code/nel/samples/font/?sortby=date/index.html | 78 +++++ .../code/nel/samples/font/?sortby=log/index.html | 78 +++++ .../code/nel/samples/font/?sortby=rev/index.html | 78 +++++ .../log/?hideattic=0&sortby=date/index.html | 102 ++++++ .../code/nel/samples/log/?sortby=log/index.html | 78 +++++ .../code/nel/samples/log/?sortby=rev/index.html | 78 +++++ .../nel/samples/log/Attic/?sortby=date/index.html | 101 ++++++ .../samples/login_system/?sortby=log/index.html | 78 +++++ .../code/nel/samples/login_system/index.html | 119 +++++++ .../nel/samples/misc/?sortby=author/index.html | 102 ++++++ .../code/nel/samples/misc/?sortby=rev/index.html | 102 ++++++ .../misc/configfile/?sortby=date/index.html | 108 +++++++ .../nel/samples/misc/debug/?sortby=date/index.html | 104 ++++++ .../misc/types_check/?sortby=date/index.html | 104 ++++++ .../code/nel/samples/net/?sortby=date/index.html | 110 +++++++ .../code/nel/samples/net/?sortby=log/index.html | 110 +++++++ .../code/nel/samples/net/?sortby=rev/index.html | 110 +++++++ .../nel/samples/net/CVS/?sortby=date/index.html | 75 +++++ .../samples/net/net_layer4/?sortby=date/index.html | 128 ++++++++ .../samples/net/service/?sortby=date/index.html | 112 +++++++ .../nel/samples/net/udp/?sortby=date/index.html | 140 ++++++++ .../samples/net_layer3/?sortby=author/index.html | 78 +++++ .../nel/samples/net_layer3/?sortby=date/index.html | 78 +++++ .../nel/samples/net_layer3/?sortby=rev/index.html | 78 +++++ .../nel/samples/net_layer4/?sortby=date/index.html | 78 +++++ .../nel/samples/net_layer4/?sortby=rev/index.html | 78 +++++ .../net_layer4/Attic/?sortby=date/index.html | 141 ++++++++ .../nel/samples/net_layer5/?sortby=date/index.html | 78 +++++ .../net_layer5/Attic/?sortby=date/index.html | 155 +++++++++ .../nel/samples/pacs/CVS/?sortby=date/index.html | 75 +++++ .../x-cvsweb-markup&sortby=date/index.html | 358 +++++++++++++++++++++ .../code/nel/samples/pacs/main.cpp?sortby=date | 156 +++++++++ .../x-cvsweb-markup&sortby=date/index.html | 229 +++++++++++++ .../code/nel/samples/pacs/object.cpp?sortby=date | 156 +++++++++ .../x-cvsweb-markup&sortby=date/index.html | 129 ++++++++ .../code/nel/samples/pacs/readme.txt?sortby=date | 146 +++++++++ .../nel/samples/service/?sortby=date/index.html | 78 +++++ .../nel/samples/service/?sortby=rev/index.html | 78 +++++ .../samples/sound_sources/?sortby=date/index.html | 110 +++++++ .../x-cvsweb-markup&sortby=rev/index.html | Bin 0 -> 106653 bytes .../x-cvsweb-markup&sortby=rev/index.html | 222 +++++++++++++ .../nel/samples/sound_sources/tuut.wav?sortby=rev | 146 +++++++++ .../samples/types_check/?sortby=date/index.html | 78 +++++ .../nel/samples/types_check/?sortby=rev/index.html | 78 +++++ .../udp/?hideattic=0&sortby=date/index.html | 146 +++++++++ .../code/nel/samples/udp/?sortby=rev/index.html | 78 +++++ .../nel/samples/udp/Attic/?sortby=date/index.html | 145 +++++++++ 74 files changed, 8258 insertions(+) create mode 100644 cvs/cvsweb.cgi/code/nel/samples/3d/?sortby=date/index.html create mode 100644 cvs/cvsweb.cgi/code/nel/samples/3d/CVS/?sortby=date/index.html create mode 100644 cvs/cvsweb.cgi/code/nel/samples/?hideattic=0&sortby=rev/index.html create mode 100644 cvs/cvsweb.cgi/code/nel/samples/?sortby=author/index.html create mode 100644 cvs/cvsweb.cgi/code/nel/samples/?sortby=date/index.html 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+ Revision 1.1 / (download) - annotate - [selected], Mon Feb 18 13:51:50 2002 UTC (5 months, 1 week ago) by lecroart +
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File: Nevrax / code / nel / samples / Jamfile (download)
+Revision 1.1, Mon Feb 18 13:51:50 2002 UTC (5 months ago) by lecroart +
Branch: MAIN +
CVS Tags: georges_v2, HEAD
+ADDED: Jam compile system
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+

# FreeType 2 src Jamfile (c) 2001 David Turner
+#
+
+SubDir  NEL_TOP samples ;
+
+SubInclude  NEL_TOP samples service ;
+
+# end of src Jamfile
+
\ No newline at end of file diff --git a/cvs/cvsweb.cgi/code/nel/samples/Jamfile?sortby=date&only_with_tag=HEAD/index.html b/cvs/cvsweb.cgi/code/nel/samples/Jamfile?sortby=date&only_with_tag=HEAD/index.html new file mode 100644 index 00000000..d4a848c7 --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/samples/Jamfile?sortby=date&only_with_tag=HEAD/index.html @@ -0,0 +1,142 @@ + + + + nevrax.org : cvs + + + + + + + + + + + + + + + +
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+ Revision 1.1 / (download) - annotate - [select for diffs] +, Mon Feb 18 13:51:50 2002 UTC (5 months, 1 week ago) by lecroart +
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+ + diff --git a/cvs/cvsweb.cgi/code/nel/samples/Jamfile?sortby=date&only_with_tag=georges_v2/index.html b/cvs/cvsweb.cgi/code/nel/samples/Jamfile?sortby=date&only_with_tag=georges_v2/index.html new file mode 100644 index 00000000..c7afd3ad --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/samples/Jamfile?sortby=date&only_with_tag=georges_v2/index.html @@ -0,0 +1,142 @@ + + + + nevrax.org : cvs + + + + + + + + + + + + + + + +
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+ Revision 1.1 / (download) - annotate - [select for diffs] +, Mon Feb 18 13:51:50 2002 UTC (5 months ago) by lecroart +
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+ + diff --git a/cvs/cvsweb.cgi/code/nel/samples/login_system/?sortby=log/index.html b/cvs/cvsweb.cgi/code/nel/samples/login_system/?sortby=log/index.html new file mode 100644 index 00000000..9ca3ef59 --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/samples/login_system/?sortby=log/index.html @@ -0,0 +1,78 @@ + + + + nevrax.org : cvs + + + + + + + + + + + + + + + +
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+ + diff --git a/cvs/cvsweb.cgi/code/nel/samples/login_system/index.html b/cvs/cvsweb.cgi/code/nel/samples/login_system/index.html new file mode 100644 index 00000000..949a91a2 --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/samples/login_system/index.html @@ -0,0 +1,119 @@ + + + + nevrax.org : cvs + + + + + + + + + + + + + + + +
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[TXT] + Makefile + 1.3  3 months cado  BUGFIX: changed the makefile to work on linux +
[TXT] + client.cfg + 1.2  4 months lecroart  ADDED: put all services in the project +
[TXT] + client.cpp + 1.6  2 months lecroart  ADDED: sleep 0 +
[TXT] + client.dsp + 1.2  6 months lecroart  ADDED: config file and info about whats happen +
[TXT] + frontend_service.cfg + 1.2  3 months legros  ADDED:compatability with service_5 +
[TXT] + frontend_service.cpp + 1.2  3 months legros  ADDED:compatability with service_5 +
[TXT] + frontend_service.dsp + 1.2  4 months lecroart  ADDED: put all services in the project +
[TXT] + main.dsw + 1.4  3 months lecroart  remove the time service and add look the login/pass in the config file if the us...

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[TXT] + client.dsp + 1.2  3 months lecroart  CHANGED: directory architecture +
[TXT] + frontend_service.cfg + 1.6  3 months lecroart  CHANGED: directory architecture +
[TXT] + frontend_service.cpp + 1.4  3 months lecroart  CHANGED: directory architecture +
[TXT] + frontend_service.dsp + 1.2  3 months lecroart  CHANGED: directory architecture +
[TXT] + main.dsw + 1.3  3 months lecroart  CHANGED: directory architecture +
[TXT] + ping_service.cfg + 1.5  3 months lecroart  CHANGED: directory architecture +
[TXT] + ping_service.cpp + 1.4  3 months lecroart  CHANGED: directory architecture +
[TXT] + ping_service.dsp + 1.2  3 months lecroart  CHANGED: directory architecture +
[TXT] + frontend.cpp + 1.4  12 months lecroart  CHANGED: rename projects and bug fix +
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[BACK] Return to main.cpp + CVS log [TXT][DIR] Up to Nevrax / code / nel / samples / pacs

File: Nevrax / code / nel / samples / pacs / main.cpp (download)
+Revision 1.2, Wed Feb 20 18:07:14 2002 UTC (5 months ago) by lecroart +
Branch: MAIN +
CVS Tags: georges_v2, HEAD
Changes since 1.1: +2 -2 + lines
+#FIXED: doxygen warning
+
+

/** \file pacs/main.cpp
+ * Pacs sample using user interface.
+ *
+ * $Id: main.cpp,v 1.2 2002/02/20 18:07:14 lecroart Exp $
+ */
+
+/* Copyright, 2001 Nevrax Ltd.
+ *
+ * This file is part of NEVRAX NEL.
+ * NEVRAX NEL is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+
+ * NEVRAX NEL is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with NEVRAX NEL; see the file COPYING. If not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+ * MA 02111-1307, USA.
+ */
+
+#include "object.h"
+
+// Pacs includes
+#include <nel/pacs/u_move_container.h>
+#include <nel/pacs/u_move_primitive.h>
+#include <nel/pacs/u_collision_desc.h>
+
+// Misc includes
+#include <nel/misc/time_nl.h>
+#include <nel/misc/path.h>
+
+// 3d includes
+#include <nel/3d/u_camera.h>
+#include <nel/3d/u_driver.h>
+#include <nel/3d/u_text_context.h>
+#include <nel/3d/u_instance.h>
+#include <nel/3d/u_scene.h>
+#include <nel/3d/u_3d_mouse_listener.h>
+#include <nel/3d/u_material.h>
+
+#ifdef NL_OS_WINDOWS
+
+// Just for the main function and ::MessageBox
+#include <windows.h>
+
+#endif // NL_OS_WINDOWS
+
+using namespace NLMISC;
+using namespace NL3D;
+using namespace NLPACS;
+
+// Some defines
+#define ARENA_SIZE 50
+#define NUM_CELL 10
+
+#define SIZE_PRIMITIVE_MIN (1)
+#define SIZE_PRIMITIVE_MAX 2
+#define KEYBOARD_ACCEL (5.0)    // m.s-2
+#define SHOCK_ABSORB (0.9)              //
+#define DELTA_TIME (0.1)
+#define GO (10)
+#define BORDER_SIZE SIZE_PRIMITIVE_MAX
+#define INIT_SPEED 9
+#define MAX_WORLD_IMAGE 31
+
+volatile bool synchro;
+
+// Get a random size
+double randomSize ()
+{
+        return (SIZE_PRIMITIVE_MAX - SIZE_PRIMITIVE_MIN)*((double)rand() / (double)RAND_MAX) + SIZE_PRIMITIVE_MIN;
+}
+
+// Get a random rotation
+double randomRot ()
+{
+        return 2*(double)Pi*((double)rand() / (double)RAND_MAX);
+}
+
+// Get a random speed
+CVectorD randomSpeed ()
+{
+        return CVectorD (        2*(double)INIT_SPEED*((double)rand() / (double)RAND_MAX) - INIT_SPEED,
+                                                2*(double)INIT_SPEED*((double)rand() / (double)RAND_MAX) - INIT_SPEED, 0);
+}
+
+// Get a random pos
+CVectorD randomPos ()
+{
+        return CVectorD (        ((double)ARENA_SIZE - 2*BORDER_SIZE - SIZE_PRIMITIVE_MAX)*((double)rand() / (double)RAND_MAX) - ARENA_SIZE / 2.0 + BORDER_SIZE+ (SIZE_PRIMITIVE_MAX) / 2,
+                                                ((double)ARENA_SIZE - 2*BORDER_SIZE - SIZE_PRIMITIVE_MAX)*((double)rand() / (double)RAND_MAX) - ARENA_SIZE / 2.0 + BORDER_SIZE+ (SIZE_PRIMITIVE_MAX) / 2,
+                                                0);
+}
+
+// Setup speed with keyboard
+void keyboard (UDriver  *pDriver, double deltaTime, CObjectDyn &obj)
+{
+        // Add speed to selected object
+        CVectorD speed (0,0,0);
+        if (pDriver->AsyncListener.isKeyDown (KeyLEFT))
+                speed.x+=KEYBOARD_ACCEL*deltaTime;
+        if (pDriver->AsyncListener.isKeyDown (KeyRIGHT))
+                speed.x-=KEYBOARD_ACCEL*deltaTime;
+        if (pDriver->AsyncListener.isKeyDown (KeyUP))
+                speed.y-=KEYBOARD_ACCEL*deltaTime;
+        if (pDriver->AsyncListener.isKeyDown (KeyDOWN))
+                speed.y+=KEYBOARD_ACCEL*deltaTime;
+        if (pDriver->AsyncListener.isKeyDown (KeyPRIOR))
+                speed.z+=KEYBOARD_ACCEL*deltaTime;
+        if (pDriver->AsyncListener.isKeyDown (KeyNEXT))
+                speed.z-=KEYBOARD_ACCEL*deltaTime;
+
+        // Set new speed
+        if (speed.norm() > 0)
+                obj.setSpeed(obj.getSpeed ()+speed);
+}
+
+// ** Main entry
+
+#ifdef NL_OS_WINDOWS
+
+int APIENTRY WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR     lpCmdLine,
+                     int       nCmdShow)
+
+#else // NL_OS_WINDOWS
+
+int main ()
+
+#endif // NL_OS_WINDOWS
+
+{
+        try
+        {
+                // Init search pathes
+                CPath::addSearchPath ("shapes");
+                
+                // Create a driver
+                UDriver        *pDriver=UDriver::createDriver();
+
+                // Setup text context
+                pDriver->setDisplay (UDriver::CMode(640, 480, 0));
+
+                // Create a scene
+                UScene *pScene=pDriver->createScene();
+
+                // Create a container
+                // This container has 31 world images. The first is a static world image, the others are dynamic.
+                // Each frame, the sample eval the collision in the next dynamic world image.
+                // This is to show the multiple world images fonctionnality.
+                UMoveContainer *container=UMoveContainer::createMoveContainer (-ARENA_SIZE/2.0, -ARENA_SIZE/2.0, ARENA_SIZE/2.0, ARENA_SIZE/2.0,
+                        NUM_CELL, NUM_CELL, (double)SIZE_PRIMITIVE_MAX*sqrt(2.0), MAX_WORLD_IMAGE );
+
+                // Set the world image 0 as static (for borders)
+                container->setAsStatic (0);
+
+                // Array arena
+                std::vector<CObjectDyn*>        arrayArena;
+
+                // Create an arena with boxes
+                int num_cell=ARENA_SIZE/SIZE_PRIMITIVE_MAX+1;
+                for (int cell=0; cell<num_cell; cell++)
+                {
+                        // Create static boxes around the test area
+                        arrayArena.push_back (new CObjectDyn (SIZE_PRIMITIVE_MAX, SIZE_PRIMITIVE_MAX, 10*SIZE_PRIMITIVE_MAX, 0, 
+                                CVectorD (SIZE_PRIMITIVE_MAX*cell-(ARENA_SIZE-SIZE_PRIMITIVE_MAX)/2, (ARENA_SIZE-SIZE_PRIMITIVE_MAX)/2, 0),
+                                CVectorD(0,0,0), true, *container, *pScene, UMovePrimitive::DoNothing, 0, 1, 0));
+                        arrayArena.push_back (new CObjectDyn (SIZE_PRIMITIVE_MAX, SIZE_PRIMITIVE_MAX, 10*SIZE_PRIMITIVE_MAX, 0, 
+                                CVectorD (SIZE_PRIMITIVE_MAX*cell-(ARENA_SIZE-SIZE_PRIMITIVE_MAX)/2, -(ARENA_SIZE-SIZE_PRIMITIVE_MAX)/2, 0),
+                                CVectorD(0,0,0), true, *container, *pScene, UMovePrimitive::DoNothing, 0, 1, 0));
+                        arrayArena.push_back (new CObjectDyn (SIZE_PRIMITIVE_MAX, SIZE_PRIMITIVE_MAX, 10*SIZE_PRIMITIVE_MAX, 0, 
+                                CVectorD ((ARENA_SIZE-SIZE_PRIMITIVE_MAX)/2, SIZE_PRIMITIVE_MAX*cell-(ARENA_SIZE-SIZE_PRIMITIVE_MAX)/2, 0),
+                                CVectorD(0,0,0), true, *container, *pScene, UMovePrimitive::DoNothing, 0, 1, 0));
+                        arrayArena.push_back (new CObjectDyn (SIZE_PRIMITIVE_MAX, SIZE_PRIMITIVE_MAX, 10*SIZE_PRIMITIVE_MAX, 0, 
+                                CVectorD (-(ARENA_SIZE-SIZE_PRIMITIVE_MAX)/2, SIZE_PRIMITIVE_MAX*cell-(ARENA_SIZE-SIZE_PRIMITIVE_MAX)/2, 0),
+                                CVectorD(0,0,0), true, *container, *pScene, UMovePrimitive::DoNothing, 0, 1, 0));
+                }
+
+                // Setup camera
+                UCamera        *pCam=pScene->getCam();
+                pCam->setTransformMode (UTransformable::DirectMatrix);
+                pCam->setPerspective ((float)Pi/2.f, 1.33f, 0.1f, 1000);
+
+                // Setup the mouse listener
+                U3dMouseListener *plistener=pDriver->create3dMouseListener ();
+                plistener->setHotSpot (CVectorD (0,0,0));
+                plistener->setFrustrum (pCam->getFrustum());
+                plistener->setMatrix (pCam->getMatrix());
+                plistener->setMouseMode (U3dMouseListener::edit3d);
+
+                // Array of dynamic objects
+                std::vector<CObjectDyn*>        arrayObj;
+
+                // Create one object
+                arrayObj.push_back (
+                        new CObjectDyn (randomSize (), randomSize (), randomPos (), CVectorD(0,0,0), true, *container, *pScene, 
+                                UMovePrimitive::Reflexion, 1, 30, 1));
+
+                // Selected object
+                uint selected=0;
+
+                // Get time
+                TTime lastTime=CTime::getLocalTime ();
+
+                // Current world image
+                uint worldImage=1;
+
+                // Color to clear the background
+                CRGBA clearColor;
+
+                // Main loop
+                while (pDriver->isActive() && (!pDriver->AsyncListener.isKeyPushed (KeyESCAPE)))
+                {
+                        // Get the current time
+                        TTime newTime=CTime::getLocalTime ();
+                        double deltaTime=(double)(uint32)(newTime-lastTime)/1000.0;
+                        lastTime=newTime;
+
+                        // Insert objects in press INSERT
+                        if (pDriver->AsyncListener.isKeyDown (KeyINSERT))
+                        {
+                                // Random cylinder and boxes
+                                if (rand()&1)
+                                        arrayObj.push_back (new CObjectDyn (randomSize(), randomSize(), randomSize(), randomRot(), randomPos (), CVectorD(0,0,0), 
+                                        true, *container, *pScene, UMovePrimitive::Reflexion, 1, 30, worldImage));
+                                else
+                                        arrayObj.push_back (new CObjectDyn (randomSize (), randomSize (), randomPos (), CVectorD(0,0,0), true, *container, 
+                                        *pScene, UMovePrimitive::Reflexion, 1, 30, worldImage));
+                        }
+
+                        // Make caos if SPACE pressed
+                        if (pDriver->AsyncListener.isKeyDown (KeySPACE))
+                        {
+                                for (uint t=0; t<arrayObj.size(); t++)
+                                        arrayObj[t]->setSpeed (randomSpeed ());
+                        }
+
+                        // Keyboard
+                        if (arrayObj.size())
+                        {
+                                // Manipulate selected primitive
+                                keyboard (pDriver, deltaTime, *(arrayObj[selected]));
+
+                                // Remove a primitive if DELETE pressed
+                                if (pDriver->AsyncListener.isKeyDown (KeyDELETE))
+                                {
+                                        arrayObj[arrayObj.size()-1]->remove (*container, *pScene);
+                                        arrayObj.resize (arrayObj.size()-1);
+                                }
+
+                                // Check selected
+                                if (selected>=arrayObj.size())
+                                        selected=arrayObj.size()-1;
+                                if (selected<0)
+                                        selected=0;
+
+                                // Change selected object if TAB pressed
+                                if (pDriver->AsyncListener.isKeyPushed (KeyTAB))
+                                {
+                                        selected++;
+                                        selected%=arrayObj.size();
+                                }
+                        }
+
+                        // Move primitives
+                        for (uint i=0; i<arrayObj.size(); i++)
+                                arrayObj[i]->tryMove (DELTA_TIME, *container, worldImage);
+
+                        // Eval static world image
+                        container->evalCollision (DELTA_TIME, 0);
+
+                        // Eval current dynamic world image
+                        container->evalCollision (DELTA_TIME, worldImage);
+                        
+                        // Simulation new position
+                        for (i=0; i<arrayObj.size(); i++)
+                                arrayObj[i]->doMove (DELTA_TIME, worldImage);
+
+                        // Check triggers
+                        clearColor=CRGBA::Black;
+                        if (container->getNumTriggerInfo())
+                        {
+                                // White if collision
+                                clearColor=CRGBA (100,100,100);
+                        }
+
+                        // Setup view matrix
+                        int size=arrayObj.size();
+                        if (size)
+                        {
+                                // Setup hotspot for the 3d listener
+                                plistener->setHotSpot (arrayObj[selected]->getPos());
+
+                                // Look at selected primitive
+                                pCam->lookAt (plistener->getViewMatrix().getPos (), arrayObj[selected]->getPos());
+                        }
+
+                        // Force listener current matrix
+                        plistener->setMatrix (pCam->getMatrix());
+
+                        // Clear
+                        pDriver->clearBuffers (clearColor);
+
+                        // Render
+                        pScene->render ();
+
+                        // Draw some lines
+                        pDriver->setMatrixMode3D(*pCam);
+
+                        // Swap
+                        pDriver->swapBuffers ();
+
+                        // Pump messages
+                        pDriver->EventServer.pump();
+
+                        // Next world image
+                        int nextImage=worldImage+1;
+                        if (nextImage>=MAX_WORLD_IMAGE)
+                                nextImage=1;
+                        container->duplicateWorldImage (worldImage, nextImage);
+                        worldImage=nextImage;
+                }
+
+                // Remove mouse listener
+                pDriver->delete3dMouseListener (plistener);
+        }
+        catch (Exception& e)
+        {
+#ifdef NL_OS_WINDOWS
+                ::MessageBox (NULL, e.what(), "Test collision move", MB_OK|MB_ICONEXCLAMATION);
+#else // NL_OS_WINDOWS
+                printf (e.what());
+#endif // NL_OS_WINDOWS
+        }
+
+        return 0;
+}
+
+
\ No newline at end of file diff --git a/cvs/cvsweb.cgi/code/nel/samples/pacs/main.cpp?sortby=date b/cvs/cvsweb.cgi/code/nel/samples/pacs/main.cpp?sortby=date new file mode 100644 index 00000000..92e5f7c2 --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/samples/pacs/main.cpp?sortby=date @@ -0,0 +1,156 @@ + + + + nevrax.org : cvs + + + + + + + + + + + + + + + +
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Nevrax / code / nel / samples / pacs / main.cpp
+ + + + + +
main.cpp
+

+

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+


+ Revision 1.2 / (download) - annotate - [select for diffs] +, Wed Feb 20 18:07:14 2002 UTC (5 months ago) by lecroart +
Branch: MAIN + +
CVS Tags: georges_v2, +HEAD +
Changes since 1.1: +2 -2 + lines
Diff to previous 1.1 +

+#FIXED: doxygen warning
+
+

+ Revision 1.1 / (download) - annotate - [select for diffs] +, Thu Jul 19 11:59:02 2001 UTC (12 months, 1 week ago) by corvazier +
Branch: MAIN + +
CVS Tags: nel_0_4, +demo_0_1 +
Diff

+ADDED: sample to show how to use PACS
+
+ + + + + +
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+ + diff --git a/cvs/cvsweb.cgi/code/nel/samples/pacs/object.cpp?rev=1.2&content-type=text/x-cvsweb-markup&sortby=date/index.html b/cvs/cvsweb.cgi/code/nel/samples/pacs/object.cpp?rev=1.2&content-type=text/x-cvsweb-markup&sortby=date/index.html new file mode 100644 index 00000000..68c678e0 --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/samples/pacs/object.cpp?rev=1.2&content-type=text/x-cvsweb-markup&sortby=date/index.html @@ -0,0 +1,229 @@ + + + +code/nel/samples/pacs/object.cpp - view - 1.2 + +
[BACK] Return to object.cpp + CVS log [TXT][DIR] Up to Nevrax / code / nel / samples / pacs

File: Nevrax / code / nel / samples / pacs / object.cpp (download)
+Revision 1.2, Wed Feb 20 18:07:14 2002 UTC (5 months ago) by lecroart +
Branch: MAIN +
CVS Tags: georges_v2, HEAD
Changes since 1.1: +2 -2 + lines
+#FIXED: doxygen warning
+
+

/** \file net_layer5/object.cpp
+ * Objects for the sample. Link between 3d instance and collision primitives.
+ *
+ * $Id: object.cpp,v 1.2 2002/02/20 18:07:14 lecroart Exp $
+ */
+
+/* Copyright, 2001 Nevrax Ltd.
+ *
+ * This file is part of NEVRAX NEL.
+ * NEVRAX NEL is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+
+ * NEVRAX NEL is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with NEVRAX NEL; see the file COPYING. If not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+ * MA 02111-1307, USA.
+ */
+
+#include "object.h"
+
+// Pacs includes
+#include <nel/pacs/u_move_container.h>
+#include <nel/pacs/u_move_primitive.h>
+
+// 3d includes
+#include <nel/3d/u_scene.h>
+#include <nel/3d/u_instance.h>
+
+// Misc includes
+#include <nel/misc/vectord.h>
+
+#define BRAKE_FORCE (-0.1) // (m.s-2)
+#define GRAVITY_FORCE (-15.0)
+#define SHOCK_ABSORB (1.0)              //
+
+using namespace NL3D;
+using namespace NLNET;
+using namespace NLMISC;
+using namespace NLPACS;
+
+// ***************************************************************************
+
+CObjectDyn::CObjectDyn (double width, double depth, double height, double orientation, const CVectorD& pos, 
+                                 const CVectorD& speed, bool obstacle, UMoveContainer &container, UScene &scene, 
+                                 UMovePrimitive::TReaction reaction, uint8 worldImage, uint8 nbImage, uint8 insertWorldImage)
+{
+        // Create a box instance
+        _Instance = scene.createInstance ("rectangle.shape");
+        nlassert (_Instance);
+
+        // Setup the instance
+        _Instance->setScale (CVectorD (width, depth, height));
+        _Instance->setRotQuat (CQuat (CVectorD (0, 0, 1), (float)orientation));
+
+        // Create a collision volume
+        _MovePrimitive = container.addCollisionablePrimitive (worldImage, nbImage);
+        _MovePrimitive->insertInWorldImage (insertWorldImage);
+
+        // Setup the collision primitive
+        _MovePrimitive->setPrimitiveType (UMovePrimitive::_2DOrientedBox);
+        _MovePrimitive->setHeight ((float)height);
+        _MovePrimitive->setOrientation (orientation, insertWorldImage);
+        _MovePrimitive->setSize ((float)width, (float)depth);
+
+         // This primitive is an obstacle (it blocks others)
+        _MovePrimitive->setObstacle (obstacle);
+
+         // Setup reaction type
+        _MovePrimitive->setReactionType (reaction);
+
+        // Setup absorption value
+        _MovePrimitive->setAbsorbtion (0.9f);
+
+        // Setup user data
+        _MovePrimitive->UserData=(uint)this;
+
+        // Setup trigger type
+        _MovePrimitive->setTriggerType (UMovePrimitive::EnterTrigger);
+
+        // Set pos and speed
+        setPos (pos);
+        setSpeed (speed);
+
+        _MovePrimitive->setGlobalPosition (pos, insertWorldImage);
+}
+
+// ***************************************************************************
+
+CObjectDyn::CObjectDyn (double diameter, double height, const CVectorD& pos, const CVectorD& speed, 
+        bool obstacle, UMoveContainer &container, UScene &scene, UMovePrimitive::TReaction reaction, 
+        uint8 worldImage, uint8 nbImage, uint8 insertWorldImage)
+{
+        // Create a box instance
+        _Instance = scene.createInstance ("cylinder.shape");
+        nlassert (_Instance);
+
+        // Setup the instance
+        _Instance->setScale (CVectorD (diameter, diameter, height));
+
+        // Create a collision volume
+        _MovePrimitive = container.addCollisionablePrimitive (worldImage, nbImage);
+        _MovePrimitive->insertInWorldImage (insertWorldImage);
+
+        // Setup the primitive
+        _MovePrimitive->setPrimitiveType (UMovePrimitive::_2DOrientedCylinder);
+        _MovePrimitive->setHeight ((float)height);
+        _MovePrimitive->setRadius ((float)diameter/2.f);
+
+        // This primitive is an obstacle (it blocks others)
+        _MovePrimitive->setObstacle (true);
+
+        // Setup reaction type
+        _MovePrimitive->setReactionType (reaction);
+
+        // Setup reaction type
+        _MovePrimitive->setAbsorbtion (0.9f);
+
+        // Setup user data
+        _MovePrimitive->UserData=(uint)this;
+
+        // Setup trigger type
+        _MovePrimitive->setTriggerType (UMovePrimitive::EnterTrigger);
+
+        // Set pos and speed
+        setPos (pos);
+        setSpeed (speed);
+        _MovePrimitive->setGlobalPosition (pos, insertWorldImage);
+}
+
+// ***************************************************************************
+
+void CObjectDyn::tryMove (double deltaTime, UMoveContainer &container, uint8 worldImage)
+{
+        // New speed
+        if ( (_MovePrimitive->getSpeed(worldImage).norm()>0.f) || _Speed.norm()>0.f )
+        {
+                // Brake
+                CVectorD newSpeed=_Speed;
+                newSpeed.normalize();
+                newSpeed*=BRAKE_FORCE*deltaTime;
+                newSpeed+=_Speed;
+
+                // Stop ?
+                if (_Speed*newSpeed<=0)
+                        newSpeed=CVectorD (0,0,0);
+
+                // Set speed
+                setSpeed (newSpeed);
+
+                // Try this move
+                _MovePrimitive->move (_Speed, worldImage);
+                _TryMove=true;
+        }
+        else
+                _TryMove=false;
+
+}
+
+// ***************************************************************************
+
+void CObjectDyn::doMove (double deltaTime, uint8 worldImage)
+{
+        // New speed
+        setSpeed (_MovePrimitive->getSpeed(worldImage));
+
+        // New position
+        setPos (_MovePrimitive->getFinalPosition (worldImage));
+}
+
+// ***************************************************************************
+
+void CObjectDyn::setPos (const CVectorD& pos)
+{
+        _Position=pos;
+        if (_Instance)
+                _Instance->setPos (pos);
+}
+
+// ***************************************************************************
+
+void CObjectDyn::setGlobalPos (UGlobalPosition& gpos, CVectorD& pos, uint8 worldimage)
+{
+        // Place the primitive the first time
+        _MovePrimitive->setGlobalPosition (gpos, worldimage);
+        setPos (pos);
+}
+
+// ***************************************************************************
+
+void CObjectDyn::setSpeed (const CVectorD& speed)
+{
+        _Speed=speed;
+}
+
+// ***************************************************************************
+
+void CObjectDyn::remove (NLPACS::UMoveContainer &container, UScene &scene)
+{
+        // Remove from container
+        container.removePrimitive (_MovePrimitive);
+
+        // Remove instance
+        if (_Instance)
+                scene.deleteInstance (_Instance);
+}
+
+// ***************************************************************************
+
+
\ No newline at end of file diff --git a/cvs/cvsweb.cgi/code/nel/samples/pacs/object.cpp?sortby=date b/cvs/cvsweb.cgi/code/nel/samples/pacs/object.cpp?sortby=date new file mode 100644 index 00000000..3f2f09bb --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/samples/pacs/object.cpp?sortby=date @@ -0,0 +1,156 @@ + + + + nevrax.org : cvs + + + + + + + + + + + + + + + +
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+ + + + + + + + + + +
+ + +
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+ + + + + + + +
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Nevrax / code / nel / samples / pacs / object.cpp
+ + + + + +
object.cpp
+

+

Default branch: MAIN
+


+ Revision 1.2 / (download) - annotate - [select for diffs] +, Wed Feb 20 18:07:14 2002 UTC (5 months ago) by lecroart +
Branch: MAIN + +
CVS Tags: georges_v2, +HEAD +
Changes since 1.1: +2 -2 + lines
Diff to previous 1.1 +

+#FIXED: doxygen warning
+
+

+ Revision 1.1 / (download) - annotate - [select for diffs] +, Thu Jul 19 11:59:02 2001 UTC (12 months, 1 week ago) by corvazier +
Branch: MAIN + +
CVS Tags: nel_0_4, +demo_0_1 +
Diff

+ADDED: sample to show how to use PACS
+
+ + + + + +
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+ + diff --git a/cvs/cvsweb.cgi/code/nel/samples/pacs/object.h?rev=1.2&content-type=text/x-cvsweb-markup&sortby=date/index.html b/cvs/cvsweb.cgi/code/nel/samples/pacs/object.h?rev=1.2&content-type=text/x-cvsweb-markup&sortby=date/index.html new file mode 100644 index 00000000..641c72eb --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/samples/pacs/object.h?rev=1.2&content-type=text/x-cvsweb-markup&sortby=date/index.html @@ -0,0 +1,129 @@ + + + +code/nel/samples/pacs/object.h - view - 1.2 + +
[BACK] Return to object.h + CVS log [TXT][DIR] Up to Nevrax / code / nel / samples / pacs

File: Nevrax / code / nel / samples / pacs / object.h (download)
+Revision 1.2, Wed Feb 20 18:07:14 2002 UTC (5 months ago) by lecroart +
Branch: MAIN +
CVS Tags: georges_v2, HEAD
Changes since 1.1: +2 -2 + lines
+#FIXED: doxygen warning
+
+

/** \file net_layer5/object.h
+ * Objects for the sample. Link between 3d instance and collision primitives.
+ *
+ * $Id: object.h,v 1.2 2002/02/20 18:07:14 lecroart Exp $
+ */
+
+/* Copyright, 2001 Nevrax Ltd.
+ *
+ * This file is part of NEVRAX NEL.
+ * NEVRAX NEL is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+
+ * NEVRAX NEL is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with NEVRAX NEL; see the file COPYING. If not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+ * MA 02111-1307, USA.
+ */
+
+#ifndef NL_OBJECT_H
+#define NL_OBJECT_H
+
+#include "nel/misc/types_nl.h"
+#include "nel/misc/vector.h"
+#include "nel/misc/vectord.h"
+#include "nel/pacs/u_move_primitive.h"
+#include "nel/pacs/u_global_position.h"
+
+// External classes
+
+namespace NLNET
+{
+class CPacsClient;
+};
+
+namespace NLPACS
+{
+class UMoveContainer;
+class UMovePrimitive;
+class UGlobalPosition;
+};
+
+namespace NL3D
+{
+class UScene;
+class UInstance;
+};
+
+/**
+ * object for the test
+ *
+ * \author Cyril 'Hulud' Corvazier
+ * \author Nevrax France
+ * \date 2001
+ */
+class CObjectDyn
+{
+public:
+
+        /// Box constructor
+        CObjectDyn (double width, double depth, double height, double orientation, const NLMISC::CVectorD& pos,
+                const NLMISC::CVectorD& speed, bool obstacle, NLPACS::UMoveContainer &container, NL3D::UScene &scene, 
+                NLPACS::UMovePrimitive::TReaction reaction, uint8 worldImage, uint8 nbImage, uint8 insertWorldImage);
+
+        /// Cylinder constructor
+        CObjectDyn (double radius, double height, const NLMISC::CVectorD& pos, const NLMISC::CVectorD& speed, 
+                bool obstacle, NLPACS::UMoveContainer &container, NL3D::UScene &scene, 
+                NLPACS::UMovePrimitive::TReaction reaction, uint8 worldImage, uint8 nbImage, uint8 insertWorldImage);
+
+        /// Set position
+        void                        setPos (const NLMISC::CVectorD& pos);
+        void                        setGlobalPos (NLPACS::UGlobalPosition& gpos, NLMISC::CVectorD& pos, uint8 worldimage);
+
+        /// Set position
+        void        setSpeed (const NLMISC::CVectorD& speed);
+
+        /// Set position
+        const NLMISC::CVectorD&        getPos () const
+        {
+                return _Position;
+        }
+
+        /// Set position
+        const NLMISC::CVectorD&        getSpeed () const
+        {
+                return _Speed;
+        }
+
+        /// Simulate
+        void                        tryMove (double deltaTime, NLPACS::UMoveContainer &container, uint8 worldImage);
+        void                        doMove (double deltaTime, uint8 worldImage);
+
+        /// Remove object from container
+        void                        remove (NLPACS::UMoveContainer &container, NL3D::UScene &scene);
+
+private:
+
+        bool                                                _TryMove;
+        NLMISC::CVectorD                        _Position;
+        NLMISC::CVectorD                        _TryPosition;
+        NLMISC::CVectorD                        _Speed;
+        NLPACS::UMovePrimitive                *_MovePrimitive;
+        NL3D::UInstance                                *_Instance;
+};
+
+
+#endif // NL_OBJECT_H
+
+/* End of object.h */
+
\ No newline at end of file diff --git a/cvs/cvsweb.cgi/code/nel/samples/pacs/readme.txt?sortby=date b/cvs/cvsweb.cgi/code/nel/samples/pacs/readme.txt?sortby=date new file mode 100644 index 00000000..d9d89f56 --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/samples/pacs/readme.txt?sortby=date @@ -0,0 +1,146 @@ + + + + nevrax.org : cvs + + + + + + + + + + + + + + + +
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+ + + + + +
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+

+

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+


+ Revision 1.1 / (download) - annotate - [select for diffs] +, Thu Jul 19 11:59:02 2001 UTC (12 months, 1 week ago) by corvazier +
Branch: MAIN + +
CVS Tags: nel_0_4, +georges_v2, +demo_0_1, +HEAD +
Diff

+ADDED: sample to show how to use PACS
+
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+ + diff --git a/cvs/cvsweb.cgi/code/nel/samples/service/?sortby=date/index.html b/cvs/cvsweb.cgi/code/nel/samples/service/?sortby=date/index.html new file mode 100644 index 00000000..9cdc4b12 --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/samples/service/?sortby=date/index.html @@ -0,0 +1,78 @@ + + + + nevrax.org : cvs + + + + + + + + + + + + + + + +
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[TXT] + main.cpp + 1.6  4 months lecroart  #FIXED: doxygen warning +
[TXT] + sample_sounds.nss + 1.3  10 months cado  ADDED looping as a static sound property +
[TXT] + beep.wav + 1.1  11 months cado  Initial import of the NeL sound engine usage sample +
[TXT] + sound_sources.dsp + 1.1  11 months cado  Initial import of the NeL sound engine usage sample +
[TXT] + tuut.wav + 1.1  11 months cado  Initial import of the NeL sound engine usage sample +

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[BACK] Return to main.cpp + CVS log [TXT][DIR] Up to Nevrax / code / nel / samples / sound_sources

File: Nevrax / code / nel / samples / sound_sources / main.cpp (download)
+Revision 1.6, Wed Feb 20 18:07:22 2002 UTC (5 months ago) by lecroart +
Branch: MAIN +
CVS Tags: georges_v2, HEAD
Changes since 1.5: +2 -2 + lines
+#FIXED: doxygen warning
+
+

/** \file sound_sources/main.cpp
+ * Simple example of NeL sound engine usage
+ *
+ * $Id: main.cpp,v 1.6 2002/02/20 18:07:22 lecroart Exp $
+ */
+
+/* Copyright, 2001 Nevrax Ltd.
+ *
+ * This file is part of NEVRAX NEL.
+ * NEVRAX NEL is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+
+ * NEVRAX NEL is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with NEVRAX NEL; see the file COPYING. If not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+ * MA 02111-1307, USA.
+ */
+
+
+/*
+ * This sample shows how to initialize the audio mixer (UAudioMixer),
+ * how to create a source (USource), and how to move the listener
+ * (UListener).
+ */
+
+
+#include "nel/misc/debug.h"
+#include "nel/misc/time_nl.h"
+#include "nel/misc/vector.h"
+using namespace NLMISC;
+
+#include "nel/sound/u_audio_mixer.h"
+#include "nel/sound/u_listener.h"
+using namespace NLSOUND;
+
+#include <stdio.h>
+
+
+// Pointer to the audio mixer object
+UAudioMixer     *AudioMixer = NULL;
+
+
+/*
+ * Initialization
+ */
+void Init()
+{
+        try
+        {
+                /*
+                 * 1. Create the audio mixer object and init it.
+                 * If the sound driver cannot be loaded, an exception is thrown.
+                 */
+                AudioMixer = UAudioMixer::createAudioMixer();
+                AudioMixer->init();
+
+                /*
+                 * 2. Load a "sources sounds file" (.nss), its sound properties and
+                 * its attached wave data files (.wav)
+                 */
+                AudioMixer->loadSoundBuffers( "sample_sounds.nss" );
+
+                /*
+                 * In this small example, we don't have any environmental effects or
+                 * environment sounds. If so we would load an "environmental effects
+                 * file" (.nef) and an "environment sounds file" (.nes):
+                 *
+                 * AudioMixer->loadEnvEffects( "effects.nef" );
+                 *
+                 * UEnvSound *root;
+                 * AudioMixer->loadEnvSounds( "envsounds.nes", &root );
+                 */
+
+                /*
+                 * 3. Initialize listener's position and orientation (in NeL coordinate system).
+                 */
+                CVector initpos ( 0.0f, 0.0f, 0.0f );
+                CVector frontvec( 0.0f, 1.0f, 0.0f );
+                CVector upvec( 0.0f, 0.0f, 1.0f );
+                AudioMixer->getListener()->setPos( initpos );
+                AudioMixer->getListener()->setOrientation( frontvec, upvec );
+
+        }
+        catch( Exception& e )
+        {
+                nlerror( "Error: %s", e.what() );
+        }
+}
+
+
+/*
+ * Adding a source
+ */
+USource *OnAddSource( const char *name, float x, float y, float z )
+{
+        /*
+         * Create a source with sound 'name', and set some of its initial properties, if successful
+         */
+        USource *source = AudioMixer->createSource( name );
+        if ( source != NULL )
+        {
+                source->setPos( CVector(x,y,z) );
+
+                /* The initial gain, pitch and looping state are stored
+                 * in the "source sounds file".
+                 */
+
+                source->play(); // start playing immediately
+        }
+        else
+        {
+                nlwarning( "Sound '%s' not found", name );
+        }
+        return source;
+}
+
+
+/*
+ * When moving the listener, wait for a short delay
+ */
+void OnMove( const CVector& listenerpos )
+{
+        // Move forward
+        AudioMixer->getListener()->setPos( listenerpos );
+
+        // Wait 20 ms
+        TTime time = CTime::getLocalTime();
+        while ( CTime::getLocalTime() < time+20 );
+
+        /* If we used spawned sources or "envsounds" or if we had
+         * a large number of sources, we should call:
+         * AudioMixer->update();
+         */
+}
+
+
+/*
+ * main
+ *
+ * Note: The NeL vector coordinate system is described as follows:
+ * \verbatim
+ *     (top)
+ *       z    
+ *       |  y (front)
+ *       | /
+ *       -----x (right)
+ * \endverbatim
+ */
+void main()
+{
+        // Initialization
+        Init();
+
+        // First step: we create two sources
+        printf( "Press ENTER to start playing the two sources\n" );
+        printf( "One is 20 meters ahead, on the right\n" );
+        printf( "The other is 5 meters ahead, on the left\n" );
+        getchar();
+        USource *src1 = OnAddSource( "Beep", 1.0f, 20.0f, 0.0f );  // Beep on the right, 20 meters ahead
+        USource *src2 = OnAddSource( "Tuut", -2.0f, 5.0f, 0.0f ); // Tuut on the left, 5 meters ahead
+
+        // Second step: we will move the listener ahead
+        printf( "Press ENTER again to start moving the listener\n" );
+        getchar();
+
+        // Listener orientation is constant in this example (see initialization)
+
+        // Move forward, then backward, twice
+        CVector listenervel;
+        CVector listenerpos ( 0.0f, 0.0f, 0.0f );
+        for ( uint i=0; i!=2; i++ )
+        {
+                printf( "%u of 2\n", i+1 );
+
+                // Forward velocity
+                listenervel.set( 0.0f, 0.5f, 0.0f );
+                AudioMixer->getListener()->setVelocity( listenervel );
+
+                // Move forward: set position every frame
+                printf( "Moving forward, going past the sources...\n" );
+                for ( listenerpos.y=0.0f; listenerpos.y<30.0f; listenerpos.y+=0.1f )
+                {
+                        OnMove( listenerpos );
+                }
+
+                // Backward velocity
+                listenervel.set( 0.0f, -0.5f, 0.0f );
+                AudioMixer->getListener()->setVelocity( listenervel );
+
+                // Move backward: set position every frame
+                printf( "Moving backward, going back to the start position...\n" );
+                for ( listenerpos.y=30.0f; listenerpos.y>0.0f; listenerpos.y-=0.1f )
+                {
+                        OnMove( listenerpos );
+                }
+        }
+
+        // Finalization
+        printf( "Press ENTER again to exit\n" );
+        getchar();
+        delete AudioMixer;
+}
\ No newline at end of file diff --git a/cvs/cvsweb.cgi/code/nel/samples/sound_sources/tuut.wav?sortby=rev b/cvs/cvsweb.cgi/code/nel/samples/sound_sources/tuut.wav?sortby=rev new file mode 100644 index 00000000..9f111d90 --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/samples/sound_sources/tuut.wav?sortby=rev @@ -0,0 +1,146 @@ + + + + nevrax.org : cvs + + + + + + + + + + + + + + + +
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+


+ Revision 1.1 / (download) - annotate - [select for diffs] +, Mon Jul 23 15:41:52 2001 UTC (12 months ago) by cado +
Branch: MAIN + +
CVS Tags: nel_0_4, +georges_v2, +demo_0_1, +HEAD +
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+Initial import of the NeL sound engine usage sample
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[TXT] + receive_task.cpp + 1.2  3 months lecroart  CHANGED: directory architecture +
[TXT] + receive_task.h + 1.2  3 months lecroart  CHANGED: directory architecture +
[TXT] + simlag.cpp + 1.2  3 months lecroart  CHANGED: directory architecture +
[TXT] + simlag.h + 1.2  3 months lecroart  CHANGED: directory architecture +
[TXT] + frontend_service.dsp + 1.2  4 months lecroart  First version +
[TXT] + frontend_service.cfg + 1.3  4 months lecroart  First version +
[TXT] + frontend_service.cpp + 1.5  4 months lecroart  First version +

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+ + -- cgit v1.2.1