From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../index.html | 222 +++++++++++++++++++++ .../x-cvsweb-markup&sortby=author/index.html | 222 +++++++++++++++++++++ .../x-cvsweb-markup&sortby=date/index.html | 222 +++++++++++++++++++++ 3 files changed, 666 insertions(+) create mode 100644 cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text/x-cvsweb-markup&hideattic=0&sortby=rev/index.html create mode 100644 cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text/x-cvsweb-markup&sortby=author/index.html create mode 100644 cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text/x-cvsweb-markup&sortby=date/index.html (limited to 'cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text') diff --git a/cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text/x-cvsweb-markup&hideattic=0&sortby=rev/index.html b/cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text/x-cvsweb-markup&hideattic=0&sortby=rev/index.html new file mode 100644 index 00000000..39ffb906 --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text/x-cvsweb-markup&hideattic=0&sortby=rev/index.html @@ -0,0 +1,222 @@ + + + +code/nel/INSTALL - view - 1.24 + +
[BACK] Return to INSTALL + CVS log [TXT][DIR] Up to Nevrax / code / nel

File: Nevrax / code / nel / INSTALL (download)
+Revision 1.24, Thu Mar 28 13:08:45 2002 UTC (4 months ago) by vizerie +
Branch: MAIN +
Changes since 1.23: +14 -0 + lines
+ADDED: setup of direct input for NeL on windows platforms.
+
+

+Requirements
+============
+
+   The NeL library needs the following libraries :
+
+      - STLPort 4.5    <URL:http://www.stlport.org/>            (Mandatory)
+      - LibXML 2.4.13  <URL:http://www.xmlsoft.org/>            (Mandatory)
+      - FreeType 2     <URL:http://freetype.sourceforge.net/>   (NeL 3D)
+      - OpenAL         <URL:http://www.openal.org/>             (NeL Sound)
+      - Python 1.5     <URL:http://www.python.org/>             (NeL AI)
+      - Direct Input 8 <URL:http://www.microsoft.com/directx>   (NeL MISC, Windows version)
+
+   STLPort needs to be compiled. NeL is using the SGI iostreams and it require
+   the STLPort compilation and a linking of NeL with the STLPort library.
+
+   On a GNU/Linux platform you will need the following libraries and
+   softwares :
+
+      - Autoconf       <URL:http://www.gnu.org/software/autoconf/autoconf.html>
+      - Automake       <URL:http://www.gnu.org/software/automake/automake.html>
+      - Libtool        <URL:http://www.gnu.org/software/libtool/libtool.html>
+      - Lex / Flex     <URL:http://www.gnu.org/software/flex/flex.html>
+      - Yacc / Bison   <URL:http://www.gnu.org/software/bison/bison.html>
+
+      - Mesa  3.3      <URL:http://www.mesa3d.org/>             (NeL 3D)
+
+   On some OpenGL implementations, you migth have some troubles, coming from
+   the <GL/glext.h> file, to get NeL to compile. This file could be missing
+   or not up to date. You will find the latest version of this file on SGI's
+   website :
+
+      - glext.h        <URL:http://oss.sgi.com/projects/ogl-sample/ABI/glext.h>
+
+   Most of our documentation is done using Doxygen, so you might need it
+   to read our prose and our code documentation. If you want have nice
+   graphs like dependency graphs, collaboration diagrams, or graphical
+   class hierarchy graphs you will need Graphviz :
+
+      - Doxygen        <URL:http://www.stack.nl/~dimitri/doxygen/>
+      - Graphviz       <URL:http://www.research.att.com/sw/tools/graphviz/>
+   
+   Most of these softwares should be already installed on your system or
+   provided on your installation disk. 
+
+   The given sofware or library version numbers are the ones that we are
+   using. We don't know if NeL will work with other (older or more recent)
+   versions of these softwares or libraries. You are welcome to help us
+   to define more precisely these informations ;-)
+
+   For windows users, note that you don't need to have the Direct Input (verion 8) dll 
+   on your system for NeL to run, but in this case, there will be no joystick support, and
+   no low level access to keyboard and mouse. Anyway, you need dinput.lib to compile
+
+
+Compilation
+===========
+
+   1. Windows compilation
+   ----------------------
+
+      The compilation on Windows has been done only with Visual C++ 6.0 SP4.
+
+      You first need to compile STLport and FreeType libraries. It's a quite
+      long compilation process, and you should carefully read these libraries
+      documentation (at least the README and INSTALL files) before compiling
+      and installing them. 
+
+      STLport Compilation :
+
+         - Open a Dos window and go in the STLPort's src directory.
+
+         - Rename or copy the "vc6-unicode.mak" to "Makefile".
+
+         - Execute `nmake clean all` followed by `nmake install`.
+
+      FreeType compilation, by using GNU Make :
+
+         - You need to intall GNU make and to place it in the PATH.
+
+           <URL:http://ftpsearch.lycos.com/swadv/AdvResults.asp?query=gnumake-win32>
+
+         - Open a Dos window and go in the FreeType's directory.
+
+         - Execute `make setup visualc' followed by `make`.
+
+      FreeType compilation, by using an IDE :
+
+         - Compile every (base and optionnal) library components listed
+           at the end of the FreeType's INSTALL file.
+
+      Set up Visual C++ to find the STLPort and FreeType libraries. This
+      is done in the [Tools -> Options -> Directories] menu :
+
+         - Add the STLPort include directory to the "Library Files" category.
+           The STLPort include *must* be inserted before the microsoft one or
+           the compiler will take microsoft STL instead of STLPort STL.
+           (use the arrow button to put the STLPort include at the top)
+           ex: D:/stlport-4.5/stlport
+
+         - Add the STLPort library directory to the "Library Files" category.
+           ex: D:/stlport-4.5/lib
+
+         - Add the FreeType include directory to the "Include Files" category.
+           ex: D:/freetype-2.0/include
+
+         - Add the FreeType library directory to the "Library Files" category.
+           ex: D:/freetype-2.0/obj
+
+        - For DirectX8 : install the SDK, then setup your directories as follow :
+                mssdkdir/include/dx8/
+                mssdkdir/lib
+          Add mssdkdir/include to the "Include Files" category.
+          Add mssdkdir/lib to the "Library Files" category.
+          Make sure these appear before visual includes, as an older version of directX
+          may be present in Visual C++ headers.
+        
+
+      Open the workspace file "nel.dsw" (in the menu [File -> Workspace]).
+
+      Setup Visual C++ to find the NeL include and library files :
+
+         - Add the NEL include directory to the "Include Files" category.
+           ex: D:/test/code/nel/include
+
+         - Add the NEL source directory to the "Include Files" category.
+           ex: D:/test/code/nel/src
+
+         - Add the NeL library directory to the "Library Files" category.
+           ex: D:/test/code/nel/lib
+
+
+   2. GNU/Linux compilation
+   ------------------------
+
+      In the NeL directory do :
+
+       In the case (ex: after a cvs checkout) that you need to rebuild the
+       "configure" script and/or the "Makefile.in" files, execute the
+       "bootstrap" script in the NeL directory :
+ 
+         % ./bootstrap
+
+         % ./configure --with-stlport=<Path_to_the_stlport_install_directory>
+
+         % make
+
+      The "configure" script must be call with the "--with-stlport".
+      The option "--with-stlport" allow to override the default STL headers
+
+      It is possible to compile and install only the needed part of NeL.
+      So you may, by using --disable-<net|3d|pacs> and --enable-<sound|ai> :
+
+         - misc
+              default: Mandatory
+         - net
+              default: Enables
+              desativate with: --disable-net
+         - 3d
+              default: Enable
+              desativate with: --disable-3d 
+         - pacs
+              default: Enable
+              desativate with: --disable-pacs
+         - sound
+              default: Disable
+              ativate with: --enable-sound
+         - ai
+              default: Disable
+              ativate with: --enable-ai 
+
+      To pass additional arguments to the C++ compiler, use the command line :
+
+         % CXXFLAGS=-pipe ./configure --with-stlport=<STLPort_headers_path>
+
+      To get the complete list of arguments of the "configure" script use the
+      following command :
+
+         % ./configure --help
+
+
+Installation
+============
+
+   1. Windows installation
+   -----------------------
+
+      Not done yet.
+
+
+   2. GNU/Linux installation
+   --------------------------
+
+      % make install
+
+
+Contact us
+==========
+
+   If you find any bugs use the Nevrax Bug Tracking System :
+   
+      <URL:http://www.nevrax.org/bugs/>
+
+   If you need any help contact us on the NeL mailing-list :
+      
+      <URL:http://www.nevrax.org/mail/>
+      
+
+
\ No newline at end of file diff --git a/cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text/x-cvsweb-markup&sortby=author/index.html b/cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text/x-cvsweb-markup&sortby=author/index.html new file mode 100644 index 00000000..1ea9cf26 --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text/x-cvsweb-markup&sortby=author/index.html @@ -0,0 +1,222 @@ + + + +code/nel/INSTALL - view - 1.24 + +
[BACK] Return to INSTALL + CVS log [TXT][DIR] Up to Nevrax / code / nel

File: Nevrax / code / nel / INSTALL (download)
+Revision 1.24, Thu Mar 28 13:08:45 2002 UTC (3 months, 1 week ago) by vizerie +
Branch: MAIN +
Changes since 1.23: +14 -0 + lines
+ADDED: setup of direct input for NeL on windows platforms.
+
+

+Requirements
+============
+
+   The NeL library needs the following libraries :
+
+      - STLPort 4.5    <URL:http://www.stlport.org/>            (Mandatory)
+      - LibXML 2.4.13  <URL:http://www.xmlsoft.org/>            (Mandatory)
+      - FreeType 2     <URL:http://freetype.sourceforge.net/>   (NeL 3D)
+      - OpenAL         <URL:http://www.openal.org/>             (NeL Sound)
+      - Python 1.5     <URL:http://www.python.org/>             (NeL AI)
+      - Direct Input 8 <URL:http://www.microsoft.com/directx>   (NeL MISC, Windows version)
+
+   STLPort needs to be compiled. NeL is using the SGI iostreams and it require
+   the STLPort compilation and a linking of NeL with the STLPort library.
+
+   On a GNU/Linux platform you will need the following libraries and
+   softwares :
+
+      - Autoconf       <URL:http://www.gnu.org/software/autoconf/autoconf.html>
+      - Automake       <URL:http://www.gnu.org/software/automake/automake.html>
+      - Libtool        <URL:http://www.gnu.org/software/libtool/libtool.html>
+      - Lex / Flex     <URL:http://www.gnu.org/software/flex/flex.html>
+      - Yacc / Bison   <URL:http://www.gnu.org/software/bison/bison.html>
+
+      - Mesa  3.3      <URL:http://www.mesa3d.org/>             (NeL 3D)
+
+   On some OpenGL implementations, you migth have some troubles, coming from
+   the <GL/glext.h> file, to get NeL to compile. This file could be missing
+   or not up to date. You will find the latest version of this file on SGI's
+   website :
+
+      - glext.h        <URL:http://oss.sgi.com/projects/ogl-sample/ABI/glext.h>
+
+   Most of our documentation is done using Doxygen, so you might need it
+   to read our prose and our code documentation. If you want have nice
+   graphs like dependency graphs, collaboration diagrams, or graphical
+   class hierarchy graphs you will need Graphviz :
+
+      - Doxygen        <URL:http://www.stack.nl/~dimitri/doxygen/>
+      - Graphviz       <URL:http://www.research.att.com/sw/tools/graphviz/>
+   
+   Most of these softwares should be already installed on your system or
+   provided on your installation disk. 
+
+   The given sofware or library version numbers are the ones that we are
+   using. We don't know if NeL will work with other (older or more recent)
+   versions of these softwares or libraries. You are welcome to help us
+   to define more precisely these informations ;-)
+
+   For windows users, note that you don't need to have the Direct Input (verion 8) dll 
+   on your system for NeL to run, but in this case, there will be no joystick support, and
+   no low level access to keyboard and mouse. Anyway, you need dinput.lib to compile
+
+
+Compilation
+===========
+
+   1. Windows compilation
+   ----------------------
+
+      The compilation on Windows has been done only with Visual C++ 6.0 SP4.
+
+      You first need to compile STLport and FreeType libraries. It's a quite
+      long compilation process, and you should carefully read these libraries
+      documentation (at least the README and INSTALL files) before compiling
+      and installing them. 
+
+      STLport Compilation :
+
+         - Open a Dos window and go in the STLPort's src directory.
+
+         - Rename or copy the "vc6-unicode.mak" to "Makefile".
+
+         - Execute `nmake clean all` followed by `nmake install`.
+
+      FreeType compilation, by using GNU Make :
+
+         - You need to intall GNU make and to place it in the PATH.
+
+           <URL:http://ftpsearch.lycos.com/swadv/AdvResults.asp?query=gnumake-win32>
+
+         - Open a Dos window and go in the FreeType's directory.
+
+         - Execute `make setup visualc' followed by `make`.
+
+      FreeType compilation, by using an IDE :
+
+         - Compile every (base and optionnal) library components listed
+           at the end of the FreeType's INSTALL file.
+
+      Set up Visual C++ to find the STLPort and FreeType libraries. This
+      is done in the [Tools -> Options -> Directories] menu :
+
+         - Add the STLPort include directory to the "Library Files" category.
+           The STLPort include *must* be inserted before the microsoft one or
+           the compiler will take microsoft STL instead of STLPort STL.
+           (use the arrow button to put the STLPort include at the top)
+           ex: D:/stlport-4.5/stlport
+
+         - Add the STLPort library directory to the "Library Files" category.
+           ex: D:/stlport-4.5/lib
+
+         - Add the FreeType include directory to the "Include Files" category.
+           ex: D:/freetype-2.0/include
+
+         - Add the FreeType library directory to the "Library Files" category.
+           ex: D:/freetype-2.0/obj
+
+        - For DirectX8 : install the SDK, then setup your directories as follow :
+                mssdkdir/include/dx8/
+                mssdkdir/lib
+          Add mssdkdir/include to the "Include Files" category.
+          Add mssdkdir/lib to the "Library Files" category.
+          Make sure these appear before visual includes, as an older version of directX
+          may be present in Visual C++ headers.
+        
+
+      Open the workspace file "nel.dsw" (in the menu [File -> Workspace]).
+
+      Setup Visual C++ to find the NeL include and library files :
+
+         - Add the NEL include directory to the "Include Files" category.
+           ex: D:/test/code/nel/include
+
+         - Add the NEL source directory to the "Include Files" category.
+           ex: D:/test/code/nel/src
+
+         - Add the NeL library directory to the "Library Files" category.
+           ex: D:/test/code/nel/lib
+
+
+   2. GNU/Linux compilation
+   ------------------------
+
+      In the NeL directory do :
+
+       In the case (ex: after a cvs checkout) that you need to rebuild the
+       "configure" script and/or the "Makefile.in" files, execute the
+       "bootstrap" script in the NeL directory :
+ 
+         % ./bootstrap
+
+         % ./configure --with-stlport=<Path_to_the_stlport_install_directory>
+
+         % make
+
+      The "configure" script must be call with the "--with-stlport".
+      The option "--with-stlport" allow to override the default STL headers
+
+      It is possible to compile and install only the needed part of NeL.
+      So you may, by using --disable-<net|3d|pacs> and --enable-<sound|ai> :
+
+         - misc
+              default: Mandatory
+         - net
+              default: Enables
+              desativate with: --disable-net
+         - 3d
+              default: Enable
+              desativate with: --disable-3d 
+         - pacs
+              default: Enable
+              desativate with: --disable-pacs
+         - sound
+              default: Disable
+              ativate with: --enable-sound
+         - ai
+              default: Disable
+              ativate with: --enable-ai 
+
+      To pass additional arguments to the C++ compiler, use the command line :
+
+         % CXXFLAGS=-pipe ./configure --with-stlport=<STLPort_headers_path>
+
+      To get the complete list of arguments of the "configure" script use the
+      following command :
+
+         % ./configure --help
+
+
+Installation
+============
+
+   1. Windows installation
+   -----------------------
+
+      Not done yet.
+
+
+   2. GNU/Linux installation
+   --------------------------
+
+      % make install
+
+
+Contact us
+==========
+
+   If you find any bugs use the Nevrax Bug Tracking System :
+   
+      <URL:http://www.nevrax.org/bugs/>
+
+   If you need any help contact us on the NeL mailing-list :
+      
+      <URL:http://www.nevrax.org/mail/>
+      
+
+
\ No newline at end of file diff --git a/cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text/x-cvsweb-markup&sortby=date/index.html b/cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text/x-cvsweb-markup&sortby=date/index.html new file mode 100644 index 00000000..b7d310ff --- /dev/null +++ b/cvs/cvsweb.cgi/code/nel/INSTALL?rev=1.24&content-type=text/x-cvsweb-markup&sortby=date/index.html @@ -0,0 +1,222 @@ + + + +code/nel/INSTALL - view - 1.24 + +
[BACK] Return to INSTALL + CVS log [TXT][DIR] Up to Nevrax / code / nel

File: Nevrax / code / nel / INSTALL (download)
+Revision 1.24, Thu Mar 28 13:08:45 2002 UTC (3 months, 2 weeks ago) by vizerie +
Branch: MAIN +
Changes since 1.23: +14 -0 + lines
+ADDED: setup of direct input for NeL on windows platforms.
+
+

+Requirements
+============
+
+   The NeL library needs the following libraries :
+
+      - STLPort 4.5    <URL:http://www.stlport.org/>            (Mandatory)
+      - LibXML 2.4.13  <URL:http://www.xmlsoft.org/>            (Mandatory)
+      - FreeType 2     <URL:http://freetype.sourceforge.net/>   (NeL 3D)
+      - OpenAL         <URL:http://www.openal.org/>             (NeL Sound)
+      - Python 1.5     <URL:http://www.python.org/>             (NeL AI)
+      - Direct Input 8 <URL:http://www.microsoft.com/directx>   (NeL MISC, Windows version)
+
+   STLPort needs to be compiled. NeL is using the SGI iostreams and it require
+   the STLPort compilation and a linking of NeL with the STLPort library.
+
+   On a GNU/Linux platform you will need the following libraries and
+   softwares :
+
+      - Autoconf       <URL:http://www.gnu.org/software/autoconf/autoconf.html>
+      - Automake       <URL:http://www.gnu.org/software/automake/automake.html>
+      - Libtool        <URL:http://www.gnu.org/software/libtool/libtool.html>
+      - Lex / Flex     <URL:http://www.gnu.org/software/flex/flex.html>
+      - Yacc / Bison   <URL:http://www.gnu.org/software/bison/bison.html>
+
+      - Mesa  3.3      <URL:http://www.mesa3d.org/>             (NeL 3D)
+
+   On some OpenGL implementations, you migth have some troubles, coming from
+   the <GL/glext.h> file, to get NeL to compile. This file could be missing
+   or not up to date. You will find the latest version of this file on SGI's
+   website :
+
+      - glext.h        <URL:http://oss.sgi.com/projects/ogl-sample/ABI/glext.h>
+
+   Most of our documentation is done using Doxygen, so you might need it
+   to read our prose and our code documentation. If you want have nice
+   graphs like dependency graphs, collaboration diagrams, or graphical
+   class hierarchy graphs you will need Graphviz :
+
+      - Doxygen        <URL:http://www.stack.nl/~dimitri/doxygen/>
+      - Graphviz       <URL:http://www.research.att.com/sw/tools/graphviz/>
+   
+   Most of these softwares should be already installed on your system or
+   provided on your installation disk. 
+
+   The given sofware or library version numbers are the ones that we are
+   using. We don't know if NeL will work with other (older or more recent)
+   versions of these softwares or libraries. You are welcome to help us
+   to define more precisely these informations ;-)
+
+   For windows users, note that you don't need to have the Direct Input (verion 8) dll 
+   on your system for NeL to run, but in this case, there will be no joystick support, and
+   no low level access to keyboard and mouse. Anyway, you need dinput.lib to compile
+
+
+Compilation
+===========
+
+   1. Windows compilation
+   ----------------------
+
+      The compilation on Windows has been done only with Visual C++ 6.0 SP4.
+
+      You first need to compile STLport and FreeType libraries. It's a quite
+      long compilation process, and you should carefully read these libraries
+      documentation (at least the README and INSTALL files) before compiling
+      and installing them. 
+
+      STLport Compilation :
+
+         - Open a Dos window and go in the STLPort's src directory.
+
+         - Rename or copy the "vc6-unicode.mak" to "Makefile".
+
+         - Execute `nmake clean all` followed by `nmake install`.
+
+      FreeType compilation, by using GNU Make :
+
+         - You need to intall GNU make and to place it in the PATH.
+
+           <URL:http://ftpsearch.lycos.com/swadv/AdvResults.asp?query=gnumake-win32>
+
+         - Open a Dos window and go in the FreeType's directory.
+
+         - Execute `make setup visualc' followed by `make`.
+
+      FreeType compilation, by using an IDE :
+
+         - Compile every (base and optionnal) library components listed
+           at the end of the FreeType's INSTALL file.
+
+      Set up Visual C++ to find the STLPort and FreeType libraries. This
+      is done in the [Tools -> Options -> Directories] menu :
+
+         - Add the STLPort include directory to the "Library Files" category.
+           The STLPort include *must* be inserted before the microsoft one or
+           the compiler will take microsoft STL instead of STLPort STL.
+           (use the arrow button to put the STLPort include at the top)
+           ex: D:/stlport-4.5/stlport
+
+         - Add the STLPort library directory to the "Library Files" category.
+           ex: D:/stlport-4.5/lib
+
+         - Add the FreeType include directory to the "Include Files" category.
+           ex: D:/freetype-2.0/include
+
+         - Add the FreeType library directory to the "Library Files" category.
+           ex: D:/freetype-2.0/obj
+
+        - For DirectX8 : install the SDK, then setup your directories as follow :
+                mssdkdir/include/dx8/
+                mssdkdir/lib
+          Add mssdkdir/include to the "Include Files" category.
+          Add mssdkdir/lib to the "Library Files" category.
+          Make sure these appear before visual includes, as an older version of directX
+          may be present in Visual C++ headers.
+        
+
+      Open the workspace file "nel.dsw" (in the menu [File -> Workspace]).
+
+      Setup Visual C++ to find the NeL include and library files :
+
+         - Add the NEL include directory to the "Include Files" category.
+           ex: D:/test/code/nel/include
+
+         - Add the NEL source directory to the "Include Files" category.
+           ex: D:/test/code/nel/src
+
+         - Add the NeL library directory to the "Library Files" category.
+           ex: D:/test/code/nel/lib
+
+
+   2. GNU/Linux compilation
+   ------------------------
+
+      In the NeL directory do :
+
+       In the case (ex: after a cvs checkout) that you need to rebuild the
+       "configure" script and/or the "Makefile.in" files, execute the
+       "bootstrap" script in the NeL directory :
+ 
+         % ./bootstrap
+
+         % ./configure --with-stlport=<Path_to_the_stlport_install_directory>
+
+         % make
+
+      The "configure" script must be call with the "--with-stlport".
+      The option "--with-stlport" allow to override the default STL headers
+
+      It is possible to compile and install only the needed part of NeL.
+      So you may, by using --disable-<net|3d|pacs> and --enable-<sound|ai> :
+
+         - misc
+              default: Mandatory
+         - net
+              default: Enables
+              desativate with: --disable-net
+         - 3d
+              default: Enable
+              desativate with: --disable-3d 
+         - pacs
+              default: Enable
+              desativate with: --disable-pacs
+         - sound
+              default: Disable
+              ativate with: --enable-sound
+         - ai
+              default: Disable
+              ativate with: --enable-ai 
+
+      To pass additional arguments to the C++ compiler, use the command line :
+
+         % CXXFLAGS=-pipe ./configure --with-stlport=<STLPort_headers_path>
+
+      To get the complete list of arguments of the "configure" script use the
+      following command :
+
+         % ./configure --help
+
+
+Installation
+============
+
+   1. Windows installation
+   -----------------------
+
+      Not done yet.
+
+
+   2. GNU/Linux installation
+   --------------------------
+
+      % make install
+
+
+Contact us
+==========
+
+   If you find any bugs use the Nevrax Bug Tracking System :
+   
+      <URL:http://www.nevrax.org/bugs/>
+
+   If you need any help contact us on the NeL mailing-list :
+      
+      <URL:http://www.nevrax.org/mail/>
+      
+
+
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